Player Matchup

Sobek
Sobek
CaruDavi
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,303 Elo+
Solo
Cupid
Cupid
Davilm15
Cupid
Level 6
God Stats
0W - 4L
1,272 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NIPLMADNESS
Kukulkan
Level 28
God Stats
4W - 6L
1,342 SR
Queue Stats
7W - 16L
1,226 Elo+
Solo
Ne Zha
Ne Zha
Saindelic
Ne Zha
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
72W - 59L
1,570 Elo+
Solo
Jormungandr
Jormungandr
Samunlimited
Jormungandr
Level 28
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 2L
1,112 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,342 Elo+

VS

Team Averages
Level 12
1,370 SR
1,329 Elo+
Izanami
Izanami
ChaotikHaZe
Izanami
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JAPOSTROFE
Sun Wukong
Level 25
God Stats
1W - 3L
934 SR
Queue Stats
36W - 54L
1,264 Elo+
Solo
Ares
Ares
MascoTz
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
X--GoDsKilleR--Z
Thanatos
Level 24
God Stats
13W - 11L
1,435 SR
Queue Stats
36W - 42L
1,224 Elo+
Party 1
Olorun
Olorun
Young_killer1118
Olorun
Level 6
God Stats
2W - 1L
1,481 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaruDavi
Sobek
12
1 / 11 / 1
7,386
410
4,027
18,167
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Davilm15
Cupid
13
2 / 3 / 2
8,527
474
7,530
10,274
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
NIPLMADNESS
Kukulkan
12
5 / 7 / 1
8,017
445
6,887
9,507
3,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Saindelic
Ne Zha
12
4 / 8 / 3
8,206
456
8,484
14,405
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Samunlimited
Jormungandr
9
1 / 7 / 3
6,363
354
1,005
11,542
7,151
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaotikHaZe
Izanami
18
18 / 0 / 4
11,999
667
16,484
8,149
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JAPOSTROFE
Sun Wukong
14
4 / 3 / 7
8,747
486
6,322
10,962
5,384
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
MascoTz
Ares
14
1 / 0 / 17
10,389
577
4,701
14,056
11,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 3 / 8
9,374
521
9,092
12,728
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 7 / 5
8,891
494
10,023
10,706
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
13
Kills
36
36
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
CaruDavi
Sobek
1
11
1
0.14
W
Izanami
ChaotikHaZe
Izanami
18
0
4
20
L
Cupid
Davilm15
Cupid
2
3
2
1
W
Sun Wukong
JAPOSTROFE
Sun Wukong
4
3
7
2.5
W
Ares
MascoTz
Ares
1
0
17
9.5
L
Kukulkan
NIPLMADNESS
Kukulkan
5
7
1
0.79
L
Ne Zha
Saindelic
Ne Zha
4
8
3
0.69
L
Jormungandr
Samunlimited
Jormungandr
1
7
3
0.36
W
8
3
8
4
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
46,622
63,895
Taken
56,601
32,658
Mitigated
27,746
7,240
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CaruDavi
Sobek
4,027
683
0
2,578
18,167
14,756
0
5,123
13,044
24,924
0
W
Izanami
ChaotikHaZe
Izanami
16,484
12,908
0
2,778
8,149
3,361
8,719
1,376
6,773
0
101,659
L
Cupid
Davilm15
Cupid
7,530
3,915
36
1,730
10,274
3,452
896
893
9,381
0
42,382
W
Sun Wukong
JAPOSTROFE
Sun Wukong
6,322
878
0
228
10,962
5,384
1,337
1,097
9,865
0
29,026
W
Ares
MascoTz
Ares
4,701
715
0
1,920
14,056
11,164
679
2,891
11,165
18,422
0
L
Kukulkan
NIPLMADNESS
Kukulkan
6,887
258
351
489
9,507
3,077
180
3,318
6,189
30,074
0
L
Ne Zha
Saindelic
Ne Zha
8,484
3,873
0
2,056
14,405
4,222
375
1,635
12,770
0
41,038
L
Jormungandr
Samunlimited
Jormungandr
1,005
684
0
0
11,542
7,151
91
2,560
8,982
6,962
0
W
9,092
2,269
134
8,027
12,728
4,302
1,075
2,356
10,372
0
41,241
W
10,023
5,999
78
2,382
10,706
3,535
1,231
4,199
6,507
31,886
6,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
49,400
227
Minions Killed
357
0
Camps Cleared
0
1,449,861
Distance Traveled
1,640,923
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,386
410
33
2
0
289,781
0
W
Izanami
11,999
667
188
10
0
311,136
3
L
Cupid
8,527
474
81
5
0
283,638
2
W
Sun Wukong
8,747
486
39
2
0
349,531
0
W
Ares
10,389
577
22
1
0
358,311
3
L
Kukulkan
8,017
445
45
3
0
300,895
0
L
Ne Zha
8,206
456
63
4
0
297,913
2
L
Jormungandr
6,363
354
5
0
0
277,634
0
W
Thanatos
9,374
521
60
3
0
351,613
0
W
Olorun
8,891
494
48
3
0
270,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role