Player Matchup

King Arthur
King Arthur
AnySafe96
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CapitalKingX
Cthulhu
Level 21
God Stats
7W - 8L
1,463 SR
Queue Stats
56W - 51L
1,353 Elo+
Party 1
Tiamat
Tiamat
Jeffiebright
Tiamat
Level 24
God Stats
2W - 2L
1,254 SR
Queue Stats
28W - 43L
1,246 Elo+
Solo
Ravana
Ravana
KeeSoUgly
Ravana
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 42L
1,347 Elo+
Party 1
Jing Wei
Jing Wei
jpruneda03
Jing Wei
Level 27
God Stats
6W - 4L
1,114 SR
Queue Stats
108W - 104L
1,282 Elo+
Solo
Team Averages
Level 19
1,366 SR
1,346 Elo+

VS

Team Averages
Level 3
1,429 SR
1,411 Elo+
Olorun
Olorun
Renega_Gabin26
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Roega3899
Tiamat
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ruizkingsexy
Guan Yu
Level 3
God Stats
0W - 2L
1,147 SR
Queue Stats
1W - 4L
936 Elo+
Solo
Zeus
Zeus
Sneaz_lucas
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Party 2
Ymir
Ymir
swouto
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnySafe96
King Arthur
12
1 / 1 / 8
7,384
462
2,152
6,720
3,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
CapitalKingX
Cthulhu
12
10 / 0 / 10
8,270
517
7,857
5,476
4,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
13
5 / 0 / 10
8,572
536
5,080
6,648
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
KeeSoUgly
Ravana
14
9 / 0 / 4
9,466
592
6,688
6,699
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
jpruneda03
Jing Wei
14
10 / 0 / 8
8,830
552
9,206
7,952
2,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
5,979
374
3,078
10,705
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Roega3899
Tiamat
9
1 / 7 / 0
6,178
386
5,420
9,071
4,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Ruizkingsexy
Guan Yu
9
0 / 8 / 1
6,145
384
1,032
10,361
6,576
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 10 / 0
5,538
346
2,212
7,782
1,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
swouto
Ymir
10
0 / 3 / 0
6,067
379
2,020
10,677
8,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
2
35
Kills
1
1
Deaths
38
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnySafe96
King Arthur
1
1
8
5
W
Cthulhu
CapitalKingX
Cthulhu
10
0
10
15
W
Tiamat
5
0
10
10
W
Ravana
KeeSoUgly
Ravana
9
0
4
11
L
0
10
0
0
L
Tiamat
Roega3899
Tiamat
1
7
0
0.14
L
Guan Yu
Ruizkingsexy
Guan Yu
0
8
1
0.06
L
0
10
0
0
W
Jing Wei
jpruneda03
Jing Wei
10
0
8
14
L
Ymir
swouto
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,983
Damage
13,762
33,495
Taken
48,596
16,734
Mitigated
24,703
12,640
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnySafe96
King Arthur
2,152
402
0
261
6,720
3,885
476
2,036
4,684
0
21,130
W
Cthulhu
CapitalKingX
Cthulhu
7,857
928
238
581
5,476
4,487
0
3,080
2,396
21,878
0
W
Tiamat
5,080
603
0
2,337
6,648
3,066
1,200
3,733
2,915
33,123
0
W
Ravana
KeeSoUgly
Ravana
6,688
1,784
0
3,392
6,699
2,532
0
864
5,835
0
60,240
L
3,078
1,278
84
1,594
10,705
3,714
312
3,983
6,722
23,303
5,035
L
Tiamat
Roega3899
Tiamat
5,420
902
0
1,031
9,071
4,561
753
2,619
6,452
22,696
0
L
Guan Yu
Ruizkingsexy
Guan Yu
1,032
413
0
276
10,361
6,576
261
1,877
8,484
0
17,115
L
2,212
1,150
0
517
7,782
1,780
364
1,231
6,551
16,794
0
W
Jing Wei
jpruneda03
Jing Wei
9,206
7,971
0
5,831
7,952
2,764
4,058
2,885
5,067
0
44,273
L
Ymir
swouto
Ymir
2,020
241
0
0
10,677
8,072
448
3,227
7,450
19,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
29,907
317
Minions Killed
191
0
Camps Cleared
0
1,631,737
Distance Traveled
1,272,975
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,384
462
26
2
0
342,321
1
W
Cthulhu
8,270
517
40
3
0
330,612
3
W
Tiamat
8,572
536
68
4
0
283,174
2
W
Ravana
9,466
592
93
6
0
361,953
0
L
Olorun
5,979
374
41
3
0
271,794
0
L
Tiamat
6,178
386
36
2
0
254,375
0
L
Guan Yu
6,145
384
39
2
0
239,272
2
L
Zeus
5,538
346
33
2
0
222,050
0
W
Jing Wei
8,830
552
90
6
0
313,677
1
L
Ymir
6,067
379
42
3
0
285,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role