Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HeirsToTheSun
Medusa
Level 102
God Stats
1W - 1L
1,613 SR
Queue Stats
26W - 16L
1,657 Elo+
Party 1
Bellona
Bellona
autisticcowboy
Bellona
Level 46
God Stats
100W - 87L
1,633 SR
Queue Stats
238W - 247L
1,553 Elo+
Party 3
Loki
Loki
bigdaddyhallett1
Loki
Level 145
God Stats
6W - 6L
1,574 SR
Queue Stats
184W - 192L
1,486 Elo+
Party 3
Team Averages
Level 85
1,564 SR
1,539 Elo+

VS

Team Averages
Level 58
1,520 SR
1,564 Elo+
Jing Wei
Jing Wei
AIIuminor
Jing Wei
Level 49
God Stats
5W - 5L
1,568 SR
Queue Stats
138W - 147L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BįgPëtë
Kumbhakarna
Level 99
God Stats
6W - 16L
1,541 SR
Queue Stats
193W - 154L
1,608 Elo+
Party 2
Cerberus
Cerberus
Roskiz
Cerberus
Level 75
God Stats
1W - 4L
1,293 SR
Queue Stats
207W - 177L
1,557 Elo+
Party 2
Scylla
Scylla
TheeFlexOffender
Scylla
Level 24
God Stats
6W - 4L
1,570 SR
Queue Stats
154W - 81L
1,667 Elo+
Party 2
Kali
Kali
bongocongo548
Kali
Level 45
God Stats
9W - 5L
1,625 SR
Queue Stats
325W - 347L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 4
6,862
624
3,050
4,197
1,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
9
4 / 2 / 6
6,848
623
2,800
6,830
4,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 0 / 2
8,181
744
7,843
5,189
1,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 1 / 2
7,001
636
5,261
8,786
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 1 / 3
5,940
540
3,016
4,833
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AIIuminor
Jing Wei
9
0 / 5 / 0
5,256
478
1,821
7,312
1,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BįgPëtë
Kumbhakarna
8
1 / 3 / 2
5,624
511
1,263
6,752
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Roskiz
Cerberus
11
1 / 2 / 0
6,155
560
5,087
7,914
7,952
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 3 / 1
5,804
528
3,309
5,570
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,470
497
1,842
5,004
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
4
2
W
Geb
 
Geb
4
2
6
3.5
L
Jing Wei
AIIuminor
Jing Wei
0
5
0
0
L
Kumbhakarna
BįgPëtë
Kumbhakarna
1
3
2
0.67
W
7
0
2
8
L
Cerberus
Roskiz
Cerberus
1
2
0
0.5
L
3
3
1
1.17
W
0
1
2
1
W
2
1
3
3.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
13,322
29,835
Taken
32,552
14,397
Mitigated
16,436
10,439
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,050
362
0
1,357
4,197
1,431
288
2,165
2,032
39,933
0
W
Geb
 
Geb
2,800
365
0
393
6,830
4,882
0
1,835
4,995
13,405
0
L
Jing Wei
AIIuminor
Jing Wei
1,821
936
0
1,404
7,312
1,533
0
684
6,628
0
24,379
L
Kumbhakarna
BįgPëtë
Kumbhakarna
1,263
83
0
805
6,752
3,444
0
2,053
4,699
8,198
0
W
7,843
3,931
0
2,670
5,189
1,672
833
135
5,054
0
66,933
L
Cerberus
Roskiz
Cerberus
5,087
702
0
2,627
7,914
7,952
0
297
7,617
36,389
0
L
3,309
520
0
610
5,570
1,563
0
2,310
3,260
30,518
0
W
5,261
1,699
0
4,332
8,786
5,221
0
4,767
4,019
0
42,899
W
3,016
514
0
1,687
4,833
1,191
435
757
4,076
0
26,143
L
1,842
662
0
2,463
5,004
1,944
0
506
4,498
0
28,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
28,309
388
Minions Killed
283
0
Camps Cleared
0
1,146,900
Distance Traveled
1,025,010
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,862
624
105
10
0
221,007
3
W
Geb
6,848
623
12
1
0
223,559
6
L
Jing Wei
5,256
478
62
6
0
199,549
0
L
Kumbhakarna
5,624
511
16
1
0
214,065
2
W
Medusa
8,181
744
118
11
0
232,879
2
L
Cerberus
6,155
560
85
8
0
200,081
5
L
Scylla
5,804
528
51
5
0
190,474
1
W
Bellona
7,001
636
104
9
0
228,848
3
W
Loki
5,940
540
49
4
0
240,607
0
L
Kali
5,470
497
69
6
0
220,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role