Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DolphinArms
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 83L
1,418 Elo+
Solo
Danzaburou
Danzaburou
MoltenMagic667
Danzaburou
Level 9
God Stats
20W - 28L
1,319 SR
Queue Stats
29W - 35L
1,201 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Twident
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Walterlehey
Arachne
Level 20
God Stats
27W - 30L
1,492 SR
Queue Stats
81W - 91L
1,370 Elo+
Party 1
Team Averages
Level 10
1,462 SR
1,398 Elo+

VS

Team Averages
Level 7
1,500 SR
1,290 Elo+
Thor
Thor
ASMODBFS
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TylerTime26
Zeus
Level 13
God Stats
8W - 7L
1,500 SR
Queue Stats
34W - 32L
1,294 Elo+
Solo
Nu Wa
Nu Wa
b4dhabits
Nu Wa
Level 5
God Stats
12W - 5L
1,500 SR
Queue Stats
17W - 15L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
cornonthenob
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 2
Sun Wukong
Sun Wukong
howdoicombo
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
2 / 2 / 13
14,373
958
17,118
15,785
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
DolphinArms
Artemis
20
4 / 6 / 13
14,532
969
16,573
18,006
7,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MoltenMagic667
Danzaburou
20
9 / 9 / 11
15,667
1,044
21,536
29,799
11,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Twident
Morgan Le Fay
20
7 / 7 / 19
16,554
1,104
23,057
22,925
10,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Walterlehey
Arachne
20
20 / 10 / 13
19,121
1,275
48,368
39,014
15,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
12 / 16 / 9
16,311
1,087
22,322
32,482
12,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 3 / 21
15,398
1,027
18,289
20,541
23,314
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
b4dhabits
Nu Wa
20
9 / 9 / 14
16,191
1,079
36,764
22,399
8,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
cornonthenob
Cthulhu
20
1 / 8 / 16
14,054
937
13,359
26,561
37,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
howdoicombo
Sun Wukong
20
8 / 6 / 15
15,215
1,014
26,880
33,501
39,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
109
42
Kills
34
34
Deaths
42
69
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
13
4.25
L
Thor
12
16
9
1.03
W
Artemis
DolphinArms
Artemis
4
6
13
1.75
W
Danzaburou
MoltenMagic667
Danzaburou
9
9
11
1.61
W
Morgan Le Fay
Twident
Morgan Le Fay
7
7
19
2.36
L
4
3
21
4.83
W
Arachne
Walterlehey
Arachne
20
10
13
2.65
L
Nu Wa
b4dhabits
Nu Wa
9
9
14
1.78
L
Cthulhu
cornonthenob
Cthulhu
1
8
16
1.13
L
Sun Wukong
howdoicombo
Sun Wukong
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,652
Damage
117,614
125,529
Taken
135,484
51,429
Mitigated
121,939
32,506
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,118
741
0
5,625
15,785
6,265
0
7,367
8,418
52,796
0
L
Thor
22,322
7,645
0
0
32,482
12,638
0
13,049
19,433
0
40,403
W
Artemis
DolphinArms
Artemis
16,573
5,565
0
1,417
18,006
7,298
0
10,176
7,830
0
39,769
W
Danzaburou
MoltenMagic667
Danzaburou
21,536
11,361
0
9,586
29,799
11,943
0
19,023
10,776
0
45,114
W
Morgan Le Fay
Twident
Morgan Le Fay
23,057
2,657
0
569
22,925
10,807
0
10,242
12,683
57,828
0
L
18,289
4,617
0
0
20,541
23,314
0
3,561
16,980
50,195
0
W
Arachne
Walterlehey
Arachne
48,368
36,906
0
15,309
39,014
15,116
0
21,604
17,410
0
73,228
L
Nu Wa
b4dhabits
Nu Wa
36,764
8,924
252
2,688
22,399
8,270
0
6,494
15,905
67,334
0
L
Cthulhu
cornonthenob
Cthulhu
13,359
802
0
1,034
26,561
37,869
0
6,978
19,583
43,899
0
L
Sun Wukong
howdoicombo
Sun Wukong
26,880
7,008
0
1,242
33,501
39,848
0
10,093
23,408
0
43,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,247
Gold Earned
77,169
261
Minions Killed
298
4
Camps Cleared
2
1,371,268
Distance Traveled
1,392,235
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,373
958
77
5
0
250,234
0
L
Thor
16,311
1,087
36
2
1
282,108
2
W
Artemis
14,532
969
45
3
2
300,095
1
W
Danzaburou
15,667
1,044
43
3
0
233,518
0
W
Morgan Le Fay
16,554
1,104
48
3
1
283,194
2
L
Zeus
15,398
1,027
79
5
0
244,385
0
W
Arachne
19,121
1,275
48
3
1
304,227
0
L
Nu Wa
16,191
1,079
79
5
0
243,814
0
L
Cthulhu
14,054
937
64
4
0
293,575
1
L
Sun Wukong
15,215
1,014
40
3
1
328,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role