Player Matchup

Gilgamesh
Gilgamesh
AJisKilla
Gilgamesh
Level 89
God Stats
29W - 23L
1,539 SR
Queue Stats
513W - 478L
1,587 Elo+
Solo
Hel
Hel
ALEXANDRO200521
Hel
Level 107
God Stats
6W - 6L
1,523 SR
Queue Stats
550W - 522L
1,496 Elo+
Solo
Yemoja
Yemoja
Chinofy
Yemoja
Level 99
God Stats
3W - 0L
1,681 SR
Queue Stats
7W - 6L
1,617 Elo+
Solo
Neith
Neith
Etoto
Neith
Level 127
God Stats
39W - 26L
1,614 SR
Queue Stats
424W - 392L
1,505 Elo+
Solo
Osiris
Osiris
TechtroN1nja16
Osiris
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 42L
1,739 Elo+
Solo
Team Averages
Level 113
1,571 SR
1,589 Elo+

VS

Team Averages
Level 114
1,563 SR
1,488 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BolverkrSM
Bastet
Level 108
God Stats
1W - 4L
1,424 SR
Queue Stats
265W - 234L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Darkherobil
Baron Samedi
Level 127
God Stats
6W - 4L
1,677 SR
Queue Stats
460W - 461L
1,540 Elo+
Party 1
Cerberus
Cerberus
DontLookAtMe308
Cerberus
Level 83
God Stats
1W - 2L
1,646 SR
Queue Stats
20W - 36L
1,437 Elo+
Solo
Tyr
Tyr
SquiggaWingz
Tyr
Level 141
God Stats
17W - 7L
1,569 SR
Queue Stats
146W - 121L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJisKilla
Gilgamesh
15
4 / 4 / 3
9,220
512
6,447
11,766
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 7 / 1
9,492
527
8,657
13,286
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Chinofy
Yemoja
15
6 / 0 / 6
11,177
621
9,777
8,571
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Etoto
Neith
16
2 / 2 / 6
9,707
539
8,234
8,211
2,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 3
10,233
569
8,424
11,425
12,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 5 / 1
6,953
386
2,632
7,490
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
BolverkrSM
Bastet
16
7 / 3 / 1
9,746
541
9,874
13,570
4,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Darkherobil
Baron Samedi
15
5 / 6 / 4
9,317
518
9,676
12,619
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
0 / 0 / 4
9,214
512
3,528
11,272
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 3
8,805
489
6,917
17,238
11,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
13
14
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
1
0.3
W
Gilgamesh
AJisKilla
Gilgamesh
4
4
3
1.38
W
3
7
1
0.5
L
Bastet
BolverkrSM
Bastet
7
3
1
2.5
W
Yemoja
Chinofy
Yemoja
6
0
6
9
L
Baron Samedi
Darkherobil
Baron Samedi
5
6
4
1.17
L
Cerberus
0
0
4
2
W
Neith
Etoto
Neith
2
2
6
2.5
L
0
3
3
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
32,627
53,259
Taken
62,189
31,236
Mitigated
29,622
16,762
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,632
1,112
0
1,185
7,490
2,160
0
1,786
5,704
0
30,029
W
Gilgamesh
AJisKilla
Gilgamesh
6,447
1,329
0
2,352
11,766
6,655
636
3,994
7,772
0
53,896
W
8,657
100
705
3,832
13,286
4,647
212
4,706
8,580
52,672
0
L
Bastet
BolverkrSM
Bastet
9,874
3,016
0
284
13,570
4,782
0
4,249
9,321
0
65,707
W
Yemoja
Chinofy
Yemoja
9,777
1,653
793
813
8,571
4,512
828
3,543
5,028
41,090
0
L
Baron Samedi
Darkherobil
Baron Samedi
9,676
472
453
2,762
12,619
5,173
1,409
6,756
5,863
59,665
0
L
Cerberus
3,528
128
259
3,497
11,272
6,470
0
2,651
8,621
47,125
0
W
Neith
Etoto
Neith
8,234
2,909
0
1,924
8,211
2,456
2,052
455
7,756
0
64,281
L
6,917
1,389
254
6,104
17,238
11,037
371
2,992
14,246
0
51,957
W
8,424
2,880
0
6,343
11,425
12,966
492
574
10,851
0
66,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,829
Gold Earned
44,035
500
Minions Killed
487
0
Camps Cleared
0
1,599,778
Distance Traveled
1,496,809
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,953
386
57
3
0
180,189
1
W
Gilgamesh
9,220
512
90
5
0
311,108
1
W
Hel
9,492
527
102
6
0
320,724
0
L
Bastet
9,746
541
109
6
0
380,805
1
W
Yemoja
11,177
621
56
3
0
329,254
3
L
Baron Samedi
9,317
518
97
5
0
267,611
0
L
Cerberus
9,214
512
107
6
0
325,060
3
W
Neith
9,707
539
115
6
0
329,326
3
L
Tyr
8,805
489
117
7
0
343,144
2
W
Osiris
10,233
569
137
8
0
309,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role