Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AlexanderBagman
Poseidon
Level 21
God Stats
2W - 4L
1,308 SR
Queue Stats
48W - 54L
1,361 Elo+
Party 1
Skadi
Skadi
GDionis
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
blacklotys
Nemesis
Level 28
God Stats
8W - 4L
1,168 SR
Queue Stats
132W - 177L
1,325 Elo+
Party 1
Ares
Ares
шарик3
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 46L
1,790 Elo+
Party 1
Team Averages
Level 28
1,395 SR
1,495 Elo+

VS

Team Averages
Level 16
1,541 SR
1,496 Elo+
Khepri
Khepri
MioXIII
Khepri
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,481 Elo+
Party 2
Bakasura
Bakasura
Raiymondo
Bakasura
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 93L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Shipofu
Hou Yi
Level 24
God Stats
4W - 7L
1,704 SR
Queue Stats
107W - 110L
1,491 Elo+
Party 2
Bellona
Bellona
flurixx
Bellona
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Solo
Olorun
Olorun
himmelhund2
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 3 / 12
8,117
451
5,976
12,297
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
15
7 / 2 / 12
9,165
509
19,702
11,611
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
GDionis
Skadi
11
1 / 5 / 11
7,327
407
7,274
8,014
2,478
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
blacklotys
Nemesis
18
9 / 2 / 3
10,848
603
11,050
13,373
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 13
7,323
407
3,160
17,788
13,377
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MioXIII
Khepri
11
2 / 5 / 6
8,339
463
4,624
16,350
14,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Raiymondo
Bakasura
15
5 / 6 / 3
9,315
518
9,511
14,654
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Shipofu
Hou Yi
14
5 / 2 / 7
8,986
499
17,953
10,090
3,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
flurixx
Bellona
13
3 / 3 / 1
8,290
461
10,446
13,652
11,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
8
1 / 7 / 2
6,200
344
1,066
6,910
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
23
Kills
16
16
Deaths
23
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
3
12
3.33
W
Poseidon
7
2
12
6.5
W
Skadi
GDionis
Skadi
1
5
11
1.3
L
Khepri
MioXIII
Khepri
2
5
6
1
L
Bakasura
Raiymondo
Bakasura
5
6
3
1.08
L
Hou Yi
Shipofu
Hou Yi
5
2
7
4.25
W
Nemesis
blacklotys
Nemesis
9
2
3
5.25
L
Bellona
flurixx
Bellona
3
3
1
1.17
L
Olorun
1
7
2
0.29
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,162
Damage
43,600
63,083
Taken
61,656
30,117
Mitigated
37,878
20,019
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,976
448
6,179
7,943
12,297
4,715
757
1,500
10,609
22,295
0
W
Poseidon
19,702
2,916
445
4,592
11,611
4,031
894
820
10,581
66,511
0
W
Skadi
GDionis
Skadi
7,274
2,930
0
732
8,014
2,478
150
791
7,223
0
26,885
L
Khepri
MioXIII
Khepri
4,624
710
0
1,320
16,350
14,546
423
8,647
7,494
20,379
0
L
Bakasura
Raiymondo
Bakasura
9,511
6,985
0
2,550
14,654
5,557
6
5,040
9,483
0
64,101
L
Hou Yi
Shipofu
Hou Yi
17,953
8,636
0
4,534
10,090
3,821
1,116
5,376
4,587
0
56,320
W
Nemesis
blacklotys
Nemesis
11,050
6,408
0
128
13,373
5,516
0
591
12,712
0
88,909
L
Bellona
flurixx
Bellona
10,446
2,008
0
1,423
13,652
11,754
2,265
5,370
8,099
0
46,895
L
Olorun
1,066
603
0
448
6,910
2,200
650
3,597
3,155
12,715
3,255
W
3,160
372
0
0
17,788
13,377
228
1,708
15,871
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
41,130
352
Minions Killed
360
0
Camps Cleared
0
1,743,845
Distance Traveled
1,521,500
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,117
451
40
2
0
360,875
1
W
Poseidon
9,165
509
116
6
0
351,528
0
W
Skadi
7,327
407
45
3
0
347,197
2
L
Khepri
8,339
463
27
2
0
313,439
2
L
Bakasura
9,315
518
123
7
0
351,862
4
L
Hou Yi
8,986
499
85
5
0
327,187
2
W
Nemesis
10,848
603
128
7
0
378,207
2
L
Bellona
8,290
461
92
5
0
346,297
1
L
Olorun
6,200
344
33
2
0
182,715
1
W
Ares
7,323
407
23
1
0
306,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role