Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
C4S13
Kuzenbo
Gold III
Level 159
God Stats
1W - 2L
1,761 SR
Queue Stats
297W - 306L
1,539 MMR
Solo
Hel
Hel
Gold II
Obviousless
Hel
Gold II
Level 120
God Stats
3W - 3L
1,640 SR
Queue Stats
138W - 135L
1,637 MMR
Solo
Kali
Kali
Gold III
baljeet666
Kali
Gold III
Level 69
God Stats
17W - 6L
1,757 SR
Queue Stats
207W - 205L
1,557 MMR
Solo
Rama
Rama
Gold II
kylehermann
Rama
Gold II
Level 119
God Stats
50W - 32L
1,616 SR
Queue Stats
358W - 350L
1,565 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,655 SR
1,559 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,724 SR
1,582 MMR
Sol
Sol
Platinum V
ColonelCream
Sol
Platinum V
Level 135
God Stats
40W - 37L
1,654 SR
Queue Stats
418W - 405L
1,677 MMR
Party 1
Izanami
Izanami
Bronze III
EvanBoothe1124
Izanami
Bronze III
Level 125
God Stats
1W - 0L
1,867 SR
Queue Stats
2W - 0L
1,534 MMR
Party 2
Cerberus
Cerberus
Gold II
OMEGAMITE
Cerberus
Gold II
Level 127
God Stats
4W - 2L
1,567 SR
Queue Stats
255W - 252L
1,600 MMR
Solo
Nemesis
Nemesis
Bronze III
RobloxTuber2005
Nemesis
Bronze III
Level 48
God Stats
1W - 0L
1,890 SR
Queue Stats
2W - 0L
1,534 MMR
Party 2
Hercules
Hercules
Gold I
TakeMyTempo
Hercules
Gold I
Level 123
God Stats
23W - 11L
1,641 SR
Queue Stats
322W - 314L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
0 / 4 / 0
8,648
509
9,350
12,416
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
C4S13
Kuzenbo
11
1 / 3 / 2
8,029
472
4,410
12,303
11,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 1
8,096
476
10,706
12,514
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 5 / 1
8,184
481
7,279
14,255
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 1
9,059
533
3,253
11,070
3,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayAthenaTiamatGilgameshSet

VS

Bans
LokiOdinTsukuyomiSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,710
571
11,814
12,871
4,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 2
11,175
657
11,109
8,271
2,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
OMEGAMITE
Cerberus
14
3 / 4 / 7
8,477
499
6,362
11,445
7,277
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 0 / 6
10,541
620
8,273
13,183
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
TakeMyTempo
Hercules
16
1 / 0 / 7
9,902
582
7,589
14,299
8,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
21
21
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
L
Kuzenbo
C4S13
Kuzenbo
1
3
2
0.67
W
6
1
4
8
W
5
1
2
6
W
Cerberus
OMEGAMITE
Cerberus
3
4
7
1.63
L
1
5
1
0.3
W
6
0
6
9
W
Hercules
TakeMyTempo
Hercules
1
0
7
4.5
L
2
5
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,998
Damage
45,147
62,558
Taken
60,069
30,036
Mitigated
28,665
16,334
Healing
26,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,350
3,964
0
1,795
12,416
5,280
0
857
11,315
0
56,837
L
Kuzenbo
C4S13
Kuzenbo
4,410
1,395
0
1,630
12,303
11,767
55
5,044
7,259
15,180
0
W
11,814
5,160
0
8,060
12,871
4,407
929
6,834
6,037
70,038
0
W
11,109
8,057
0
2,725
8,271
2,845
0
1,620
6,651
0
108,628
W
Cerberus
OMEGAMITE
Cerberus
6,362
322
0
1,414
11,445
7,277
15
5,025
6,420
27,471
0
L
10,706
179
1,358
5,481
12,514
3,695
0
7,703
4,811
62,307
0
W
8,273
4,480
0
7,246
13,183
5,814
0
2,932
10,251
0
69,354
W
Hercules
TakeMyTempo
Hercules
7,589
2,588
0
6,879
14,299
8,322
0
2,606
11,693
0
54,986
L
7,279
3,178
0
3,296
14,255
6,215
0
4,111
10,144
0
56,382
L
3,253
2,155
0
2,774
11,070
3,079
0
532
10,538
0
65,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
49,805
481
Minions Killed
605
0
Camps Cleared
0
1,632,654
Distance Traveled
1,810,605
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,648
509
109
6
0
321,283
9
L
Kuzenbo
8,029
472
21
1
0
348,457
3
W
Sol
9,710
571
130
8
0
327,420
4
W
Izanami
11,175
657
196
12
0
334,144
3
W
Cerberus
8,477
499
43
3
0
340,790
4
L
Hel
8,096
476
119
7
0
316,877
3
W
Nemesis
10,541
620
116
7
0
439,018
7
W
Hercules
9,902
582
120
7
0
369,233
8
L
Kali
8,184
481
96
6
0
341,836
3
L
Rama
9,059
533
136
8
0
304,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role