Player Matchup

Tiamat
Tiamat
JangoDeter
Tiamat
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 81L
1,751 Elo+
Solo
Yemoja
Yemoja
LionManRP
Yemoja
Level 28
God Stats
11W - 20L
1,390 SR
Queue Stats
552W - 578L
1,494 Elo+
Solo
Neith
Neith
Mloda69
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,437 Elo+
Solo
Ymir
Ymir
OrificeOpener69
Ymir
Level 25
God Stats
11W - 5L
1,606 SR
Queue Stats
113W - 100L
1,472 Elo+
Solo
Arachne
Arachne
dalurtle
Arachne
Level 7
God Stats
9W - 5L
1,733 SR
Queue Stats
48W - 17L
1,604 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,552 Elo+

VS

Team Averages
Level 21
1,675 SR
1,505 Elo+
Osiris
Osiris
Belcebuhb
Osiris
Level 8
God Stats
3W - 6L
1,462 SR
Queue Stats
9W - 11L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Bob000159
Cernunnos
Level 20
God Stats
2W - 1L
1,800 SR
Queue Stats
18W - 19L
1,522 Elo+
Solo
Hachiman
Hachiman
Zunderfly
Hachiman
Level 25
God Stats
2W - 1L
1,723 SR
Queue Stats
39W - 38L
1,529 Elo+
Solo
King Arthur
King Arthur
ddiga
King Arthur
Level 23
God Stats
2W - 0L
1,677 SR
Queue Stats
61W - 32L
1,643 Elo+
Solo
Thanatos
Thanatos
joseph18
Thanatos
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
341W - 350L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JangoDeter
Tiamat
15
2 / 4 / 5
9,009
901
4,762
13,447
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
LionManRP
Yemoja
16
0 / 5 / 8
9,074
907
5,444
19,924
19,203
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Mloda69
Neith
15
4 / 6 / 3
9,713
971
8,980
11,615
5,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 7
10,428
1,043
5,357
18,799
35,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
dalurtle
Arachne
16
4 / 8 / 6
9,795
980
15,619
21,452
10,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

128

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Belcebuhb
Osiris
18
3 / 0 / 20
10,790
1,079
8,211
5,236
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Bob000159
Cernunnos
19
16 / 0 / 12
13,763
1,376
42,771
7,034
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Zunderfly
Hachiman
17
1 / 6 / 15
9,467
947
12,418
9,970
3,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ddiga
King Arthur
17
2 / 3 / 19
10,192
1,019
7,791
17,017
15,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
joseph18
Thanatos
18
7 / 3 / 15
11,265
1,127
9,635
6,353
2,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
12
Kills
29
29
Deaths
12
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Osiris
Belcebuhb
Osiris
3
0
20
13
W
Cernunnos
Bob000159
Cernunnos
16
0
12
22
L
Tiamat
JangoDeter
Tiamat
2
4
5
1.13
L
Yemoja
LionManRP
Yemoja
0
5
8
0.8
L
Neith
Mloda69
Neith
4
6
3
0.92
L
2
6
7
0.92
W
Hachiman
Zunderfly
Hachiman
1
6
15
1.42
L
Arachne
dalurtle
Arachne
4
8
6
0.88
W
King Arthur
ddiga
King Arthur
2
3
19
3.83
W
Thanatos
joseph18
Thanatos
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
80,826
85,237
Taken
45,610
77,527
Mitigated
28,734
17,562
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Belcebuhb
Osiris
8,211
2,334
0
655
5,236
4,488
0
1,340
3,896
0
24,782
W
Cernunnos
Bob000159
Cernunnos
42,771
20,302
0
2,963
7,034
2,858
0
2,496
4,538
0
80,309
L
Tiamat
JangoDeter
Tiamat
4,762
717
0
1,162
13,447
7,251
0
0
13,447
18,925
0
L
Yemoja
LionManRP
Yemoja
5,444
1,802
8,831
2,663
19,924
19,203
0
0
19,924
14,282
0
L
Neith
Mloda69
Neith
8,980
4,710
0
1,052
11,615
5,638
0
0
11,615
0
21,042
L
5,357
1,160
0
686
18,799
35,263
0
107
18,692
31,526
0
W
Hachiman
Zunderfly
Hachiman
12,418
4,400
0
692
9,970
3,632
0
4,624
5,346
0
28,678
L
Arachne
dalurtle
Arachne
15,619
12,771
0
3,168
21,452
10,172
0
247
21,205
0
28,066
W
King Arthur
ddiga
King Arthur
7,791
753
0
2,870
17,017
15,045
0
4,766
12,251
354
15,811
W
Thanatos
joseph18
Thanatos
9,635
2,729
0
5,768
6,353
2,711
0
2,337
4,016
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
55,477
151
Minions Killed
222
3
Camps Cleared
10
846,745
Distance Traveled
933,469
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,790
1,079
40
4
2
199,881
1
W
Cernunnos
13,763
1,376
103
10
2
201,845
0
L
Tiamat
9,009
901
38
4
1
190,833
1
L
Yemoja
9,074
907
26
3
2
151,932
0
L
Neith
9,713
971
20
2
0
131,593
0
L
Ymir
10,428
1,043
46
5
0
161,820
0
W
Hachiman
9,467
947
34
3
2
144,290
0
L
Arachne
9,795
980
21
2
0
210,567
0
W
King Arthur
10,192
1,019
16
2
2
189,350
0
W
Thanatos
11,265
1,127
29
3
2
198,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role