Player Matchup

Raijin
Raijin
AS0330Verus
Raijin
Level 29
God Stats
15W - 13L
1,553 SR
Queue Stats
59W - 50L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
FazeDonley
Cthulhu
Level 20
God Stats
29W - 15L
1,678 SR
Queue Stats
71W - 71L
1,554 Elo+
Party 2
Ymir
Ymir
R03BO
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 3
Heimdallr
Heimdallr
Royalminiman
Heimdallr
Level 126
God Stats
8W - 6L
1,636 SR
Queue Stats
254W - 225L
1,543 Elo+
Party 3
Arachne
Arachne
SuperSusu
Arachne
Level 27
God Stats
4W - 2L
1,673 SR
Queue Stats
149W - 134L
1,535 Elo+
Solo
Team Averages
Level 41
1,608 SR
1,536 Elo+

VS

Team Averages
Level 32
1,529 SR
1,707 Elo+
Loki
Loki
Chakawes
Loki
Level 29
God Stats
4W - 9L
1,254 SR
Queue Stats
87W - 90L
1,438 Elo+
Solo
Bellona
Bellona
P4P3S
Bellona
Level 82
God Stats
6W - 5L
1,624 SR
Queue Stats
51W - 38L
1,722 Elo+
Party 1
Discordia
Discordia
Thortillita
Discordia
Level 15
God Stats
2W - 0L
1,529 SR
Queue Stats
20W - 5L
2,049 Elo+
Party 1
Ymir
Ymir
ViolaPeruanosUwU
Ymir
Level 17
God Stats
1W - 0L
1,736 SR
Queue Stats
13W - 3L
1,805 Elo+
Party 1
Ullr
Ullr
iPikkaa
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 3 / 4
11,274
1,025
7,775
8,573
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
FazeDonley
Cthulhu
18
1 / 2 / 8
11,086
1,008
14,099
11,051
9,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
R03BO
Ymir
17
0 / 11 / 5
9,536
867
4,214
30,895
28,354
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Royalminiman
Heimdallr
18
4 / 9 / 8
11,964
1,088
25,655
21,739
9,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SuperSusu
Arachne
17
2 / 6 / 4
10,399
945
7,727
12,531
5,404
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

73

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
9 / 4 / 15
11,514
1,047
14,369
12,641
4,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
P4P3S
Bellona
18
3 / 1 / 20
11,123
1,011
12,244
14,512
13,451
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Thortillita
Discordia
18
8 / 0 / 15
11,867
1,079
22,389
5,195
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 2 / 22
12,014
1,092
13,639
19,216
17,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
iPikkaa
Ullr
18
7 / 5 / 13
11,176
1,016
15,728
13,575
5,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
12
Kills
30
31
Deaths
12
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
3
4
2.33
W
Loki
9
4
15
4.13
L
Cthulhu
FazeDonley
Cthulhu
1
2
8
2.5
W
Bellona
P4P3S
Bellona
3
1
20
13
L
Ymir
R03BO
Ymir
0
11
5
0.23
L
Heimdallr
Royalminiman
Heimdallr
4
9
8
0.89
L
Arachne
SuperSusu
Arachne
2
6
4
0.67
W
Discordia
Thortillita
Discordia
8
0
15
15.5
W
3
2
22
7
W
Ullr
iPikkaa
Ullr
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
78,369
84,789
Taken
65,139
56,044
Mitigated
43,409
9,447
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,775
818
0
64
8,573
3,240
0
3,053
4,375
15,748
0
W
Loki
14,369
2,767
0
0
12,641
4,628
0
4,439
7,954
0
23,554
L
Cthulhu
FazeDonley
Cthulhu
14,099
1,306
858
2,391
11,051
9,736
0
4,438
6,613
55,270
0
W
Bellona
P4P3S
Bellona
12,244
3,699
0
1,040
14,512
13,451
0
5,345
9,053
1,000
34,319
L
Ymir
R03BO
Ymir
4,214
1,936
0
195
30,895
28,354
0
15,225
15,670
10,300
0
L
Heimdallr
Royalminiman
Heimdallr
25,655
15,180
0
4,362
21,739
9,310
0
8,037
13,448
0
42,528
L
Arachne
SuperSusu
Arachne
7,727
5,551
0
1,577
12,531
5,404
0
6,004
6,527
0
26,804
W
Discordia
Thortillita
Discordia
22,389
1,104
0
1,708
5,195
2,333
0
949
4,232
62,134
0
W
13,639
5,337
0
3,360
19,216
17,590
0
8,906
10,114
22,808
0
W
Ullr
iPikkaa
Ullr
15,728
13,656
0
2,213
13,575
5,407
0
5,742
7,685
0
26,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
57,694
201
Minions Killed
230
9
Camps Cleared
6
963,555
Distance Traveled
1,154,336
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,274
1,025
30
3
2
180,014
0
W
Loki
11,514
1,047
24
2
1
257,232
0
L
Cthulhu
11,086
1,008
87
8
0
224,055
0
W
Bellona
11,123
1,011
61
6
2
283,467
0
L
Ymir
9,536
867
9
1
0
165,078
1
L
Heimdallr
11,964
1,088
44
4
3
188,881
0
L
Arachne
10,399
945
31
3
4
205,527
0
W
Discordia
11,867
1,079
99
9
1
234,899
2
W
Ymir
12,014
1,092
20
2
0
190,628
2
W
Ullr
11,176
1,016
26
2
2
188,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role