Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
DanSladeDan
Sylvanus
Silver IV
Level 109
God Stats
3W - 2L
1,689 SR
Queue Stats
47W - 58L
1,105 MMR
Solo
Bellona
Bellona
Silver I
Samurai_Mackerel
Bellona
Silver I
Level 110
God Stats
36W - 25L
1,696 SR
Queue Stats
128W - 145L
1,208 MMR
Solo
Xbalanque
Xbalanque
Gold V
TurkeyWing
Xbalanque
Gold V
Level 108
God Stats
34W - 21L
1,588 SR
Queue Stats
83W - 90L
1,195 MMR
Solo
Nemesis
Nemesis
Silver I
killerbee742
Nemesis
Silver I
Level 84
God Stats
11W - 5L
1,644 SR
Queue Stats
215W - 241L
1,054 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,623 SR
1,212 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,471 SR
1,127 MMR
Zhong Kui
Zhong Kui
Gold V
Chatsolide93
Zhong Kui
Gold V
Level 106
God Stats
55W - 53L
1,551 SR
Queue Stats
475W - 499L
1,226 MMR
Solo
Jing Wei
Jing Wei
Silver II
LeadingGorilla4
Jing Wei
Silver II
Level 71
God Stats
0W - 1L
1,306 SR
Queue Stats
71W - 72L
1,185 MMR
Solo
Ymir
Ymir
Bronze III
TTBTOLU
Ymir
Bronze III
Level 32
God Stats
0W - 3L
1,436 SR
Queue Stats
1W - 7L
1,309 MMR
Party 1
Ravana
Ravana
Bronze IV
TTBTUGi
Ravana
Bronze IV
Level 38
God Stats
1W - 1L
1,565 SR
Queue Stats
4W - 23L
888 MMR
Party 1
Zeus
Zeus
Silver II
yurii93butsenko
Zeus
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
518W - 537L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 0 / 7
10,855
639
9,170
5,299
2,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DanSladeDan
Sylvanus
14
3 / 0 / 11
9,921
584
7,084
13,059
10,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 3
9,466
557
7,650
10,942
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TurkeyWing
Xbalanque
16
7 / 1 / 5
10,225
601
12,603
9,657
3,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
killerbee742
Nemesis
15
4 / 4 / 2
9,331
549
6,928
12,896
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AthenaDanzaburouTiamatLokiMorgan Le Fay

VS

Bans
GilgameshArachneSetEsetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chatsolide93
Zhong Kui
15
1 / 2 / 0
9,102
535
9,498
14,110
11,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
13
1 / 3 / 0
7,650
450
5,149
9,918
2,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
TTBTOLU
Ymir
10
0 / 6 / 2
7,392
435
1,816
15,237
6,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
TTBTUGi
Ravana
11
0 / 6 / 2
7,386
434
2,188
10,335
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 2
8,975
528
11,776
8,396
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
5
5
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
7
7.5
L
Zhong Kui
Chatsolide93
Zhong Kui
1
2
0
0.5
W
Sylvanus
DanSladeDan
Sylvanus
3
0
11
8.5
L
Jing Wei
1
3
0
0.33
W
2
0
3
3.5
L
Ymir
TTBTOLU
Ymir
0
6
2
0.17
L
Ravana
TTBTUGi
Ravana
0
6
2
0.17
W
Xbalanque
TurkeyWing
Xbalanque
7
1
5
9.5
W
Nemesis
killerbee742
Nemesis
4
4
2
1.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
30,427
51,853
Taken
57,996
31,520
Mitigated
26,843
23,190
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,170
1,044
0
2,524
5,299
2,332
1,119
2,371
2,784
78,119
0
L
Zhong Kui
Chatsolide93
Zhong Kui
9,498
1,041
0
6,885
14,110
11,011
717
516
13,594
57,168
0
W
Sylvanus
DanSladeDan
Sylvanus
7,084
2,172
867
6,507
13,059
10,572
348
4,533
8,359
22,851
0
L
Jing Wei
5,149
3,001
0
2,204
9,918
2,274
335
1,332
8,586
0
43,961
W
7,650
2,207
0
4,679
10,942
9,171
579
6,827
4,069
0
53,237
L
Ymir
TTBTOLU
Ymir
1,816
174
0
1,513
15,237
6,923
0
7,084
8,153
9,951
0
L
Ravana
TTBTUGi
Ravana
2,188
734
0
1,952
10,335
3,930
0
3,676
6,659
0
47,061
W
Xbalanque
TurkeyWing
Xbalanque
12,603
7,010
0
4,065
9,657
3,537
3,385
2,789
6,774
0
82,227
W
Nemesis
killerbee742
Nemesis
6,928
2,141
0
4,548
12,896
5,908
1,035
6,039
6,705
0
66,632
L
11,776
516
0
1,625
8,396
2,705
0
3,710
4,686
51,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
40,505
550
Minions Killed
432
0
Camps Cleared
0
1,641,826
Distance Traveled
1,540,273
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,855
639
140
8
0
307,036
5
L
Zhong Kui
9,102
535
142
8
0
286,073
8
W
Sylvanus
9,921
584
38
2
0
285,736
2
L
Jing Wei
7,650
450
105
6
0
322,803
5
W
Bellona
9,466
557
116
7
0
372,697
6
L
Ymir
7,392
435
13
1
0
297,323
1
L
Ravana
7,386
434
83
5
0
315,260
4
W
Xbalanque
10,225
601
140
8
0
321,935
3
W
Nemesis
9,331
549
116
7
0
354,422
3
L
Zeus
8,975
528
89
5
0
318,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role