Player Matchup

Terra
Terra
Chorei 5222
Terra
Level 29
God Stats
51W - 39L
1,636 SR
Queue Stats
414W - 397L
1,523 Elo+
Solo
Guan Yu
Guan Yu
Emeraldreader
Guan Yu
Level 4
God Stats
2W - 3L
1,820 SR
Queue Stats
2W - 10L
1,595 Elo+
Party 2
Loki
Loki
crazyjdmicro
Loki
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 9L
1,693 Elo+
Party 2
Set
Set
iannis3
Set
Level 6
God Stats
4W - 4L
1,751 SR
Queue Stats
29W - 24L
1,744 Elo+
Solo
Nemesis
Nemesis
wsd40
Nemesis
Level 8
God Stats
0W - 2L
1,332 SR
Queue Stats
8W - 7L
1,483 Elo+
Solo
Team Averages
Level 10
1,608 SR
1,608 Elo+

VS

Team Averages
Level 23
1,643 SR
1,542 Elo+
Loki
Loki
Gnallsmurfen
Loki
Level 27
God Stats
13W - 6L
1,882 SR
Queue Stats
68W - 63L
1,440 Elo+
Solo
Olorun
Olorun
H3ktorK1NG
Olorun
Level 24
God Stats
29W - 17L
1,956 SR
Queue Stats
266W - 196L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
Miloo99
Kuzenbo
Level 20
God Stats
5W - 2L
1,425 SR
Queue Stats
105W - 103L
1,479 Elo+
Party 1
Izanami
Izanami
OwnedByKZ
Izanami
Level 28
God Stats
5W - 3L
1,507 SR
Queue Stats
9W - 5L
1,700 Elo+
Solo
Ymir
Ymir
T0miyeahBoi
Ymir
Level 18
God Stats
48W - 33L
1,446 SR
Queue Stats
110W - 116L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,342
395
957
5,382
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
7
0 / 7 / 1
4,695
427
1,204
7,027
4,286
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 5 / 0
5,128
466
1,426
7,182
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
12
2 / 2 / 0
6,539
594
5,072
6,307
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
wsd40
Nemesis
7
0 / 9 / 0
4,629
421
768
7,717
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,057
642
3,838
5,281
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
H3ktorK1NG
Olorun
13
9 / 0 / 1
8,242
749
7,352
3,466
998
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Miloo99
Kuzenbo
10
5 / 0 / 5
6,922
629
2,979
4,031
2,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
OwnedByKZ
Izanami
12
5 / 0 / 5
6,898
627
6,571
4,273
1,340
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,708
519
1,167
4,520
2,000
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
23
25
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Guan Yu
0
7
1
0.07
W
3
0
3
4.5
W
Olorun
H3ktorK1NG
Olorun
9
0
1
9.5
W
Kuzenbo
Miloo99
Kuzenbo
5
0
5
7.5
W
Izanami
OwnedByKZ
Izanami
5
0
5
7.5
W
1
2
1
0.75
L
0
5
0
0
L
Set
2
2
0
1
L
Nemesis
wsd40
Nemesis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,427
Damage
21,907
33,615
Taken
21,571
12,216
Mitigated
8,056
5,759
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
957
67
8
1,176
5,382
1,993
0
1,198
4,184
9,332
0
L
Guan Yu
1,204
208
0
605
7,027
4,286
0
5,474
1,553
0
10,893
W
3,838
1,163
0
2,698
5,281
1,504
0
0
5,281
0
39,700
W
Olorun
H3ktorK1NG
Olorun
7,352
4,355
0
1,722
3,466
998
2,254
0
3,237
49,650
0
W
Kuzenbo
Miloo99
Kuzenbo
2,979
1,245
0
500
4,031
2,214
125
290
3,741
14,365
0
W
Izanami
OwnedByKZ
Izanami
6,571
5,303
0
1,842
4,273
1,340
742
848
3,425
0
48,855
W
1,167
300
0
0
4,520
2,000
308
0
4,520
18,368
0
L
1,426
342
0
2,182
7,182
1,892
201
1,962
5,220
0
25,992
L
Set
5,072
1,556
0
1,688
6,307
2,610
0
1,131
5,176
0
41,102
L
Nemesis
wsd40
Nemesis
768
265
0
100
7,717
1,435
0
1,733
5,984
0
10,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
34,827
191
Minions Killed
341
0
Camps Cleared
0
899,874
Distance Traveled
1,026,563
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,342
395
15
1
0
123,303
3
L
Guan Yu
4,695
427
16
1
0
167,229
0
W
Loki
7,057
642
80
7
0
214,149
3
W
Olorun
8,242
749
104
9
0
215,279
0
W
Kuzenbo
6,922
629
18
2
0
192,354
0
W
Izanami
6,898
627
94
9
0
180,497
1
W
Ymir
5,708
519
45
4
0
224,284
0
L
Loki
5,128
466
54
5
0
235,309
2
L
Set
6,539
594
87
8
0
199,732
0
L
Nemesis
4,629
421
19
2
0
174,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role