Player Matchup

Artemis
Artemis
DieEisente
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,228 Elo+
Party 1
Ra
Ra
Guillem_017
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,276 Elo+
Party 2
Bellona
Bellona
KinG_sTuPsii
Bellona
Level 8
God Stats
4W - 5L
1,696 SR
Queue Stats
6W - 11L
1,451 Elo+
Party 1
Susano
Susano
TrueG3ntl3man
Susano
Level 4
God Stats
1W - 2L
1,660 SR
Queue Stats
3W - 6L
1,624 Elo+
Party 2
Yemoja
Yemoja
vitacoca
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,256 Elo+
Party 1
Team Averages
Level 7
1,571 SR
1,367 Elo+

VS

Team Averages
Level 23
1,480 SR
1,528 Elo+
Arachne
Arachne
MuHaI_No_oToKo-_
Arachne
Level 28
God Stats
5W - 3L
1,571 SR
Queue Stats
8W - 6L
1,408 Elo+
Solo
Neith
Neith
NikaNikotin
Neith
Level 27
God Stats
21W - 36L
1,536 SR
Queue Stats
34W - 47L
1,478 Elo+
Solo
Fenrir
Fenrir
OwnedByKZ
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
esistSzudemA
Ao Kuang
Level 28
God Stats
15W - 23L
1,295 SR
Queue Stats
113W - 122L
1,394 Elo+
Solo
Set
Set
iannis3
Set
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 24L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DieEisente
Artemis
7
0 / 5 / 1
4,527
453
3,015
5,340
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 5 / 0
5,227
523
1,725
4,655
2,726
Bellona
KinG_sTuPsii
Bellona
8
2 / 5 / 0
5,068
507
5,578
8,886
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
4,064
406
461
4,218
916
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
vitacoca
Yemoja
6
0 / 7 / 0
4,456
446
872
7,540
4,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,494
649
6,230
6,229
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
4 / 0 / 4
5,556
556
3,902
2,780
715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
OwnedByKZ
Fenrir
9
9 / 2 / 2
6,199
620
4,244
6,330
2,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ao Kuang
esistSzudemA
Ao Kuang
11
4 / 0 / 1
6,152
615
3,581
3,931
1,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
11
3 / 2 / 2
6,217
622
3,509
5,335
2,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
23
23
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
DieEisente
Artemis
0
5
1
0.1
L
1
5
0
0.2
L
Bellona
KinG_sTuPsii
Bellona
2
5
0
0.4
W
3
0
6
6
W
4
0
4
6
W
Fenrir
OwnedByKZ
Fenrir
9
2
2
5
L
0
1
0
0
W
Ao Kuang
esistSzudemA
Ao Kuang
4
0
1
4.5
W
Set
3
2
2
2
L
Yemoja
vitacoca
Yemoja
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
21,466
30,639
Taken
24,605
16,728
Mitigated
10,126
3,306
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DieEisente
Artemis
3,015
1,275
0
299
5,340
1,399
0
398
4,942
0
14,780
L
1,725
687
24
512
4,655
2,726
374
2,188
2,467
15,755
0
L
Bellona
KinG_sTuPsii
Bellona
5,578
2,499
0
1,243
8,886
6,706
773
0
8,482
0
21,650
W
6,230
4,152
0
3,351
6,229
2,585
515
148
6,081
0
42,961
W
3,902
1,207
0
329
2,780
715
253
397
2,383
0
17,312
W
Fenrir
OwnedByKZ
Fenrir
4,244
1,773
0
2,009
6,330
2,452
416
796
5,534
0
22,425
L
461
59
0
1,106
4,218
916
0
159
4,016
0
13,192
W
Ao Kuang
esistSzudemA
Ao Kuang
3,581
1,014
0
1,421
3,931
1,813
0
1,372
2,559
26,830
0
W
Set
3,509
1,537
0
1,818
5,335
2,561
59
32
5,303
0
28,750
L
Yemoja
vitacoca
Yemoja
872
497
122
0
7,540
4,981
0
836
6,704
9,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
30,618
142
Minions Killed
284
0
Camps Cleared
0
795,837
Distance Traveled
956,878
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,527
453
28
3
0
147,093
0
L
Ra
5,227
523
24
2
0
146,660
1
L
Bellona
5,068
507
48
5
0
169,827
0
W
Arachne
6,494
649
91
9
0
210,859
2
W
Neith
5,556
556
27
3
0
186,856
0
W
Fenrir
6,199
620
40
4
0
190,983
0
L
Susano
4,064
406
27
3
0
179,199
0
W
Ao Kuang
6,152
615
56
6
0
195,363
1
W
Set
6,217
622
70
7
0
172,817
0
L
Yemoja
4,456
446
15
2
0
153,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role