Player Matchup

Raijin
Raijin
L0L4_MENT0410
Raijin
Level 29
God Stats
1W - 5L
1,460 SR
Queue Stats
78W - 84L
1,470 Elo+
Solo
Chiron
Chiron
ShadowMonarch97
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 178L
1,402 Elo+
Solo
Tiamat
Tiamat
Wolfponchito27
Tiamat
Level 25
God Stats
7W - 8L
1,257 SR
Queue Stats
45W - 38L
1,485 Elo+
Solo
Jormungandr
Jormungandr
lamp740
Jormungandr
Level 16
God Stats
3W - 1L
1,517 SR
Queue Stats
9W - 8L
1,757 Elo+
Party 1
Thor
Thor
lamp741
Thor
Level 4
God Stats
4W - 4L
1,339 SR
Queue Stats
7W - 5L
1,678 Elo+
Party 1
Team Averages
Level 20
1,415 SR
1,558 Elo+

VS

Team Averages
Level 13
1,442 SR
1,407 Elo+
Skadi
Skadi
DAWNDRAGON44
Skadi
Level 11
God Stats
6W - 6L
1,558 SR
Queue Stats
7W - 15L
1,405 Elo+
Solo
Athena
Athena
DanteXIII_NP
Athena
Level 4
God Stats
1W - 1L
1,275 SR
Queue Stats
14W - 17L
1,367 Elo+
Party 2
Arachne
Arachne
DirtyDan6494
Arachne
Level 18
God Stats
6W - 9L
1,454 SR
Queue Stats
14W - 17L
1,533 Elo+
Solo
The Morrigan
The Morrigan
ZFIGHTERZ555
The Morrigan
Level 29
God Stats
10W - 17L
1,425 SR
Queue Stats
144W - 199L
1,363 Elo+
Solo
Zeus
Zeus
limbisto_99
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 3
11,461
498
7,769
10,227
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 1
8,216
357
7,127
11,433
2,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 1
12,090
526
5,400
17,591
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
lamp740
Jormungandr
15
4 / 8 / 3
9,848
428
11,338
18,424
13,945
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
lamp741
Thor
14
2 / 11 / 3
8,886
386
5,872
16,384
5,907
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
12,976
564
17,279
13,793
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
14
1 / 1 / 12
10,366
451
2,975
10,091
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
DirtyDan6494
Arachne
18
13 / 0 / 8
12,585
547
12,563
12,514
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
ZFIGHTERZ555
The Morrigan
16
7 / 4 / 2
11,443
498
13,549
10,002
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 3 / 4
11,257
489
5,443
8,233
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
35
35
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
Athena
1
1
12
7
W
Arachne
DirtyDan6494
Arachne
13
0
8
17
L
2
3
3
1.17
L
1
7
1
0.21
L
2
6
1
0.42
W
The Morrigan
ZFIGHTERZ555
The Morrigan
7
4
2
2
L
Jormungandr
lamp740
Jormungandr
4
8
3
0.69
L
Thor
lamp741
Thor
2
11
3
0.32
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
51,809
74,059
Taken
54,633
34,058
Mitigated
26,592
12,850
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,279
8,118
0
3,398
13,793
5,339
4,513
4,975
8,818
0
126,618
W
Athena
2,975
402
0
1,441
10,091
8,663
708
5,086
5,005
11,809
0
W
Arachne
DirtyDan6494
Arachne
12,563
9,315
0
2,700
12,514
5,403
1,101
4,896
7,618
0
62,888
L
7,769
470
0
2,764
10,227
3,902
0
1,687
8,430
91,300
0
L
7,127
2,382
405
1,954
11,433
2,717
777
976
10,396
0
34,332
L
5,400
302
193
6,511
17,591
7,587
1,347
1,134
16,417
66,672
0
W
The Morrigan
ZFIGHTERZ555
The Morrigan
13,549
3,517
0
886
10,002
4,402
1,430
6,203
3,684
54,865
0
L
Jormungandr
lamp740
Jormungandr
11,338
3,397
0
1,023
18,424
13,945
302
10,893
7,307
50,423
0
L
Thor
lamp741
Thor
5,872
3,110
0
0
16,384
5,907
148
6,715
9,525
0
30,490
W
5,443
751
0
705
8,233
2,785
860
3,526
4,707
45,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
58,627
464
Minions Killed
446
0
Camps Cleared
0
1,807,555
Distance Traveled
2,154,867
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,976
564
170
7
0
439,112
3
W
Athena
10,366
451
23
1
0
433,818
2
W
Arachne
12,585
547
75
3
0
544,894
0
L
Raijin
11,461
498
164
7
0
414,584
1
L
Chiron
8,216
357
80
3
0
271,429
1
L
Tiamat
12,090
526
90
4
0
386,091
6
W
The Morrigan
11,443
498
86
4
0
357,956
0
L
Jormungandr
9,848
428
78
3
0
370,409
2
L
Thor
8,886
386
52
2
0
365,042
0
W
Zeus
11,257
489
92
4
0
379,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role