Player Matchup

Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BakaWinner
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 63L
1,764 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DonaBona
Ah Muzen Cab
Level 17
God Stats
11W - 9L
1,627 SR
Queue Stats
27W - 24L
1,588 Elo+
Party 2
Ymir
Ymir
Edche
Ymir
Level 22
God Stats
24W - 21L
1,535 SR
Queue Stats
170W - 169L
1,478 Elo+
Party 2
Bellona
Bellona
YUNGCACHALOTE
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,681 Elo+
Solo
Team Averages
Level 13
1,532 SR
1,602 Elo+

VS

Team Averages
Level 26
1,621 SR
1,604 Elo+
Hel
Hel
Ainnaxa
Hel
Level 5
God Stats
7W - 8L
1,490 SR
Queue Stats
7W - 9L
1,420 Elo+
Solo
Kali
Kali
JayYamato1337
Kali
Level 8
God Stats
14W - 4L
1,702 SR
Queue Stats
239W - 99L
1,718 Elo+
Party 1
Artemis
Artemis
Macronite
Artemis
Level 28
God Stats
10W - 2L
1,813 SR
Queue Stats
78W - 27L
1,781 Elo+
Solo
Nox
Nox
MisterFlicko
Nox
Level 86
God Stats
2W - 2L
1,602 SR
Queue Stats
661W - 370L
1,687 Elo+
Party 1
Thor
Thor
Noantsoa
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 1 / 0
3,406
681
844
2,225
960
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BakaWinner
Fenrir
7
1 / 1 / 0
3,768
754
741
3,043
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
DonaBona
Ah Muzen Cab
5
0 / 0 / 0
3,121
624
2,607
2,266
355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Edche
Ymir
4
0 / 1 / 0
3,106
621
175
2,732
696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
1
0 / 0 / 0
2,469
494
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
5
0 / 0 / 1
3,534
707
524
1,299
320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 0 / 1
3,593
719
1,461
2,926
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Macronite
Artemis
5
1 / 0 / 0
3,432
686
2,250
3,044
486
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 0 / 1
3,684
737
1,409
1,578
617
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
4
0 / 1 / 0
3,007
601
355
1,656
383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Hel
0
0
1
0.5
L
Fenrir
BakaWinner
Fenrir
1
1
0
1
L
Ah Muzen Cab
DonaBona
Ah Muzen Cab
0
0
0
0
L
Ymir
Edche
Ymir
0
1
0
0
W
1
0
1
1.5
W
Artemis
Macronite
Artemis
1
0
0
1
W
1
0
1
1.5
W
Thor
0
1
0
0
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,367
Damage
5,999
10,266
Taken
10,503
2,871
Mitigated
2,777
2,105
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
844
506
0
586
2,225
960
0
1,096
1,129
12,968
0
W
Hel
524
134
1,203
1,108
1,299
320
0
35
1,264
3,583
0
L
Fenrir
BakaWinner
Fenrir
741
455
0
309
3,043
860
0
313
2,730
0
15,047
L
Ah Muzen Cab
DonaBona
Ah Muzen Cab
2,607
592
0
780
2,266
355
0
175
2,091
0
14,977
L
Ymir
Edche
Ymir
175
35
0
430
2,732
696
0
349
2,383
3,152
0
W
1,461
438
0
1,321
2,926
971
0
554
2,372
0
14,504
W
Artemis
Macronite
Artemis
2,250
1,396
0
910
3,044
486
0
105
2,939
0
15,426
W
1,409
429
0
631
1,578
617
0
325
1,253
14,391
0
W
Thor
355
177
0
126
1,656
383
74
0
1,656
0
5,379
L
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,870
Gold Earned
17,250
110
Minions Killed
122
0
Camps Cleared
0
375,431
Distance Traveled
442,263
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,406
681
36
7
0
78,181
2
W
Hel
3,534
707
8
2
0
93,475
0
L
Fenrir
3,768
754
45
9
0
110,995
1
L
Ah Muzen Cab
3,121
624
25
5
0
91,200
1
L
Ymir
3,106
621
4
1
0
83,875
2
W
Kali
3,593
719
32
6
0
94,983
0
W
Artemis
3,432
686
37
7
0
78,982
0
W
Nox
3,684
737
30
6
0
82,006
0
W
Thor
3,007
601
15
3
0
92,817
0
L
Bellona
2,469
494
0
0
0
11,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role