Player Matchup

Bastet
Bastet
FiyahKitteh
Bastet
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
25W - 27L
1,485 Elo+
Party 3
Chaac
Chaac
SnapeOnAPlane
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,297 Elo+
Party 3
Fafnir
Fafnir
nydni
Fafnir
Level 17
God Stats
2W - 1L
1,638 SR
Queue Stats
7W - 11L
1,256 Elo+
Party 2
Jing Wei
Jing Wei
yaislayer
Jing Wei
Level 66
God Stats
1W - 2L
1,132 SR
Queue Stats
25W - 47L
1,305 Elo+
Party 2
Eset
Eset
zsakker
Eset
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 89L
1,500 Elo+
Party 3
Team Averages
Level 76
1,500 SR
1,369 Elo+

VS

Team Averages
Level 46
1,484 SR
1,436 Elo+
Artemis
Artemis
EasyPeasy28
Artemis
Level 22
God Stats
25W - 39L
1,396 SR
Queue Stats
59W - 101L
1,297 Elo+
Party 1
Persephone
Persephone
Mori10
Persephone
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 219L
1,487 Elo+
Solo
Sol
Sol
RiSTTT
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,475 Elo+
Party 4
Susano
Susano
bartejqPL
Susano
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,584 Elo+
Party 4
Loki
Loki
terror7gr
Loki
Level 43
God Stats
10W - 12L
1,525 SR
Queue Stats
217W - 298L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
4 / 0 / 2
5,733
573
2,692
6,001
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,102
610
3,754
5,502
3,764
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
nydni
Fafnir
7
0 / 1 / 1
5,170
517
1,010
4,682
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
yaislayer
Jing Wei
8
0 / 1 / 1
4,722
472
1,983
3,924
1,297
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
zsakker
Eset
13
7 / 0 / 2
7,723
772
4,931
2,452
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EasyPeasy28
Artemis
8
0 / 0 / 2
4,583
458
2,666
1,627
356
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Mori10
Persephone
8
0 / 6 / 0
5,012
501
464
4,994
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
RiSTTT
Sol
8
0 / 1 / 2
4,541
454
2,924
3,319
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
bartejqPL
Susano
9
1 / 3 / 0
4,942
494
2,656
6,275
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
9
2 / 4 / 0
5,142
514
1,087
6,507
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
14
Kills
3
3
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
EasyPeasy28
Artemis
0
0
2
1
W
Bastet
4
0
2
5
L
Persephone
Mori10
Persephone
0
6
0
0
L
Sol
RiSTTT
Sol
0
1
2
1
W
3
1
0
3
L
Susano
bartejqPL
Susano
1
3
0
0.33
W
Fafnir
nydni
Fafnir
0
1
1
0.5
L
Loki
2
4
0
0.5
W
Jing Wei
yaislayer
Jing Wei
0
1
1
0.5
W
Eset
zsakker
Eset
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,370
Damage
9,797
22,561
Taken
22,722
10,848
Mitigated
5,504
6,993
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EasyPeasy28
Artemis
2,666
472
0
550
1,627
356
0
151
1,476
0
17,788
W
Bastet
2,692
526
0
1,578
6,001
1,711
0
216
5,785
0
29,057
L
Persephone
Mori10
Persephone
464
0
0
514
4,994
1,121
0
3,119
1,621
25,173
0
L
Sol
RiSTTT
Sol
2,924
893
0
1,676
3,319
693
0
716
2,603
18,297
0
W
3,754
1,140
0
1,519
5,502
3,764
0
0
5,502
0
29,292
L
Susano
bartejqPL
Susano
2,656
517
0
2,286
6,275
1,914
0
787
5,472
0
19,968
W
Fafnir
nydni
Fafnir
1,010
256
0
868
4,682
3,269
0
1,738
2,944
5,545
0
L
Loki
1,087
235
0
2,163
6,507
1,420
0
830
5,608
0
21,162
W
Jing Wei
yaislayer
Jing Wei
1,983
1,391
0
1,827
3,924
1,297
0
970
2,954
0
24,707
W
Eset
zsakker
Eset
4,931
524
0
1,201
2,452
807
703
464
1,988
47,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
24,220
287
Minions Killed
222
0
Camps Cleared
0
969,844
Distance Traveled
909,488
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,583
458
42
4
0
175,424
4
W
Bastet
5,733
573
50
5
0
210,954
4
L
Persephone
5,012
501
46
5
0
174,565
3
L
Sol
4,541
454
39
4
0
188,655
1
W
Chaac
6,102
610
64
6
0
191,262
3
L
Susano
4,942
494
42
4
0
184,048
0
W
Fafnir
5,170
517
15
2
0
180,637
3
L
Loki
5,142
514
53
5
0
186,796
0
W
Jing Wei
4,722
472
53
5
0
182,959
5
W
Eset
7,723
772
105
11
0
204,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role