Player Matchup

Janus
Janus
Diamond I
Aventuxa
Janus
Diamond I
Level 153
God Stats
70W - 68L
1,626 SR
Queue Stats
455W - 433L
2,417 MMR
Solo
Cupid
Cupid
Diamond III
BLacKDRagON027
Cupid
Diamond III
Level 57
God Stats
10W - 3L
1,718 SR
Queue Stats
101W - 80L
2,372 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Qazjj
Zhong Kui
Diamond I
Level 135
God Stats
35W - 31L
1,676 SR
Queue Stats
313W - 311L
2,387 MMR
Solo
Arachne
Arachne
Diamond I
WithTheGOE
Arachne
Diamond I
Level 160
God Stats
28W - 22L
1,685 SR
Queue Stats
1,738W - 1,723L
2,395 MMR
Solo
Loki
Loki
Diamond II
chumpyrumpy
Loki
Diamond II
Level 87
God Stats
2W - 4L
1,293 SR
Queue Stats
86W - 79L
2,377 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,600 SR
2,390 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,634 SR
2,204 MMR
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond II
Bancrawfts
Ravana
Diamond II
Level 157
God Stats
2W - 5L
1,682 SR
Queue Stats
185W - 153L
2,357 MMR
Party 1
Vamana
Vamana
Diamond I
KingSonny901
Vamana
Diamond I
Level 160
God Stats
2W - 4L
1,644 SR
Queue Stats
407W - 397L
2,407 MMR
Solo
Merlin
Merlin
Masters
Mason4721
Merlin
Masters
Level 155
God Stats
22W - 40L
1,545 SR
Queue Stats
641W - 583L
2,420 MMR
Solo
Artemis
Artemis
Diamond I
SoupaIoop
Artemis
Diamond I
Level 160
God Stats
3W - 2L
1,799 SR
Queue Stats
316W - 287L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aventuxa
Janus
17
3 / 1 / 5
11,022
612
8,428
12,392
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 0 / 3
10,518
584
7,475
6,453
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Qazjj
Zhong Kui
17
4 / 3 / 2
10,809
601
13,558
15,342
11,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
WithTheGOE
Arachne
19
9 / 3 / 6
11,853
659
13,019
14,229
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 10
8,211
456
7,597
13,460
10,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Morgan Le FayTiamatGilgameshTsukuyomiAthena

VS

Bans
KaliAmaterasuSusanoGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 3 / 3
8,355
464
3,239
14,607
13,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Bancrawfts
Ravana
13
2 / 7 / 2
8,342
463
6,952
13,974
6,497
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
16
1 / 3 / 2
8,897
494
6,729
18,233
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Mason4721
Merlin
17
6 / 2 / 1
9,902
550
13,260
8,501
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SoupaIoop
Artemis
17
1 / 5 / 3
9,679
538
6,147
11,632
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
10
11
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
3
0.5
W
Janus
Aventuxa
Janus
3
1
5
5.5
W
4
0
3
5.5
L
Ravana
Bancrawfts
Ravana
2
7
2
0.43
L
Vamana
1
3
2
0.67
L
Merlin
Mason4721
Merlin
6
2
1
3.25
W
Zhong Kui
Qazjj
Zhong Kui
4
3
2
1.67
L
Artemis
SoupaIoop
Artemis
1
5
3
0.5
W
Arachne
WithTheGOE
Arachne
9
3
6
4
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,077
Damage
36,327
61,876
Taken
66,947
36,178
Mitigated
45,941
24,067
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,239
340
484
2,288
14,607
13,984
0
3,871
10,630
18,214
0
W
Janus
Aventuxa
Janus
8,428
480
0
3,222
12,392
4,282
465
5,669
6,677
80,669
0
W
7,475
4,834
1,319
3,587
6,453
2,052
3,845
1,956
4,497
0
81,425
L
Ravana
Bancrawfts
Ravana
6,952
1,088
0
1,486
13,974
6,497
0
4,969
8,859
0
56,596
L
Vamana
6,729
1,719
0
6,741
18,233
17,644
50
9,729
8,457
7,461
51,239
L
Merlin
Mason4721
Merlin
13,260
428
242
1,793
8,501
3,720
0
2,410
5,964
79,410
0
W
Zhong Kui
Qazjj
Zhong Kui
13,558
2,423
0
7,382
15,342
11,950
0
4,087
10,411
75,492
0
L
Artemis
SoupaIoop
Artemis
6,147
2,586
0
3,484
11,632
4,096
0
1,007
10,123
0
76,424
W
Arachne
WithTheGOE
Arachne
13,019
7,286
0
7,340
14,229
6,912
104
2,019
12,068
0
103,338
W
7,597
1,294
0
1,217
13,460
10,982
0
3,827
9,585
0
30,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,413
Gold Earned
45,175
653
Minions Killed
548
0
Camps Cleared
0
1,767,154
Distance Traveled
1,603,862
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,355
464
33
2
0
331,108
9
W
Janus
11,022
612
172
10
0
378,757
3
W
Cupid
10,518
584
144
8
0
359,960
5
L
Ravana
8,342
463
102
6
0
321,639
6
L
Vamana
8,897
494
120
7
0
306,273
2
L
Merlin
9,902
550
145
8
0
347,763
5
W
Zhong Kui
10,809
601
147
8
0
308,152
5
L
Artemis
9,679
538
148
8
0
297,079
6
W
Arachne
11,853
659
147
8
0
381,709
3
W
Loki
8,211
456
43
2
0
338,576
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role