Player Matchup

Mulan
Mulan
Omalley42
Mulan
Level 48
God Stats
5W - 2L
1,792 SR
Queue Stats
52W - 38L
1,594 Elo+
Party 1
Fenrir
Fenrir
Portab1eMonkey
Fenrir
Level 143
God Stats
15W - 9L
1,500 SR
Queue Stats
106W - 96L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
SeaNood1e
Sun Wukong
Level 114
God Stats
6W - 2L
1,491 SR
Queue Stats
85W - 76L
1,572 Elo+
Party 1
Anubis
Anubis
WoolyJayster
Anubis
Level 141
God Stats
54W - 45L
1,634 SR
Queue Stats
132W - 127L
1,533 Elo+
Party 1
Neith
Neith
willisamonster
Neith
Level 65
God Stats
28W - 25L
1,618 SR
Queue Stats
73W - 79L
1,544 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,558 Elo+

VS

Team Averages
Level 82
1,454 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigLoo2020
Neith
Level 41
God Stats
3W - 4L
1,481 SR
Queue Stats
42W - 51L
1,495 Elo+
Solo
Sylvanus
Sylvanus
ShowbizPine6
Sylvanus
Level 136
God Stats
10W - 4L
1,592 SR
Queue Stats
103W - 77L
1,556 Elo+
Solo
Chaac
Chaac
TigBitsAreBack
Chaac
Level 69
God Stats
1W - 3L
1,463 SR
Queue Stats
248W - 271L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
rhapoo
Tsukuyomi
Level 46
God Stats
0W - 1L
1,236 SR
Queue Stats
13W - 13L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Omalley42
Mulan
12
0 / 2 / 5
8,034
473
2,344
9,190
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 2 / 6
10,103
594
10,024
10,835
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sun Wukong
SeaNood1e
Sun Wukong
14
2 / 1 / 4
8,988
529
4,828
10,278
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
17
10 / 1 / 4
10,689
629
16,809
11,806
6,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 2 / 1
8,754
515
5,837
9,196
2,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 7 / 2
7,668
451
13,028
11,659
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 4 / 3
6,820
401
5,331
9,282
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ShowbizPine6
Sylvanus
10
3 / 4 / 2
7,019
413
2,246
10,938
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 7 / 1
6,536
384
5,304
11,956
8,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
rhapoo
Tsukuyomi
12
2 / 4 / 1
7,686
452
2,124
10,441
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
26
Kills
8
8
Deaths
26
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
2
0.43
L
Neith
1
4
3
0.63
W
Mulan
Omalley42
Mulan
0
2
5
1.25
W
10
2
6
6.5
W
Sun Wukong
SeaNood1e
Sun Wukong
2
1
4
4
L
Sylvanus
ShowbizPine6
Sylvanus
3
4
2
1
L
0
7
1
0.07
W
Anubis
10
1
4
12
L
Tsukuyomi
rhapoo
Tsukuyomi
2
4
1
0.63
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,842
Damage
28,033
51,305
Taken
54,276
33,627
Mitigated
22,251
21,483
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,028
1,466
0
2,310
11,659
2,649
0
6,787
4,824
51,192
0
L
Neith
5,331
1,903
157
2,814
9,282
2,264
967
1,516
7,766
0
33,207
W
Mulan
Omalley42
Mulan
2,344
194
0
1,888
9,190
8,661
810
1,807
7,383
708
18,118
W
10,024
1,869
64
3,073
10,835
6,374
119
2,690
8,145
0
53,062
W
Sun Wukong
SeaNood1e
Sun Wukong
4,828
929
0
3,031
10,278
9,383
3,145
1,440
8,838
0
38,743
L
Sylvanus
ShowbizPine6
Sylvanus
2,246
637
1,110
2,874
10,938
6,506
776
2,863
8,075
21,861
7,643
L
5,304
808
0
1,778
11,956
8,234
0
3,865
7,516
0
28,356
W
Anubis
16,809
496
0
8,090
11,806
6,278
2,480
7,217
4,589
78,313
0
L
Tsukuyomi
rhapoo
Tsukuyomi
2,124
620
0
2,996
10,441
2,598
0
1,778
8,569
0
29,661
W
5,837
2,190
0
5,337
9,196
2,931
2,975
1,937
7,259
0
49,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
35,729
415
Minions Killed
322
0
Camps Cleared
0
1,588,383
Distance Traveled
1,248,488
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,668
451
75
4
0
291,119
5
L
Neith
6,820
401
64
4
0
222,993
5
W
Mulan
8,034
473
36
2
0
305,564
0
W
Fenrir
10,103
594
78
5
0
365,943
4
W
Sun Wukong
8,988
529
67
4
0
307,685
0
L
Sylvanus
7,019
413
51
3
0
179,061
0
L
Chaac
6,536
384
61
4
0
258,299
3
W
Anubis
10,689
629
131
8
0
297,291
3
L
Tsukuyomi
7,686
452
71
4
0
297,016
5
W
Neith
8,754
515
103
6
0
311,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role