Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
robertuss77
Merlin
Level 102
God Stats
7W - 3L
1,549 SR
Queue Stats
85W - 80L
1,515 Elo+
Party 2
Team Averages
Level 119
1,516 SR
1,505 Elo+

VS

Team Averages
Level 98
1,424 SR
1,427 Elo+
Da Ji
Da Ji
Evreiko
Da Ji
Level 127
God Stats
47W - 46L
1,539 SR
Queue Stats
849W - 785L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Trib112
Kukulkan
Level 143
God Stats
0W - 2L
1,557 SR
Queue Stats
117W - 133L
1,495 Elo+
Party 1
Skadi
Skadi
Катаклизм
Skadi
Level 23
God Stats
0W - 3L
1,177 SR
Queue Stats
2W - 10L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
15 / 3 / 10
11,879
849
12,727
16,836
12,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
15
7 / 1 / 16
11,123
795
10,688
8,615
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
4 / 4 / 17
10,350
739
8,106
8,502
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Evreiko
Da Ji
13
4 / 7 / 3
9,766
698
6,861
11,340
4,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Trib112
Kukulkan
14
2 / 6 / 3
9,444
675
11,634
10,642
3,851
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 13 / 2
9,091
649
1,986
13,960
4,221
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
26
Kills
8
8
Deaths
26
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
15
3
10
6.67
W
Artemis
 
Artemis
7
1
16
15
L
Da Ji
Evreiko
Da Ji
4
7
3
0.79
L
Kukulkan
Trib112
Kukulkan
2
6
3
0.58
W
Merlin
4
4
17
3.13
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
20,481
33,953
Taken
35,942
19,066
Mitigated
12,350
9,519
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,727
3,822
0
6,992
16,836
12,370
1,037
4,494
10,657
0
35,221
W
Artemis
 
Artemis
10,688
3,318
0
2,116
8,615
3,668
534
3,821
4,794
0
44,028
L
Da Ji
Evreiko
Da Ji
6,861
1,109
0
2,633
11,340
4,278
0
2,087
9,253
0
14,815
L
Kukulkan
Trib112
Kukulkan
11,634
255
361
888
10,642
3,851
0
1,964
8,678
50,763
0
W
Merlin
8,106
174
0
411
8,502
3,028
567
3,319
5,183
49,494
0
L
1,986
959
0
0
13,960
4,221
0
4,055
9,905
0
14,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
28,301
174
Minions Killed
126
0
Camps Cleared
0
747,914
Distance Traveled
593,642
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,879
849
35
3
0
258,712
2
W
Artemis
11,123
795
50
4
0
263,392
3
L
Da Ji
9,766
698
17
1
0
204,751
5
L
Kukulkan
9,444
675
88
6
0
236,535
5
W
Merlin
10,350
739
89
6
0
225,810
4
L
Skadi
9,091
649
21
2
0
152,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role