Player Matchup

Bellona
Bellona
CØRØNAVIRUS
Bellona
Level 29
God Stats
1W - 1L
1,209 SR
Queue Stats
302W - 314L
1,629 Elo+
Solo
Janus
Janus
MRLODAX9030
Janus
Level 28
God Stats
27W - 42L
1,467 SR
Queue Stats
171W - 177L
1,644 Elo+
Solo
Apollo
Apollo
Skulkrushr
Apollo
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,732 Elo+
Solo
Freya
Freya
oppar12345
Freya
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
158W - 150L
1,609 Elo+
Solo
Cthulhu
Cthulhu
yuiv2104
Cthulhu
Level 21
God Stats
5W - 0L
1,783 SR
Queue Stats
12W - 6L
1,727 Elo+
Solo
Team Averages
Level 23
1,542 SR
1,668 Elo+

VS

Team Averages
Level 17
1,510 SR
1,708 Elo+
Ullr
Ullr
BuyMoreAMC
Ullr
Level 13
God Stats
11W - 1L
1,981 SR
Queue Stats
222W - 52L
1,882 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShortSqueezing
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 9L
1,886 Elo+
Party 1
Mercury
Mercury
grant_green1
Mercury
Level 29
God Stats
1W - 2L
1,409 SR
Queue Stats
89W - 78L
1,593 Elo+
Solo
Ymir
Ymir
jaycuup
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,608 Elo+
Solo
Chiron
Chiron
moomoplayz
Chiron
Level 28
God Stats
3W - 7L
1,163 SR
Queue Stats
197W - 184L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 7 / 5
15,883
611
13,473
28,047
26,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 6
14,054
541
12,329
16,665
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Skulkrushr
Apollo
20
10 / 5 / 7
15,518
597
21,823
27,273
11,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
20
9 / 3 / 4
14,568
560
17,430
21,406
9,705
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
yuiv2104
Cthulhu
15
2 / 5 / 8
10,648
410
7,255
15,709
15,329
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 2
14,274
549
22,000
20,902
18,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ShortSqueezing
Morgan Le Fay
20
3 / 5 / 3
14,183
546
20,112
18,046
8,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
grant_green1
Mercury
20
10 / 6 / 3
16,103
619
20,892
23,540
10,397
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
jaycuup
Ymir
15
0 / 10 / 7
12,097
465
7,865
24,980
25,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
moomoplayz
Chiron
10
3 / 3 / 0
9,080
349
6,892
8,006
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
30
Kills
22
22
Deaths
30
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Bellona
4
7
5
0.93
W
5
2
6
4
L
Morgan Le Fay
ShortSqueezing
Morgan Le Fay
3
5
3
0.9
W
Apollo
Skulkrushr
Apollo
10
5
7
2.7
L
Mercury
grant_green1
Mercury
10
6
3
1.92
L
Ymir
jaycuup
Ymir
0
10
7
0.35
L
Chiron
moomoplayz
Chiron
3
3
0
1
W
Freya
9
3
4
3.67
W
Cthulhu
yuiv2104
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,310
Damage
77,761
109,100
Taken
95,474
69,884
Mitigated
65,180
37,312
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,000
11,126
0
3,932
20,902
18,779
592
5,603
15,299
0
111,121
W
Bellona
13,473
5,681
0
8,732
28,047
26,112
1,706
5,884
22,163
0
110,908
W
12,329
534
0
4,256
16,665
7,166
1,268
1,578
15,087
116,192
0
L
Morgan Le Fay
ShortSqueezing
Morgan Le Fay
20,112
2,361
178
7,289
18,046
8,198
220
11,076
6,970
117,036
0
W
Apollo
Skulkrushr
Apollo
21,823
16,110
0
15,830
27,273
11,572
1,013
4,349
22,924
0
128,658
L
Mercury
grant_green1
Mercury
20,892
12,425
0
1,446
23,540
10,397
0
10,275
13,265
0
175,744
L
Ymir
jaycuup
Ymir
7,865
2,108
0
0
24,980
25,619
0
8,837
16,143
36,597
0
L
Chiron
moomoplayz
Chiron
6,892
2,441
515
2,294
8,006
2,187
103
2,683
5,323
0
33,809
W
Freya
17,430
5,627
0
7,164
21,406
9,705
1,871
11,684
9,722
87,563
0
W
Cthulhu
yuiv2104
Cthulhu
7,255
752
379
951
15,709
15,329
0
5,671
10,038
22,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,671
Gold Earned
65,737
717
Minions Killed
709
0
Camps Cleared
0
2,452,115
Distance Traveled
2,156,147
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,274
549
200
8
0
412,595
0
W
Bellona
15,883
611
224
9
0
481,577
3
W
Janus
14,054
541
192
7
0
513,531
1
L
Morgan Le Fay
14,183
546
185
7
0
469,623
7
W
Apollo
15,518
597
147
6
0
436,826
3
L
Mercury
16,103
619
219
8
0
584,492
4
L
Ymir
12,097
465
40
2
0
419,698
0
L
Chiron
9,080
349
65
3
0
269,739
4
W
Freya
14,568
560
125
5
0
513,897
4
W
Cthulhu
10,648
410
29
1
0
506,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role