Player Matchup

Apollo
Apollo
 
Apollo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
S0RA0o0
Nemesis
Level 24
God Stats
7W - 2L
2,023 SR
Queue Stats
45W - 41L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
SmokeyyClips-TTV
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,598 Elo+
Party 1
Kali
Kali
otakuGamingx
Kali
Level 29
God Stats
4W - 4L
1,289 SR
Queue Stats
274W - 313L
1,526 Elo+
Party 1
Hades
Hades
Úzui
Hades
Level 19
God Stats
6W - 8L
1,715 SR
Queue Stats
111W - 101L
1,607 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,565 Elo+

VS

Team Averages
Level 13
1,510 SR
1,655 Elo+
Morgan Le Fay
Morgan Le Fay
Intreuxia
Morgan Le Fay
Level 17
God Stats
4W - 0L
1,722 SR
Queue Stats
53W - 43L
1,582 Elo+
Solo
Janus
Janus
Krauzzen03
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,690 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MapleRenarde
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,598 Elo+
Solo
Da Ji
Da Ji
SaoSepe
Da Ji
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Siddorax
Cthulhu
Level 17
God Stats
6W - 5L
1,330 SR
Queue Stats
223W - 192L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 4 / 0
7,563
540
6,208
10,909
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
S0RA0o0
Nemesis
11
1 / 5 / 0
6,431
459
4,332
8,289
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 6 / 3
7,051
504
4,272
12,588
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 2
6,284
449
3,101
7,269
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Úzui
Hades
12
4 / 3 / 3
7,612
544
5,652
10,632
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Intreuxia
Morgan Le Fay
14
6 / 1 / 5
8,733
624
10,121
6,139
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
13
2 / 2 / 4
7,848
561
6,204
5,146
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
MapleRenarde
Ah Muzen Cab
11
4 / 5 / 1
7,373
527
7,517
8,239
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
SaoSepe
Da Ji
12
8 / 5 / 2
7,975
570
5,032
9,003
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Siddorax
Cthulhu
13
2 / 0 / 5
7,969
569
5,323
11,585
8,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
13
Kills
22
22
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
0
1.25
W
Morgan Le Fay
Intreuxia
Morgan Le Fay
6
1
5
8.5
W
Janus
2
2
4
2
W
Ah Muzen Cab
MapleRenarde
Ah Muzen Cab
4
5
1
0.9
L
Nemesis
S0RA0o0
Nemesis
1
5
0
0.2
W
Da Ji
SaoSepe
Da Ji
8
5
2
1.8
W
Cthulhu
Siddorax
Cthulhu
2
0
5
4.5
L
2
6
3
0.58
L
1
4
2
0.5
L
Hades
Úzui
Hades
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
34,197
49,687
Taken
40,112
21,986
Mitigated
18,026
11,767
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,208
4,100
0
2,792
10,909
3,657
485
4,048
6,861
0
46,343
W
Morgan Le Fay
Intreuxia
Morgan Le Fay
10,121
1,696
0
1,872
6,139
2,719
260
2,611
3,528
57,366
0
W
Janus
6,204
551
0
640
5,146
1,112
192
1,382
3,764
45,780
0
W
Ah Muzen Cab
MapleRenarde
Ah Muzen Cab
7,517
4,025
0
1,999
8,239
2,421
0
3,231
5,008
0
27,366
L
Nemesis
S0RA0o0
Nemesis
4,332
2,430
0
648
8,289
2,852
0
5,131
3,158
0
32,232
W
Da Ji
SaoSepe
Da Ji
5,032
1,447
0
2,298
9,003
2,945
198
2,700
6,303
0
36,271
W
Cthulhu
Siddorax
Cthulhu
5,323
937
96
6,642
11,585
8,829
31
0
11,585
43,957
0
L
4,272
1,262
0
2,187
12,588
7,374
0
3,656
8,932
21,288
0
L
3,101
1,551
0
1,307
7,269
3,565
0
2,928
4,341
0
28,476
L
Hades
Úzui
Hades
5,652
216
209
4,624
10,632
4,538
450
5,885
4,747
37,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
39,898
331
Minions Killed
408
0
Camps Cleared
0
1,254,583
Distance Traveled
1,307,179
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,563
540
99
7
0
255,376
2
W
Morgan Le Fay
8,733
624
95
7
0
272,816
3
W
Janus
7,848
561
95
7
0
280,780
2
W
Ah Muzen Cab
7,373
527
48
3
0
252,093
5
L
Nemesis
6,431
459
72
5
0
270,274
0
W
Da Ji
7,975
570
67
5
0
233,430
4
W
Cthulhu
7,969
569
103
7
0
268,060
4
L
Ao Kuang
7,051
504
39
3
0
229,813
0
L
Kali
6,284
449
45
3
0
265,502
0
L
Hades
7,612
544
76
5
0
233,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role