Player Matchup

Thor
Thor
HammSalado
Thor
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 16L
1,177 Elo+
Solo
Anubis
Anubis
Jax2672
Anubis
Level 27
God Stats
37W - 37L
1,583 SR
Queue Stats
139W - 115L
1,503 Elo+
Solo
Cerberus
Cerberus
kxwallace
Cerberus
Level 28
God Stats
142W - 145L
1,563 SR
Queue Stats
148W - 158L
1,485 Elo+
Solo
Rama
Rama
opie7z
Rama
Level 4
God Stats
11W - 7L
1,500 SR
Queue Stats
67W - 51L
1,732 Elo+
Solo
Loki
Loki
zTylxrr
Loki
Level 16
God Stats
5W - 6L
1,498 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,468 Elo+

VS

Team Averages
Level 17
1,483 SR
1,481 Elo+
Susano
Susano
EstGT-KR5
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,742 Elo+
Solo
Chang'e
Chang'e
Ghast S2
Chang'e
Level 16
God Stats
6W - 2L
1,566 SR
Queue Stats
79W - 54L
1,509 Elo+
Solo
Bellona
Bellona
GrownSheet56299
Bellona
Level 26
God Stats
27W - 18L
1,461 SR
Queue Stats
101W - 123L
1,342 Elo+
Solo
Raijin
Raijin
Thomas123345182
Raijin
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 22L
1,301 Elo+
Solo
Cthulhu
Cthulhu
YRampageY
Cthulhu
Level 29
God Stats
13W - 12L
1,591 SR
Queue Stats
190W - 208L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 14
11,756
904
8,700
11,582
5,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Jax2672
Anubis
20
9 / 3 / 22
14,015
1,078
23,266
11,348
6,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
kxwallace
Cerberus
20
2 / 0 / 30
14,157
1,089
10,944
14,863
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
opie7z
Rama
20
12 / 2 / 18
14,329
1,102
37,415
13,395
6,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
zTylxrr
Loki
20
10 / 0 / 15
13,016
1,001
20,253
11,891
5,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EstGT-KR5
Susano
17
0 / 13 / 0
10,115
778
2,913
16,649
5,294
Chang'e
Ghast S2
Chang'e
19
5 / 3 / 3
13,323
1,025
13,418
19,827
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 9 / 2
11,393
876
10,448
27,544
15,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 9 / 3
10,867
836
4,876
24,378
10,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
YRampageY
Cthulhu
19
5 / 3 / 5
14,527
1,117
26,633
23,202
30,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
37
Kills
11
11
Deaths
37
99
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
EstGT-KR5
Susano
0
13
0
0
L
Chang'e
Ghast S2
Chang'e
5
3
3
2.17
L
1
9
2
0.22
W
4
6
14
1.83
W
Anubis
Jax2672
Anubis
9
3
22
6.67
L
0
9
3
0.17
L
Cthulhu
YRampageY
Cthulhu
5
3
5
2.5
W
Cerberus
kxwallace
Cerberus
2
0
30
17
W
Rama
opie7z
Rama
12
2
18
10.5
W
Loki
zTylxrr
Loki
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,578
Damage
58,288
63,079
Taken
111,600
43,375
Mitigated
68,839
11,103
Healing
18,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
EstGT-KR5
Susano
2,913
334
0
0
16,649
5,294
0
4,807
11,842
0
6,672
L
Chang'e
Ghast S2
Chang'e
13,418
1,902
6,980
5,639
19,827
6,770
0
6,931
12,896
56,876
0
L
10,448
3,428
259
1,208
27,544
15,834
0
9,732
17,812
0
30,763
W
8,700
2,599
0
0
11,582
5,458
0
7,959
3,623
0
12,632
W
Anubis
Jax2672
Anubis
23,266
648
0
4,884
11,348
6,715
0
8,546
2,802
54,512
0
L
4,876
1,339
386
634
24,378
10,083
0
7,408
16,970
13,357
0
L
Cthulhu
YRampageY
Cthulhu
26,633
601
1,427
2,380
23,202
30,858
0
5,332
17,870
61,114
0
W
Cerberus
kxwallace
Cerberus
10,944
386
0
3,361
14,863
18,937
0
11,098
3,653
39,922
0
W
Rama
opie7z
Rama
37,415
24,895
0
2,858
13,395
6,557
0
9,426
3,869
0
70,812
W
Loki
zTylxrr
Loki
20,253
9,949
0
0
11,891
5,708
0
7,898
3,993
0
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,273
Gold Earned
60,225
276
Minions Killed
234
6
Camps Cleared
5
1,232,852
Distance Traveled
1,048,370
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,115
778
15
1
0
144,607
3
L
Chang'e
13,323
1,025
87
7
0
241,850
0
L
Bellona
11,393
876
55
4
4
246,103
0
W
Thor
11,756
904
17
1
0
193,972
1
W
Anubis
14,015
1,078
96
7
1
228,175
1
L
Raijin
10,867
836
11
1
0
157,303
0
L
Cthulhu
14,527
1,117
66
5
1
258,507
0
W
Cerberus
14,157
1,089
62
5
0
304,168
0
W
Rama
14,329
1,102
77
6
2
206,776
0
W
Loki
13,016
1,001
24
2
3
299,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role