Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
NyzeXx
Anhur
Silver IV
Level 76
God Stats
5W - 4L
1,611 SR
Queue Stats
49W - 39L
1,305 MMR
Solo
The Morrigan
The Morrigan
Gold V
SaintCoomer
The Morrigan
Gold V
Level 86
God Stats
0W - 2L
1,242 SR
Queue Stats
64W - 59L
1,308 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Tsun4de
Kumbhakarna
Gold V
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 106L
1,304 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,471 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,574 SR
1,414 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver IV
AlyRee
Osiris
Silver IV
Level 114
God Stats
1W - 0L
1,741 SR
Queue Stats
75W - 72L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
KevinKurosaki
Baron Samedi
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 268L
1,406 MMR
Party 1
Izanami
Izanami
Gold V
OtecBroll
Izanami
Gold V
Level 121
God Stats
21W - 25L
1,666 SR
Queue Stats
318W - 327L
1,381 MMR
Party 2
Arachne
Arachne
Gold V
SirLanQuao
Arachne
Gold V
Level 160
God Stats
5W - 4L
1,463 SR
Queue Stats
139W - 141L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
8 / 6 / 1
12,460
566
24,595
24,011
16,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
 
Bastet
8
0 / 19 / 3
7,436
338
926
22,587
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
NyzeXx
Anhur
17
4 / 7 / 3
11,036
502
14,876
22,980
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
SaintCoomer
The Morrigan
16
3 / 4 / 2
10,188
463
12,477
7,513
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Tsun4de
Kumbhakarna
10
0 / 6 / 7
8,660
394
2,697
19,053
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatMorgan Le FayGilgameshAthenaJanus

VS

Bans
SetCu ChulainnSobekBacchusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 2 / 18
12,145
552
10,759
23,213
31,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
AlyRee
Osiris
17
11 / 2 / 12
12,005
546
11,932
15,656
20,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KevinKurosaki
Baron Samedi
18
10 / 1 / 12
12,356
562
17,070
15,739
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
OtecBroll
Izanami
19
5 / 7 / 10
12,476
567
19,449
21,838
8,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SirLanQuao
Arachne
20
12 / 3 / 13
13,942
634
13,455
21,685
13,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
15
Kills
42
42
Deaths
15
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
6
1
1.42
L
Bastet
 
Bastet
0
19
3
0.08
W
Ares
 
Ares
4
2
18
6.5
W
Osiris
AlyRee
Osiris
11
2
12
8.5
W
Baron Samedi
KevinKurosaki
Baron Samedi
10
1
12
16
L
Anhur
NyzeXx
Anhur
4
7
3
0.79
W
Izanami
OtecBroll
Izanami
5
7
10
1.43
L
The Morrigan
SaintCoomer
The Morrigan
3
4
2
1
W
Arachne
SirLanQuao
Arachne
12
3
13
6.17
L
Kumbhakarna
Tsun4de
Kumbhakarna
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,571
Damage
72,665
96,144
Taken
98,131
52,440
Mitigated
83,589
17,434
Healing
38,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
24,595
12,278
0
7,093
24,011
16,464
2,749
4,446
18,884
0
92,179
L
Bastet
 
Bastet
926
80
0
1,335
22,587
8,158
0
5,893
16,242
0
7,175
W
Ares
 
Ares
10,759
245
0
4,825
23,213
31,954
354
2,936
20,277
30,055
0
W
Osiris
AlyRee
Osiris
11,932
4,665
0
5,435
15,656
20,783
305
1,081
14,575
0
44,266
W
Baron Samedi
KevinKurosaki
Baron Samedi
17,070
2,169
3,591
7,857
15,739
8,565
3,216
4,783
10,956
90,055
0
L
Anhur
NyzeXx
Anhur
14,876
6,081
0
6,561
22,980
7,277
770
6,876
15,952
0
78,829
W
Izanami
OtecBroll
Izanami
19,449
14,121
0
7,221
21,838
8,826
399
2,662
19,176
0
115,763
L
The Morrigan
SaintCoomer
The Morrigan
12,477
2,606
0
1,156
7,513
3,120
0
3,090
4,175
62,496
10,100
W
Arachne
SirLanQuao
Arachne
13,455
8,733
0
9,736
21,685
13,461
712
1,715
19,970
0
125,278
L
Kumbhakarna
Tsun4de
Kumbhakarna
2,697
385
0
1,289
19,053
17,421
0
7,444
11,504
18,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
62,924
470
Minions Killed
513
0
Camps Cleared
0
1,710,518
Distance Traveled
2,161,933
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,460
566
161
7
0
401,985
1
L
Bastet
7,436
338
18
1
0
315,886
1
W
Ares
12,145
552
27
1
0
465,488
3
W
Osiris
12,005
546
65
3
0
414,593
1
W
Baron Samedi
12,356
562
125
6
0
416,147
3
L
Anhur
11,036
502
135
6
0
334,781
7
W
Izanami
12,476
567
160
7
0
363,048
5
L
The Morrigan
10,188
463
136
6
0
334,048
6
W
Arachne
13,942
634
136
6
0
502,657
2
L
Kumbhakarna
8,660
394
20
1
0
323,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role