Player Matchup

Cernunnos
Cernunnos
Silver V
DEMONiiC WOLFY
Cernunnos
Silver V
Level 89
God Stats
12W - 11L
1,409 SR
Queue Stats
52W - 84L
890 MMR
Solo
Sol
Sol
Gold IV
Ferock_rex
Sol
Gold IV
Level 81
God Stats
24W - 28L
1,590 SR
Queue Stats
179W - 207L
1,488 MMR
Solo
Ganesha
Ganesha
Silver V
TSM Cursed
Ganesha
Silver V
Level 105
God Stats
2W - 3L
1,798 SR
Queue Stats
107W - 121L
1,399 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,599 SR
1,259 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,419 SR
1,258 MMR
Poseidon
Poseidon
Silver II
Kronic_Weezing
Poseidon
Silver II
Level 159
God Stats
7W - 12L
1,359 SR
Queue Stats
73W - 79L
1,199 MMR
Solo
Chernobog
Chernobog
Silver I
Wyatt Herbb
Chernobog
Silver I
Level 113
God Stats
11W - 15L
1,438 SR
Queue Stats
303W - 336L
1,068 MMR
Solo
Sylvanus
Sylvanus
Gold III
oXPantyBanditXo
Sylvanus
Gold III
Level 127
God Stats
4W - 4L
1,462 SR
Queue Stats
231W - 286L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEMONiiC WOLFY
Cernunnos
15
2 / 9 / 3
11,716
617
7,882
17,710
8,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 4 / 2
13,048
687
22,087
18,111
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TSM Cursed
Ganesha
16
1 / 2 / 7
11,407
600
7,936
21,621
23,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouCthulhuZeusChaacGilgamesh

VS

Bans
Morgan Le FayNeithTsukuyomiMedusaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 2 / 6
13,996
737
22,266
12,926
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Wyatt Herbb
Chernobog
16
7 / 5 / 7
12,889
678
12,956
15,469
5,887
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
15
1 / 2 / 12
11,857
624
12,614
21,123
17,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
15
15
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DEMONiiC WOLFY
Cernunnos
2
9
3
0.39
L
6
4
2
1.75
W
Poseidon
7
2
6
5
L
Ganesha
TSM Cursed
Ganesha
1
2
7
2.25
W
Chernobog
Wyatt Herbb
Chernobog
7
5
7
2.1
W
Sylvanus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
47,836
57,442
Taken
49,518
38,223
Mitigated
27,495
12,088
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DEMONiiC WOLFY
Cernunnos
7,882
3,375
341
1,913
17,710
8,488
792
10,713
6,997
0
41,068
L
22,087
6,434
957
4,852
18,111
6,586
1,099
11,407
6,704
81,458
0
W
Poseidon
22,266
1,855
130
2,137
12,926
4,586
965
7,044
5,688
79,630
0
L
Ganesha
TSM Cursed
Ganesha
7,936
584
485
3,540
21,621
23,149
67
11,720
9,901
26,991
0
W
Chernobog
Wyatt Herbb
Chernobog
12,956
8,616
0
0
15,469
5,887
866
8,204
7,020
0
48,423
W
Sylvanus
12,614
3,237
6,305
9,490
21,123
17,022
1,029
13,722
6,787
26,913
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
38,742
230
Minions Killed
220
0
Camps Cleared
0
987,616
Distance Traveled
1,066,553
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,716
617
79
4
0
285,980
1
L
Sol
13,048
687
146
8
0
344,164
4
W
Poseidon
13,996
737
131
7
0
366,868
5
L
Ganesha
11,407
600
5
0
0
357,472
5
W
Chernobog
12,889
678
51
3
0
346,979
3
W
Sylvanus
11,857
624
38
2
0
352,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role