Player Matchup

Chang'e
Chang'e
DTDlizard
Chang'e
Level 146
God Stats
1W - 2L
1,238 SR
Queue Stats
144W - 153L
1,589 Elo+
Solo
Neith
Neith
LordStuhlgang56
Neith
Level 107
God Stats
1W - 1L
1,338 SR
Queue Stats
82W - 73L
1,525 Elo+
Solo
The Morrigan
The Morrigan
Mieruś
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 72L
1,819 Elo+
Solo
Osiris
Osiris
SmurfJegeren
Osiris
Level 125
God Stats
1W - 1L
1,326 SR
Queue Stats
213W - 205L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Theо
Cabrakan
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,661 Elo+
Solo
Team Averages
Level 130
1,381 SR
1,628 Elo+

VS

Team Averages
Level 128
1,575 SR
1,529 Elo+
Horus
Horus
ChrissAwesome
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ColaSinGluten
Danzaburou
Level 107
God Stats
3W - 3L
1,942 SR
Queue Stats
57W - 70L
1,561 Elo+
Solo
Cerberus
Cerberus
DaNooSVK
Cerberus
Level 153
God Stats
1W - 1L
1,588 SR
Queue Stats
123W - 153L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
Daiji
Erlang Shen
Level 125
God Stats
0W - 1L
1,374 SR
Queue Stats
565W - 578L
1,527 Elo+
Solo
Neith
Neith
iWillGiveYouSuck
Neith
Level 146
God Stats
9W - 8L
1,468 SR
Queue Stats
620W - 648L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DTDlizard
Chang'e
16
5 / 2 / 11
10,594
706
13,114
12,885
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 13
12,229
815
25,443
13,121
6,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Mieruś
The Morrigan
18
2 / 3 / 16
10,593
706
13,415
12,792
6,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
19
6 / 4 / 15
11,549
770
14,806
22,907
25,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Theо
Cabrakan
17
2 / 2 / 19
10,688
713
13,688
27,095
39,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 11
9,316
621
6,200
25,275
35,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ColaSinGluten
Danzaburou
15
2 / 5 / 7
10,003
667
12,519
10,807
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DaNooSVK
Cerberus
17
3 / 5 / 7
10,767
718
19,035
25,563
30,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Daiji
Erlang Shen
18
4 / 4 / 7
10,409
694
12,231
17,248
13,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 4 / 7
11,019
735
22,570
17,420
8,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
52
23
Kills
13
13
Deaths
25
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
L
Danzaburou
ColaSinGluten
Danzaburou
2
5
7
1.1
W
Chang'e
DTDlizard
Chang'e
5
2
11
5.25
L
Cerberus
DaNooSVK
Cerberus
3
5
7
1.3
L
Erlang Shen
Daiji
Erlang Shen
4
4
7
1.88
W
8
2
13
7.25
W
The Morrigan
Mieruś
The Morrigan
2
3
16
3.33
W
Osiris
6
4
15
3.38
W
Cabrakan
Theо
Cabrakan
2
2
19
5.75
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,466
Damage
72,555
88,800
Taken
96,313
83,515
Mitigated
92,445
40,205
Healing
40,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
2,556
8,180
7,121
25,275
35,252
225
9,222
16,053
0
10,737
L
Danzaburou
ColaSinGluten
Danzaburou
12,519
3,548
1,024
1,896
10,807
4,792
1,195
5,119
5,688
0
35,229
W
Chang'e
DTDlizard
Chang'e
13,114
2,312
11,807
4,018
12,885
5,868
556
3,772
9,113
28,026
0
L
Cerberus
DaNooSVK
Cerberus
19,035
648
2,736
8,453
25,563
30,090
471
10,593
14,970
40,849
0
L
Erlang Shen
Daiji
Erlang Shen
12,231
3,039
1,359
2,950
17,248
13,779
923
7,549
9,699
0
25,359
W
25,443
14,837
3,361
3,339
13,121
6,810
2,953
2,327
10,794
0
64,067
W
The Morrigan
Mieruś
The Morrigan
13,415
1,928
3,678
1,041
12,792
6,441
1,153
3,265
9,527
27,593
0
W
Osiris
14,806
4,323
2,126
2,492
22,907
25,005
1,507
3,420
19,487
0
28,606
W
Cabrakan
Theо
Cabrakan
13,688
1,829
3,218
5,125
27,095
39,391
120
6,251
20,844
18,704
0
L
22,570
8,041
1,830
5,172
17,420
8,532
947
7,734
9,686
0
55,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
51,514
177
Minions Killed
217
0
Camps Cleared
0
1,391,129
Distance Traveled
1,264,242
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,316
621
3
0
0
252,139
0
L
Danzaburou
10,003
667
48
3
0
254,275
1
W
Chang'e
10,594
706
39
3
0
305,332
7
L
Cerberus
10,767
718
74
5
0
240,895
3
L
Erlang Shen
10,409
694
19
1
0
264,038
4
W
Neith
12,229
815
73
5
0
266,773
3
W
The Morrigan
10,593
706
25
2
0
261,764
3
W
Osiris
11,549
770
27
2
0
277,446
4
W
Cabrakan
10,688
713
13
1
0
279,814
1
L
Neith
11,019
735
73
5
0
252,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role