Player Matchup

Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 24
God Stats
158W - 132L
1,550 SR
Queue Stats
158W - 132L
1,616 Elo+
Solo
Neith
Neith
ponatas
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,645 Elo+
Solo
Chronos
Chronos
taybabyy_
Chronos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,453 Elo+
Solo
Ymir
Ymir
venus893fierce
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
whoareyounox
Ao Kuang
Level 28
God Stats
28W - 28L
1,678 SR
Queue Stats
128W - 116L
1,615 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,590 Elo+

VS

Team Averages
Level 20
1,531 SR
1,664 Elo+
Ra
Ra
AnySafe96
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,687 Elo+
Solo
Gilgamesh
Gilgamesh
ScreamenSeamen9
Gilgamesh
Level 26
God Stats
7W - 7L
1,627 SR
Queue Stats
8W - 12L
1,817 Elo+
Solo
Camazotz
Camazotz
SmiteIsGoofy
Camazotz
Level 29
God Stats
26W - 27L
1,589 SR
Queue Stats
123W - 113L
1,652 Elo+
Solo
Skadi
Skadi
bluenets1266
Skadi
Level 14
God Stats
0W - 1L
1,595 SR
Queue Stats
11W - 14L
1,460 Elo+
Solo
Fenrir
Fenrir
boywonder369
Fenrir
Level 26
God Stats
0W - 1L
1,344 SR
Queue Stats
11W - 4L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LeVirgin
Amaterasu
16
10 / 4 / 7
11,350
597
12,827
22,697
18,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
ponatas
Neith
13
1 / 4 / 6
9,180
483
4,597
8,253
2,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
taybabyy_
Chronos
17
12 / 1 / 10
11,707
616
11,507
10,742
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 11
11,567
609
9,236
13,396
15,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
whoareyounox
Ao Kuang
19
13 / 0 / 10
13,210
695
19,832
20,838
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 1
6,418
338
4,766
12,130
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ScreamenSeamen9
Gilgamesh
9
1 / 11 / 1
6,682
352
6,807
15,935
10,788
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
SmiteIsGoofy
Camazotz
12
6 / 1 / 0
8,025
422
6,744
10,328
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 11 / 4
8,101
426
4,653
14,601
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
12
3 / 9 / 1
7,852
413
7,331
16,680
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
45
Kills
11
11
Deaths
45
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Amaterasu
LeVirgin
Amaterasu
10
4
7
3.38
L
Gilgamesh
ScreamenSeamen9
Gilgamesh
1
11
1
0.14
L
Camazotz
SmiteIsGoofy
Camazotz
6
1
0
6
L
1
11
4
0.27
L
Fenrir
3
9
1
0.39
W
Neith
ponatas
Neith
1
4
6
1
W
Chronos
taybabyy_
Chronos
12
1
10
17
W
9
2
11
7.25
W
Ao Kuang
whoareyounox
Ao Kuang
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
30,301
75,926
Taken
69,674
50,074
Mitigated
31,476
35,146
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
0
197
650
12,130
4,250
0
8,747
3,383
26,179
0
W
Amaterasu
LeVirgin
Amaterasu
12,827
7,190
0
10,773
22,697
18,431
3,629
888
21,735
159
80,669
L
Gilgamesh
ScreamenSeamen9
Gilgamesh
6,807
2,262
0
419
15,935
10,788
0
10,294
5,641
0
19,294
L
Camazotz
SmiteIsGoofy
Camazotz
6,744
2,188
0
3,155
10,328
4,748
0
5,281
5,047
0
28,798
L
4,653
1,748
0
1,058
14,601
4,872
379
10,841
3,760
0
31,802
L
Fenrir
7,331
2,373
0
2,019
16,680
6,818
0
5,571
11,109
0
40,076
W
Neith
ponatas
Neith
4,597
2,194
0
721
8,253
2,584
2,450
885
7,271
0
34,545
W
Chronos
taybabyy_
Chronos
11,507
4,363
0
4,089
10,742
4,172
4,447
973
9,637
64,890
0
W
9,236
2,119
143
3,064
13,396
15,499
413
414
12,896
42,755
0
W
Ao Kuang
whoareyounox
Ao Kuang
19,832
4,971
0
16,356
20,838
9,388
2,905
1,457
19,275
96,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,014
Gold Earned
37,078
466
Minions Killed
237
0
Camps Cleared
0
1,705,658
Distance Traveled
1,474,141
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,418
338
31
2
0
293,463
0
W
Amaterasu
11,350
597
88
5
0
352,813
3
L
Gilgamesh
6,682
352
30
2
0
311,241
0
L
Camazotz
8,025
422
49
3
0
266,081
0
L
Skadi
8,101
426
65
3
0
260,210
1
L
Fenrir
7,852
413
62
3
0
343,146
1
W
Neith
9,180
483
68
4
0
309,242
1
W
Chronos
11,707
616
100
5
0
330,470
1
W
Ymir
11,567
609
57
3
0
337,344
4
W
Ao Kuang
13,210
695
153
8
0
375,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role