Player Matchup

King Arthur
King Arthur
Silver III
LowenHerz-_-
King Arthur
Silver III
Level 102
God Stats
0W - 1L
1,453 SR
Queue Stats
26W - 34L
1,186 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Reis_mit_Sosse
Baron Samedi
Bronze IV
Level 33
God Stats
0W - 4L
1,282 SR
Queue Stats
2W - 9L
1,257 MMR
Solo
Danzaburou
Danzaburou
Bronze III
WillFeedForGems
Danzaburou
Bronze III
Level 56
God Stats
28W - 26L
1,357 SR
Queue Stats
89W - 98L
1,258 MMR
Solo
Fenrir
Fenrir
Silver III
glenn-css
Fenrir
Silver III
Level 107
God Stats
11W - 18L
1,427 SR
Queue Stats
110W - 124L
1,263 MMR
Solo
Athena
Athena
Silver I
ignaciodiz
Athena
Silver I
Level 103
God Stats
2W - 1L
1,581 SR
Queue Stats
16W - 28L
1,237 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,420 SR
1,240 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,576 SR
1,280 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold V
Aguero1907
Bastet
Gold V
Level 90
God Stats
4W - 1L
1,709 SR
Queue Stats
470W - 460L
1,265 MMR
Solo
Anhur
Anhur
Silver I
in_Sane10
Anhur
Silver I
Level 107
God Stats
15W - 13L
1,558 SR
Queue Stats
326W - 336L
990 MMR
Party 2
Terra
Terra
Silver III
varo1011
Terra
Silver III
Level 129
God Stats
22W - 37L
1,613 SR
Queue Stats
63W - 76L
1,147 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LowenHerz-_-
King Arthur
17
0 / 2 / 0
9,610
481
7,454
21,385
13,897
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Reis_mit_Sosse
Baron Samedi
15
1 / 8 / 1
9,340
467
4,420
13,694
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WillFeedForGems
Danzaburou
15
1 / 6 / 1
9,308
465
7,319
17,281
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
glenn-css
Fenrir
14
1 / 5 / 1
8,674
434
5,622
15,300
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ignaciodiz
Athena
14
1 / 4 / 2
9,977
499
6,902
18,917
17,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshMorgan Le FayTiamatSetTsukuyomi

VS

Bans
SolJanusCu ChulainnZhong KuiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 0 / 3
11,435
572
16,073
13,415
19,037
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
 
Scylla
17
5 / 1 / 12
10,909
545
14,309
9,989
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Aguero1907
Bastet
19
15 / 2 / 2
12,364
618
12,920
13,971
5,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
in_Sane10
Anhur
17
2 / 0 / 7
10,438
522
7,863
9,662
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
varo1011
Terra
14
0 / 1 / 11
9,251
463
6,319
14,204
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
24
25
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
W
Scylla
 
Scylla
5
1
12
11
W
Bastet
Aguero1907
Bastet
15
2
2
8
L
King Arthur
LowenHerz-_-
King Arthur
0
2
0
0
L
Baron Samedi
Reis_mit_Sosse
Baron Samedi
1
8
1
0.19
L
Danzaburou
WillFeedForGems
Danzaburou
1
6
1
0.25
L
Fenrir
glenn-css
Fenrir
1
5
1
0.3
L
Athena
ignaciodiz
Athena
1
4
2
0.5
W
Anhur
in_Sane10
Anhur
2
0
7
5.5
W
Terra
varo1011
Terra
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
57,484
86,577
Taken
61,241
48,107
Mitigated
50,743
22,206
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,073
1,264
0
5,010
13,415
19,037
0
628
12,734
80,577
0
W
Scylla
 
Scylla
14,309
1,778
0
4,913
9,989
4,919
956
3,474
6,382
74,861
0
W
Bastet
Aguero1907
Bastet
12,920
3,599
0
4,612
13,971
5,604
1,505
1,524
12,354
0
82,099
L
King Arthur
LowenHerz-_-
King Arthur
7,454
308
418
4,944
21,385
13,897
0
13,827
7,362
0
70,412
L
Baron Samedi
Reis_mit_Sosse
Baron Samedi
4,420
138
0
1,174
13,694
5,213
761
5,351
8,343
54,653
0
L
Danzaburou
WillFeedForGems
Danzaburou
7,319
3,038
0
7,545
17,281
6,055
0
3,081
14,200
0
65,086
L
Fenrir
glenn-css
Fenrir
5,622
733
0
5,532
15,300
5,906
0
6,646
8,654
0
60,091
L
Athena
ignaciodiz
Athena
6,902
1,360
0
2,593
18,917
17,036
0
7,600
11,317
29,971
0
W
Anhur
in_Sane10
Anhur
7,863
5,029
0
3,664
9,662
3,261
2,262
2,187
7,423
0
79,676
W
Terra
varo1011
Terra
6,319
433
2,166
5,201
14,204
17,922
66
3,169
10,813
21,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
54,397
511
Minions Killed
579
0
Camps Cleared
0
1,807,425
Distance Traveled
2,035,563
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,435
572
162
8
0
410,586
4
W
Scylla
10,909
545
124
6
0
392,539
0
W
Bastet
12,364
618
132
7
0
430,039
3
L
King Arthur
9,610
481
150
8
0
382,871
0
L
Baron Samedi
9,340
467
100
5
0
313,828
0
L
Danzaburou
9,308
465
117
6
0
305,986
0
L
Fenrir
8,674
434
90
5
0
410,045
0
L
Athena
9,977
499
54
3
0
394,695
1
W
Anhur
10,438
522
133
7
0
384,004
7
W
Terra
9,251
463
28
1
0
418,395
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role