Player Matchup

King Arthur
King Arthur
HerculesMWP
King Arthur
Level 143
God Stats
2W - 2L
1,338 SR
Queue Stats
96W - 65L
1,563 Elo+
Solo
Arachne
Arachne
MadxMeech
Arachne
Level 125
God Stats
3W - 4L
1,552 SR
Queue Stats
130W - 147L
1,306 Elo+
Solo
Danzaburou
Danzaburou
l----OAK3----l
Danzaburou
Level 85
God Stats
6W - 6L
1,493 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
starfinger789
Jormungandr
Level 140
God Stats
4W - 2L
1,568 SR
Queue Stats
253W - 266L
1,481 Elo+
Solo
Anubis
Anubis
xnanx2
Anubis
Level 158
God Stats
5W - 0L
1,588 SR
Queue Stats
34W - 32L
1,330 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,436 Elo+

VS

Team Averages
Level 114
1,537 SR
1,406 Elo+
Zeus
Zeus
Borriqua
Zeus
Level 130
God Stats
49W - 40L
1,534 SR
Queue Stats
467W - 457L
1,418 Elo+
Solo
Khepri
Khepri
GuigaFerreira
Khepri
Level 145
God Stats
6W - 16L
1,599 SR
Queue Stats
88W - 129L
1,356 Elo+
Party 1
Anhur
Anhur
KillerroxX
Anhur
Level 155
God Stats
2W - 12L
1,458 SR
Queue Stats
74W - 116L
1,355 Elo+
Party 1
Bakasura
Bakasura
ReDragoNightly
Bakasura
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wagner_Eng04
Morgan Le Fay
Level 120
God Stats
1W - 3L
1,592 SR
Queue Stats
39W - 60L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HerculesMWP
King Arthur
14
1 / 2 / 6
7,850
714
5,442
10,409
8,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
MadxMeech
Arachne
14
6 / 2 / 4
9,354
850
5,790
6,998
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
l----OAK3----l
Danzaburou
16
4 / 1 / 6
9,157
832
8,425
5,547
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
starfinger789
Jormungandr
15
3 / 0 / 11
9,481
862
6,071
12,499
9,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
xnanx2
Anubis
16
7 / 1 / 6
9,522
866
10,709
8,271
4,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 5 / 1
7,622
693
7,221
6,887
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 3
7,486
681
2,624
7,210
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
13
3 / 5 / 0
7,750
705
7,196
10,614
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
11
0 / 7 / 3
6,497
591
2,050
12,640
3,005
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Wagner_Eng04
Morgan Le Fay
14
1 / 3 / 2
7,616
692
9,897
7,698
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
6
6
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
1
0.5
L
0
1
3
1.5
W
King Arthur
HerculesMWP
King Arthur
1
2
6
2
L
Anhur
3
5
0
0.6
W
Arachne
MadxMeech
Arachne
6
2
4
4
L
Bakasura
0
7
3
0.21
L
Morgan Le Fay
Wagner_Eng04
Morgan Le Fay
1
3
2
0.67
W
Danzaburou
l----OAK3----l
Danzaburou
4
1
6
7
W
Jormungandr
starfinger789
Jormungandr
3
0
11
8.5
W
Anubis
xnanx2
Anubis
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,437
Damage
28,988
43,724
Taken
45,049
26,612
Mitigated
18,979
13,750
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,221
548
0
295
6,887
1,786
96
3,312
3,575
27,150
0
L
2,624
70
0
1,302
7,210
6,657
1
2,873
4,337
22,484
0
W
King Arthur
HerculesMWP
King Arthur
5,442
215
0
1,679
10,409
8,262
111
4,732
5,417
210
19,626
L
Anhur
7,196
2,899
0
649
10,614
4,451
0
3,093
7,521
0
22,412
W
Arachne
MadxMeech
Arachne
5,790
3,318
0
2,276
6,998
2,753
0
3,687
2,918
0
20,744
L
Bakasura
2,050
1,325
0
177
12,640
3,005
0
5,511
7,129
0
5,089
L
Morgan Le Fay
Wagner_Eng04
Morgan Le Fay
9,897
684
0
719
7,698
3,080
0
2,175
5,523
28,466
0
W
Danzaburou
l----OAK3----l
Danzaburou
8,425
3,453
0
1,010
5,547
1,993
1,408
3,609
1,773
0
36,995
W
Jormungandr
starfinger789
Jormungandr
6,071
1,297
0
6,395
12,499
9,230
308
3,289
8,985
27,488
0
W
Anubis
xnanx2
Anubis
10,709
589
0
2,390
8,271
4,374
1,121
4,059
4,012
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,364
Gold Earned
36,971
248
Minions Killed
222
10
Camps Cleared
6
996,960
Distance Traveled
871,887
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,622
693
61
6
1
147,088
1
L
Khepri
7,486
681
50
5
0
201,022
1
W
King Arthur
7,850
714
35
3
2
211,255
3
L
Anhur
7,750
705
46
4
3
176,824
2
W
Arachne
9,354
850
27
2
5
217,133
5
L
Bakasura
6,497
591
13
1
2
169,384
0
L
Morgan Le Fay
7,616
692
52
5
0
177,569
0
W
Danzaburou
9,157
832
85
8
2
178,860
1
W
Jormungandr
9,481
862
54
5
1
191,421
2
W
Anubis
9,522
866
47
4
0
198,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role