Player Matchup

Bakasura
Bakasura
CptKaos
Bakasura
Level 26
God Stats
5W - 10L
1,640 SR
Queue Stats
82W - 103L
1,246 Elo+
Party 2
Raijin
Raijin
Ketsugen
Raijin
Level 8
God Stats
4W - 2L
1,715 SR
Queue Stats
50W - 62L
1,246 Elo+
Party 2
Loki
Loki
Slainrenat
Loki
Level 7
God Stats
0W - 4L
1,198 SR
Queue Stats
2W - 6L
1,181 Elo+
Party 3
Set
Set
SmiteIsASummoner
Set
Level 38
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 110L
1,246 Elo+
Party 2
Ymir
Ymir
Zoorkutak
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,037 Elo+
Party 3
Team Averages
Level 16
1,554 SR
1,191 Elo+

VS

Team Averages
Level 29
1,513 SR
1,401 Elo+
Janus
Janus
Acs02
Janus
Level 75
God Stats
7W - 14L
1,341 SR
Queue Stats
244W - 226L
1,541 Elo+
Party 1
Set
Set
BBEHAVEE
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Rubthecrack100
Guan Yu
Level 8
God Stats
13W - 5L
1,443 SR
Queue Stats
81W - 67L
1,406 Elo+
Party 1
Yemoja
Yemoja
ShaneBullet
Yemoja
Level 28
God Stats
2W - 2L
1,510 SR
Queue Stats
15W - 30L
1,283 Elo+
Solo
Artemis
Artemis
ylzz
Artemis
Level 23
God Stats
26W - 10L
1,773 SR
Queue Stats
109W - 100L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CptKaos
Bakasura
19
4 / 2 / 3
13,087
503
9,771
21,480
12,784
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Ketsugen
Raijin
17
2 / 8 / 4
11,422
439
9,919
15,829
10,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 12 / 2
9,927
382
10,876
18,536
4,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 2
11,641
448
13,526
14,611
7,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
14
1 / 9 / 3
11,934
459
8,178
22,835
19,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acs02
Janus
20
14 / 4 / 5
15,638
601
25,090
17,756
7,955
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
7,845
302
0
2,591
529
Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 6
13,456
518
8,971
20,778
23,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
18
3 / 1 / 21
13,028
501
6,960
16,777
23,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ylzz
Artemis
20
16 / 3 / 9
14,167
545
29,017
18,327
8,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
13
Kills
36
36
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
Acs02
Janus
14
4
5
4.13
W
0
1
0
0
L
Bakasura
CptKaos
Bakasura
4
2
3
2.75
L
Raijin
Ketsugen
Raijin
2
8
4
0.5
W
3
5
6
1.2
W
Yemoja
3
1
21
13.5
L
2
12
2
0.25
L
4
5
2
1
L
Ymir
1
9
3
0.28
W
Artemis
ylzz
Artemis
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
70,038
93,291
Taken
76,229
54,489
Mitigated
63,498
11,805
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acs02
Janus
25,090
1,495
713
4,571
17,756
7,955
1,226
4,617
12,162
128,583
0
W
0
0
0
190
2,591
529
0
0
2,591
0
9,660
L
Bakasura
CptKaos
Bakasura
9,771
5,795
0
8,531
21,480
12,784
178
6,228
14,873
0
73,455
L
Raijin
Ketsugen
Raijin
9,919
877
0
320
15,829
10,908
732
9,191
6,157
53,860
0
W
8,971
1,096
1,251
5,101
20,778
23,198
1,735
2,526
17,108
19,873
61,835
W
Yemoja
6,960
2,054
2,012
1,555
16,777
23,324
1,185
6,220
10,340
31,502
0
L
10,876
3,110
0
230
18,536
4,222
0
2,631
15,887
0
58,615
L
13,526
3,727
0
2,504
14,611
7,368
670
5,734
8,445
0
59,818
L
Ymir
8,178
1,529
0
220
22,835
19,207
0
10,217
12,489
29,944
0
W
Artemis
ylzz
Artemis
29,017
19,529
0
8,849
18,327
8,492
4,536
4,734
13,280
0
94,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,011
Gold Earned
64,134
448
Minions Killed
582
0
Camps Cleared
0
2,076,475
Distance Traveled
1,850,794
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,638
601
233
9
0
501,996
4
W
Set
7,845
302
24
1
0
70,632
0
L
Bakasura
13,087
503
138
5
0
476,630
6
L
Raijin
11,422
439
98
4
0
361,546
2
W
Guan Yu
13,456
518
156
6
0
461,259
2
W
Yemoja
13,028
501
36
1
0
379,241
0
L
Loki
9,927
382
52
2
0
404,884
1
L
Set
11,641
448
99
4
0
452,164
7
L
Ymir
11,934
459
61
2
0
381,251
3
W
Artemis
14,167
545
133
5
0
437,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role