Player Matchup

Sun Wukong
Sun Wukong
BkardiS
Sun Wukong
Level 17
God Stats
6W - 8L
1,202 SR
Queue Stats
24W - 48L
1,125 Elo+
Party 1
Neith
Neith
Cloudman1337
Neith
Level 17
God Stats
16W - 17L
1,351 SR
Queue Stats
24W - 47L
1,126 Elo+
Party 1
King Arthur
King Arthur
Margarida_14
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,263 Elo+
Party 2
Hel
Hel
Sarrocky
Hel
Level 20
God Stats
3W - 4L
1,404 SR
Queue Stats
6W - 26L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Senhordaschaves
Morgan Le Fay
Level 16
God Stats
3W - 5L
1,386 SR
Queue Stats
10W - 29L
1,145 Elo+
Party 2
Team Averages
Level 16
1,369 SR
1,194 Elo+

VS

Team Averages
Level 14
1,502 SR
1,257 Elo+
Anubis
Anubis
Jakieśimie
Anubis
Level 17
God Stats
24W - 13L
1,462 SR
Queue Stats
35W - 32L
1,250 Elo+
Solo
Jormungandr
Jormungandr
Junglewhale
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,017 Elo+
Party 3
King Arthur
King Arthur
SolFiK
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
emmilliee
Neith
Level 5
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
orfaneli
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,017 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BkardiS
Sun Wukong
13
4 / 7 / 1
8,835
421
5,699
15,777
5,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 7 / 4
9,597
457
10,486
15,812
4,181
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Margarida_14
King Arthur
14
1 / 3 / 1
8,571
408
3,889
14,161
10,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 8 / 3
8,002
381
5,140
12,020
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Senhordaschaves
Morgan Le Fay
12
0 / 11 / 3
8,223
392
4,106
18,962
5,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
18 / 0 / 8
11,666
556
22,901
6,520
4,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Junglewhale
Jormungandr
16
5 / 1 / 8
11,666
556
6,511
11,147
11,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SolFiK
King Arthur
16
2 / 3 / 10
9,347
445
4,525
12,915
9,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
emmilliee
Neith
16
5 / 4 / 5
10,263
489
12,094
11,926
4,925
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
orfaneli
Nemesis
16
5 / 3 / 13
10,498
500
12,224
14,523
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
35
36
Deaths
11
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BkardiS
Sun Wukong
4
7
1
0.64
L
3
7
4
0.71
W
Anubis
18
0
8
22
W
Jormungandr
Junglewhale
Jormungandr
5
1
8
9
L
King Arthur
Margarida_14
King Arthur
1
3
1
0.5
L
1
8
3
0.31
L
Morgan Le Fay
Senhordaschaves
Morgan Le Fay
0
11
3
0.14
W
King Arthur
SolFiK
King Arthur
2
3
10
2.33
W
Neith
emmilliee
Neith
5
4
5
1.88
W
Nemesis
orfaneli
Nemesis
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
58,255
76,732
Taken
57,031
30,655
Mitigated
37,294
14,265
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BkardiS
Sun Wukong
5,699
1,592
274
773
15,777
5,576
1,180
5,629
10,148
0
41,600
L
10,486
6,142
0
3,176
15,812
4,181
690
5,866
9,946
0
53,001
W
Anubis
22,901
315
0
4,554
6,520
4,110
0
1,919
4,601
57,655
0
W
Jormungandr
Junglewhale
Jormungandr
6,511
1,119
0
0
11,147
11,227
1,182
947
10,200
57,985
0
L
King Arthur
Margarida_14
King Arthur
3,889
601
435
754
14,161
10,289
272
1,362
12,799
0
44,532
L
5,140
1,593
5,428
2,818
12,020
4,908
605
6,658
5,362
24,421
0
L
Morgan Le Fay
Senhordaschaves
Morgan Le Fay
4,106
288
0
607
18,962
5,701
271
9,897
9,065
40,566
0
W
King Arthur
SolFiK
King Arthur
4,525
626
0
2,311
12,915
9,428
0
2,459
10,456
0
40,863
W
Neith
emmilliee
Neith
12,094
3,743
0
3,740
11,926
4,925
2,338
2,321
9,605
0
60,053
W
Nemesis
orfaneli
Nemesis
12,224
4,486
0
5,573
14,523
7,604
0
1,600
12,923
0
73,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
53,440
351
Minions Killed
453
0
Camps Cleared
0
1,717,249
Distance Traveled
1,983,186
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,835
421
67
3
0
357,765
3
L
Neith
9,597
457
87
4
0
331,591
0
W
Anubis
11,666
556
88
4
0
380,091
0
W
Jormungandr
11,666
556
85
4
0
380,987
1
L
King Arthur
8,571
408
82
4
0
397,052
1
L
Hel
8,002
381
47
2
0
320,880
0
L
Morgan Le Fay
8,223
392
68
3
0
309,961
0
W
King Arthur
9,347
445
74
4
0
424,443
4
W
Neith
10,263
489
100
5
0
344,689
1
W
Nemesis
10,498
500
106
5
0
452,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role