Player Matchup

Chang'e
Chang'e
Lononster
Chang'e
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,303 Elo+
Party 1
Izanami
Izanami
PENMAD
Izanami
Level 16
God Stats
2W - 4L
1,065 SR
Queue Stats
13W - 20L
1,352 Elo+
Solo
Bellona
Bellona
Phearlth
Bellona
Level 18
God Stats
2W - 2L
1,244 SR
Queue Stats
32W - 54L
1,141 Elo+
Solo
Arachne
Arachne
cuddlycrib
Arachne
Level 5
God Stats
4W - 2L
1,761 SR
Queue Stats
4W - 4L
1,303 Elo+
Party 1
Fenrir
Fenrir
gunny crazy
Fenrir
Level 27
God Stats
3W - 2L
1,641 SR
Queue Stats
11W - 11L
1,635 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,347 Elo+

VS

Team Averages
Level 14
1,411 SR
1,397 Elo+
Mercury
Mercury
ElPsicopata
Mercury
Level 8
God Stats
1W - 4L
1,422 SR
Queue Stats
14W - 17L
1,451 Elo+
Solo
Anhur
Anhur
Splixion
Anhur
Level 26
God Stats
2W - 3L
1,591 SR
Queue Stats
9W - 10L
1,418 Elo+
Solo
Sobek
Sobek
xxmittyxx
Sobek
Level 9
God Stats
0W - 1L
1,262 SR
Queue Stats
11W - 13L
1,368 Elo+
Solo
Chernobog
Chernobog
zManOnTheMoonz
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,344 Elo+
Solo
Vulcan
Vulcan
问玉zz
Vulcan
Level 23
God Stats
5W - 6L
1,280 SR
Queue Stats
291W - 291L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lononster
Chang'e
12
5 / 3 / 3
7,020
585
5,698
6,889
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PENMAD
Izanami
12
6 / 0 / 6
7,135
595
4,564
4,853
1,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Phearlth
Bellona
11
2 / 0 / 0
6,380
532
4,893
7,780
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
cuddlycrib
Arachne
9
5 / 2 / 4
6,355
530
3,310
7,131
1,978
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
10
3 / 0 / 11
6,690
558
3,986
6,736
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElPsicopata
Mercury
8
0 / 2 / 0
5,156
430
2,129
7,359
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Splixion
Anhur
8
0 / 3 / 0
4,810
401
2,477
6,755
1,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
xxmittyxx
Sobek
8
2 / 6 / 0
6,095
508
3,203
9,627
4,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
zManOnTheMoonz
Chernobog
7
0 / 6 / 1
5,107
426
3,411
5,895
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
问玉zz
Vulcan
11
2 / 4 / 1
6,294
525
4,472
5,382
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
4
5
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
ElPsicopata
Mercury
0
2
0
0
W
Chang'e
Lononster
Chang'e
5
3
3
2.17
W
Izanami
PENMAD
Izanami
6
0
6
9
W
Bellona
Phearlth
Bellona
2
0
0
2
L
Anhur
Splixion
Anhur
0
3
0
0
W
Arachne
cuddlycrib
Arachne
5
2
4
3.5
W
Fenrir
3
0
11
8.5
L
Sobek
xxmittyxx
Sobek
2
6
0
0.33
L
Chernobog
zManOnTheMoonz
Chernobog
0
6
1
0.08
L
Vulcan
问玉zz
Vulcan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
15,692
33,389
Taken
35,018
15,198
Mitigated
11,619
13,781
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ElPsicopata
Mercury
2,129
985
0
1,752
7,359
2,089
0
960
6,399
0
20,858
W
Chang'e
Lononster
Chang'e
5,698
814
848
3,406
6,889
2,064
222
3,092
3,597
41,015
0
W
Izanami
PENMAD
Izanami
4,564
3,115
0
2,480
4,853
1,538
1,973
1,045
3,768
0
34,998
W
Bellona
Phearlth
Bellona
4,893
1,728
0
4,185
7,780
5,484
278
997
6,701
0
28,211
L
Anhur
Splixion
Anhur
2,477
1,666
0
173
6,755
1,837
288
882
5,873
0
16,197
W
Arachne
cuddlycrib
Arachne
3,310
2,227
0
2,062
7,131
1,978
180
1,245
5,856
0
22,694
W
Fenrir
3,986
863
0
800
6,736
4,134
120
1,066
5,670
0
9,767
L
Sobek
xxmittyxx
Sobek
3,203
752
0
1,153
9,627
4,576
480
797
8,764
14,771
0
L
Chernobog
zManOnTheMoonz
Chernobog
3,411
2,230
0
168
5,895
1,281
276
26
5,803
147
17,693
L
Vulcan
问玉zz
Vulcan
4,472
1,407
0
390
5,382
1,836
0
3,033
2,349
32,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
27,462
266
Minions Killed
213
0
Camps Cleared
0
1,172,263
Distance Traveled
974,188
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,156
430
52
4
0
217,924
0
W
Chang'e
7,020
585
80
7
0
225,161
0
W
Izanami
7,135
595
77
6
0
207,658
0
W
Bellona
6,380
532
61
5
0
235,439
1
L
Anhur
4,810
401
28
2
0
195,330
1
W
Arachne
6,355
530
38
3
0
256,951
0
W
Fenrir
6,690
558
10
1
0
247,054
1
L
Sobek
6,095
508
24
2
0
176,281
1
L
Chernobog
5,107
426
30
3
0
162,552
1
L
Vulcan
6,294
525
79
7
0
222,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role