Player Matchup

Zeus
Zeus
Borriqua
Zeus
Level 130
God Stats
49W - 40L
1,521 SR
Queue Stats
467W - 457L
1,408 Elo+
Solo
Ganesha
Ganesha
BrosunMate
Ganesha
Level 69
God Stats
7W - 10L
1,446 SR
Queue Stats
17W - 22L
1,375 Elo+
Solo
Loki
Loki
FxyXManiakoX
Loki
Level 103
God Stats
12W - 12L
1,468 SR
Queue Stats
134W - 134L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GeTuSuMdOtCoM
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,388 SR
Queue Stats
4W - 11L
1,214 Elo+
Solo
Chaac
Chaac
HerculesMWP
Chaac
Level 143
God Stats
3W - 1L
1,810 SR
Queue Stats
96W - 65L
1,574 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,383 Elo+

VS

Team Averages
Level 97
1,297 SR
1,310 Elo+
Bacchus
Bacchus
BrettG772
Bacchus
Level 146
God Stats
2W - 6L
1,182 SR
Queue Stats
112W - 141L
1,378 Elo+
Party 1
Ra
Ra
Fallstand1
Ra
Level 129
God Stats
9W - 11L
1,441 SR
Queue Stats
58W - 75L
1,341 Elo+
Party 1
Vulcan
Vulcan
HillyCap4798406
Vulcan
Level 119
God Stats
7W - 10L
1,375 SR
Queue Stats
130W - 180L
1,286 Elo+
Party 1
Hercules
Hercules
HuntrFrnkln0211
Hercules
Level 75
God Stats
1W - 1L
1,206 SR
Queue Stats
70W - 81L
1,310 Elo+
Party 1
Bakasura
Bakasura
ReDragoNightly
Bakasura
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 3 / 9
15,077
794
27,887
11,231
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
BrosunMate
Ganesha
19
0 / 0 / 19
14,176
746
7,014
16,453
19,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 5
13,394
705
11,714
16,988
7,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
GeTuSuMdOtCoM
Ah Muzen Cab
20
6 / 5 / 5
14,767
777
22,909
17,531
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 10
14,483
762
25,846
26,930
17,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrettG772
Bacchus
18
1 / 5 / 11
11,728
617
18,293
23,982
38,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 6
14,882
783
15,859
15,722
6,765
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 2
13,546
713
22,046
16,900
7,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
19
1 / 3 / 6
11,606
611
9,307
33,391
26,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
16
0 / 11 / 5
10,433
549
2,984
18,672
8,276
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
26
Kills
16
16
Deaths
26
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
3
9
4.17
L
Bacchus
BrettG772
Bacchus
1
5
11
1.3
W
Ganesha
BrosunMate
Ganesha
0
0
19
9.5
L
8
4
6
2.75
W
5
4
5
1.88
W
Ah Muzen Cab
GeTuSuMdOtCoM
Ah Muzen Cab
6
5
5
1.7
W
7
4
10
3
L
6
3
2
2.33
L
Hercules
1
3
6
1.33
L
Bakasura
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,370
Damage
68,489
89,133
Taken
108,667
55,703
Mitigated
87,893
27,562
Healing
25,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
27,887
2,499
0
3,725
11,231
4,209
1,376
8,849
2,382
69,410
0
L
Bacchus
BrettG772
Bacchus
18,293
821
0
4,853
23,982
38,632
1
9,165
14,573
37,629
0
W
Ganesha
BrosunMate
Ganesha
7,014
311
0
1,542
16,453
19,033
691
9,957
6,496
23,687
0
L
15,859
1,436
2,836
2,576
15,722
6,765
693
7,476
8,126
66,213
0
W
11,714
2,195
0
809
16,988
7,168
1,161
12,305
4,463
0
47,183
W
Ah Muzen Cab
GeTuSuMdOtCoM
Ah Muzen Cab
22,909
10,439
340
6,711
17,531
7,667
4,578
11,339
5,912
0
82,220
W
25,846
4,235
0
14,435
26,930
17,626
1,240
14,642
12,288
408
76,953
L
22,046
9,182
0
1,709
16,900
7,465
566
5,889
10,680
60,833
0
L
Hercules
9,307
964
0
13,115
33,391
26,755
117
9,690
23,083
0
36,518
L
Bakasura
2,984
1,728
0
94
18,672
8,276
1,182
3,284
15,388
0
13,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,897
Gold Earned
62,195
491
Minions Killed
399
10
Camps Cleared
7
1,726,449
Distance Traveled
1,630,152
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,077
794
114
6
1
284,373
2
L
Bacchus
11,728
617
34
2
0
343,209
3
W
Ganesha
14,176
746
7
0
0
368,433
0
L
Ra
14,882
783
140
7
1
311,801
1
W
Loki
13,394
705
83
4
5
380,219
2
W
Ah Muzen Cab
14,767
777
166
9
2
327,876
0
W
Chaac
14,483
762
121
6
2
365,548
8
L
Vulcan
13,546
713
109
6
3
367,196
2
L
Hercules
11,606
611
78
4
2
369,208
0
L
Bakasura
10,433
549
38
2
1
238,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role