Player Matchup

Hades
Hades
DinoKingFever99
Hades
Level 65
God Stats
19W - 25L
1,424 SR
Queue Stats
29W - 58L
1,187 Elo+
Party 2
Da Ji
Da Ji
Xelasnll
Da Ji
Level 28
God Stats
0W - 5L
1,313 SR
Queue Stats
60W - 137L
1,159 Elo+
Party 2
Ymir
Ymir
YourGuyJacob
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,146 Elo+
Solo
Team Averages
Level 33
1,412 SR
1,164 Elo+

VS

Team Averages
Level 40
1,477 SR
1,738 Elo+
Scylla
Scylla
SimpnSandlio
Scylla
Level 69
God Stats
1W - 1L
1,280 SR
Queue Stats
28W - 19L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
sergeantskittlez
Ne Zha
Level 37
God Stats
10W - 7L
1,652 SR
Queue Stats
128W - 85L
1,683 Elo+
Party 1
Ares
Ares
the1bigsad
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,840
713
9,543
15,911
7,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Xelasnll
Da Ji
10
2 / 10 / 1
7,423
675
4,421
12,380
5,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

9
0 / 8 / 4
6,850
623
4,570
16,353
11,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
11 / 0 / 12
9,929
903
14,810
6,964
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
12 / 2 / 13
10,153
923
17,407
6,135
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
3 / 2 / 20
8,534
776
6,991
10,489
8,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
26
26
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Scylla
11
0
12
17
L
Da Ji
Xelasnll
Da Ji
2
10
1
0.25
L
0
8
4
0.25
W
12
2
13
9.25
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
39,208
44,644
Taken
23,588
24,190
Mitigated
14,313
4,532
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,543
1,284
609
1,726
15,911
7,722
0
9,390
6,521
25,041
0
W
Scylla
14,810
2,942
0
909
6,964
2,526
1,268
4,519
2,445
46,058
0
L
Da Ji
Xelasnll
Da Ji
4,421
724
312
411
12,380
5,215
0
3,596
8,784
0
15,236
L
4,570
941
253
1,221
16,353
11,253
0
8,815
7,538
20,151
0
W
17,407
8,935
0
1,146
6,135
2,826
744
3,302
2,833
0
35,375
W
6,991
1,163
0
653
10,489
8,961
437
6,292
4,197
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
28,616
76
Minions Killed
114
0
Camps Cleared
0
477,557
Distance Traveled
572,321
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,840
713
36
3
0
162,996
0
W
Scylla
9,929
903
78
7
0
197,235
4
L
Da Ji
7,423
675
22
2
0
153,459
0
L
Ymir
6,850
623
18
2
0
161,102
2
W
Ne Zha
10,153
923
25
2
0
194,381
1
W
Ares
8,534
776
11
1
0
180,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role