Player Matchup

Izanami
Izanami
BUTLERZOO2
Izanami
Level 69
God Stats
13W - 12L
1,537 SR
Queue Stats
537W - 677L
1,341 Elo+
Party 2
Discordia
Discordia
Ceijay
Discordia
Level 157
God Stats
9W - 14L
1,395 SR
Queue Stats
281W - 356L
1,289 Elo+
Solo
Hercules
Hercules
DocMayhem1997
Hercules
Level 103
God Stats
5W - 6L
1,634 SR
Queue Stats
131W - 178L
1,352 Elo+
Solo
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 50
God Stats
161W - 228L
1,438 SR
Queue Stats
283W - 369L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
Raverns
Heimdallr
Level 69
God Stats
1W - 4L
1,518 SR
Queue Stats
132W - 148L
1,374 Elo+
Solo
Team Averages
Level 90
1,504 SR
1,336 Elo+

VS

Team Averages
Level 92
1,462 SR
1,350 Elo+
Hercules
Hercules
JosephH20
Hercules
Level 119
God Stats
30W - 38L
1,431 SR
Queue Stats
49W - 50L
1,312 Elo+
Party 1
Chiron
Chiron
Rowdyc8
Chiron
Level 96
God Stats
6W - 4L
1,319 SR
Queue Stats
56W - 55L
1,351 Elo+
Party 1
Tiamat
Tiamat
cellardoorjim
Tiamat
Level 64
God Stats
9W - 6L
1,472 SR
Queue Stats
179W - 196L
1,348 Elo+
Solo
Fafnir
Fafnir
playhardwinhard
Fafnir
Level 84
God Stats
2W - 0L
1,575 SR
Queue Stats
50W - 52L
1,331 Elo+
Solo
Arachne
Arachne
taticocinza13
Arachne
Level 95
God Stats
17W - 17L
1,510 SR
Queue Stats
115W - 120L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BUTLERZOO2
Izanami
7
0 / 3 / 0
4,918
492
1,852
4,853
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ceijay
Discordia
11
0 / 0 / 0
5,890
589
2,432
2,641
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DocMayhem1997
Hercules
9
0 / 2 / 0
5,194
519
2,120
7,068
2,796
Achilles
8
0 / 0 / 0
4,398
440
2,181
5,967
2,533
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Raverns
Heimdallr
7
0 / 2 / 0
4,774
477
3,549
4,575
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JosephH20
Hercules
11
2 / 0 / 2
6,396
640
4,393
5,901
2,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Rowdyc8
Chiron
10
1 / 0 / 1
5,554
555
4,037
3,573
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,178
618
788
4,253
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
5,788
579
2,040
6,897
4,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
10
2 / 0 / 0
5,800
580
2,113
6,011
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
BUTLERZOO2
Izanami
0
3
0
0
L
Discordia
Ceijay
Discordia
0
0
0
0
L
Hercules
DocMayhem1997
Hercules
0
2
0
0
W
Hercules
JosephH20
Hercules
2
0
2
3
L
Achilles
0
0
0
0
L
Heimdallr
Raverns
Heimdallr
0
2
0
0
W
Chiron
Rowdyc8
Chiron
1
0
1
1.5
W
0
0
0
0
W
1
0
1
1.5
W
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,134
Damage
13,371
25,104
Taken
26,635
8,733
Mitigated
11,392
6,661
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BUTLERZOO2
Izanami
1,852
1,334
0
250
4,853
1,172
0
346
4,473
0
26,312
L
Discordia
Ceijay
Discordia
2,432
45
0
728
2,641
733
0
348
2,233
39,115
0
L
Hercules
DocMayhem1997
Hercules
2,120
579
124
2,687
7,068
2,796
0
0
7,068
0
25,211
W
Hercules
JosephH20
Hercules
4,393
1,240
0
2,007
5,901
2,731
0
0
5,901
0
24,394
L
Achilles
2,181
784
0
2,144
5,967
2,533
0
649
5,318
0
16,380
L
Heimdallr
Raverns
Heimdallr
3,549
2,969
262
466
4,575
1,499
0
1,302
3,184
0
20,025
W
Chiron
Rowdyc8
Chiron
4,037
1,194
716
2,454
3,573
978
810
0
3,573
0
36,388
W
788
96
0
2,596
4,253
1,176
132
2,120
1,821
37,458
0
W
2,040
479
0
2,767
6,897
4,230
206
0
6,897
9,177
0
W
Arachne
2,113
1,534
0
2,118
6,011
2,277
0
0
6,011
0
32,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
29,716
287
Minions Killed
308
0
Camps Cleared
0
930,866
Distance Traveled
987,750
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,918
492
69
7
0
182,298
0
L
Discordia
5,890
589
88
9
0
182,775
5
L
Hercules
5,194
519
57
6
0
190,414
2
W
Hercules
6,396
640
62
6
0
218,078
0
L
Achilles
4,398
440
24
2
0
197,768
0
L
Heimdallr
4,774
477
49
5
0
177,611
1
W
Chiron
5,554
555
69
7
0
195,145
2
W
Tiamat
6,178
618
87
9
0
189,973
1
W
Fafnir
5,788
579
21
2
0
196,418
3
W
Arachne
5,800
580
69
7
0
188,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role