Player Matchup

Nemesis
Nemesis
Martmaid
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
QUABANGER159
Ares
Level 20
God Stats
10W - 11L
1,430 SR
Queue Stats
15W - 23L
1,164 Elo+
Party 1
He Bo
He Bo
Stormbreaker_128
He Bo
Level 15
God Stats
4W - 2L
1,544 SR
Queue Stats
18W - 25L
1,333 Elo+
Solo
Arachne
Arachne
flaminggamer33
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 23
God Stats
16W - 24L
1,345 SR
Queue Stats
16W - 24L
1,175 Elo+
Party 1
Team Averages
Level 12
1,464 SR
1,334 Elo+

VS

Team Averages
Level 18
1,439 SR
1,311 Elo+
Arachne
Arachne
KingShultz88
Arachne
Level 27
God Stats
3W - 2L
1,270 SR
Queue Stats
76W - 69L
1,307 Elo+
Solo
Ares
Ares
LegalReaper
Ares
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sol
Sol
Miksss07
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,158 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmnisSlayer
Morgan Le Fay
Level 24
God Stats
4W - 11L
1,481 SR
Queue Stats
108W - 178L
1,089 Elo+
Solo
Bakasura
Bakasura
Therevenger10
Bakasura
Level 14
God Stats
1W - 0L
1,445 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Martmaid
Nemesis
4
0 / 7 / 0
4,408
315
1,236
5,174
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 3 / 5
5,736
410
3,375
7,050
3,024
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
5 / 3 / 4
7,505
536
8,003
6,959
1,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

1
2 / 1 / 0
4,664
333
409
602
169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 3 / 3
6,431
459
5,311
5,071
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingShultz88
Arachne
13
4 / 1 / 1
7,975
570
3,253
8,103
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
8 / 1 / 2
7,985
570
7,148
6,418
4,636
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 0
6,373
455
2,369
5,183
1,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
OmnisSlayer
Morgan Le Fay
12
3 / 4 / 5
7,406
529
4,504
6,731
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Therevenger10
Bakasura
8
0 / 4 / 2
5,585
399
1,378
7,312
2,284
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
16
17
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
KingShultz88
Arachne
4
1
1
4.5
W
8
1
2
9
L
Nemesis
Martmaid
Nemesis
0
7
0
0
W
1
3
0
0.33
W
Morgan Le Fay
OmnisSlayer
Morgan Le Fay
3
4
5
1.38
L
2
3
5
1.5
L
5
3
4
2.33
W
Bakasura
Therevenger10
Bakasura
0
4
2
0.25
L
2
1
0
2
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
18,652
24,856
Taken
33,747
8,094
Mitigated
14,395
3,230
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KingShultz88
Arachne
3,253
1,914
0
3,646
8,103
3,434
0
2,565
5,518
0
50,538
W
7,148
184
0
367
6,418
4,636
265
2,687
3,641
31,629
0
L
Nemesis
Martmaid
Nemesis
1,236
986
0
255
5,174
1,332
0
2,407
2,686
0
3,300
W
2,369
1,046
0
768
5,183
1,623
3,336
2,521
2,342
26,743
0
W
Morgan Le Fay
OmnisSlayer
Morgan Le Fay
4,504
555
0
1,002
6,731
2,418
1,130
3,960
2,719
39,860
0
L
3,375
553
0
637
7,050
3,024
219
4,973
1,999
9,553
0
L
8,003
689
0
1,673
6,959
1,902
195
3,518
3,431
19,088
0
W
Bakasura
Therevenger10
Bakasura
1,378
976
0
1,302
7,312
2,284
72
4,454
2,838
0
6,882
L
409
383
0
0
602
169
0
197
405
0
409
L
5,311
1,238
0
665
5,071
1,667
248
2,926
2,145
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
35,324
75
Minions Killed
305
0
Camps Cleared
0
927,067
Distance Traveled
1,234,012
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,975
570
101
7
0
283,178
0
W
Ares
7,985
570
61
4
0
219,839
0
L
Nemesis
4,408
315
4
0
0
133,877
0
W
Sol
6,373
455
49
4
0
209,344
1
W
Morgan Le Fay
7,406
529
58
4
0
252,037
1
L
Ares
5,736
410
9
1
0
274,624
0
L
He Bo
7,505
536
23
2
0
219,779
2
W
Bakasura
5,585
399
36
3
0
269,614
2
L
Arachne
4,664
333
0
0
0
31,690
0
L
Vulcan
6,431
459
39
3
0
267,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role