Player Matchup

Osiris
Osiris
Belcebuhb
Osiris
Level 8
God Stats
1W - 2L
1,510 SR
Queue Stats
2W - 3L
1,546 Elo+
Solo
Discordia
Discordia
SWOLEY
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,630 Elo+
Solo
Fenrir
Fenrir
xFeelin
Fenrir
Level 24
God Stats
0W - 3L
1,474 SR
Queue Stats
12W - 16L
1,150 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,442 Elo+

VS

Team Averages
Level 51
1,649 SR
1,682 Elo+
Ymir
Ymir
BabyPinktoes
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,179 Elo+
Solo
Cabrakan
Cabrakan
The_AIDSman_
Cabrakan
Level 133
God Stats
10W - 4L
1,487 SR
Queue Stats
341W - 178L
1,937 Elo+
Party 1
Fafnir
Fafnir
benpretzel
Fafnir
Level 16
God Stats
48W - 6L
1,959 SR
Queue Stats
258W - 79L
1,931 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Belcebuhb
Osiris
15
5 / 5 / 6
12,635
665
12,126
20,789
19,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
SWOLEY
Discordia
18
4 / 8 / 7
13,303
700
14,216
18,764
8,692
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
xFeelin
Fenrir
11
4 / 2 / 5
10,518
554
4,025
7,290
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 3
9,284
489
825
10,032
3,487
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
The_AIDSman_
Cabrakan
19
11 / 4 / 3
13,795
726
23,824
24,393
26,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
benpretzel
Fafnir
17
4 / 1 / 10
13,091
689
12,687
17,847
34,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
15
15
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
9
3
0.17
L
Osiris
Belcebuhb
Osiris
5
5
6
1.6
L
Discordia
SWOLEY
Discordia
4
8
7
0.94
W
Cabrakan
The_AIDSman_
Cabrakan
11
4
3
3.13
W
Fafnir
benpretzel
Fafnir
4
1
10
9
L
Fenrir
xFeelin
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,367
Damage
37,336
46,843
Taken
52,272
31,035
Mitigated
64,527
5,402
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
825
534
0
0
10,032
3,487
40
1,526
8,506
2,437
0
L
Osiris
Belcebuhb
Osiris
12,126
6,098
0
1,729
20,789
19,757
506
16,407
4,116
0
38,084
L
Discordia
SWOLEY
Discordia
14,216
1,844
0
2,919
18,764
8,692
566
14,058
4,367
64,461
0
W
Cabrakan
The_AIDSman_
Cabrakan
23,824
2,155
586
11,012
24,393
26,830
558
5,952
18,061
69,328
0
W
Fafnir
benpretzel
Fafnir
12,687
3,587
0
6,402
17,847
34,210
808
6,738
11,109
39,471
0
L
Fenrir
xFeelin
Fenrir
4,025
1,437
0
754
7,290
2,586
319
6,266
1,024
0
11,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
36,170
162
Minions Killed
155
0
Camps Cleared
0
731,671
Distance Traveled
692,629
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,284
489
2
0
0
95,081
0
L
Osiris
12,635
665
51
3
0
308,396
2
L
Discordia
13,303
700
94
5
0
275,286
0
W
Cabrakan
13,795
726
100
5
0
281,492
1
W
Fafnir
13,091
689
53
3
0
316,056
0
L
Fenrir
10,518
554
17
1
0
147,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role