Player Matchup

Guan Yu
Guan Yu
AMCdogeGME
Guan Yu
Level 123
God Stats
39W - 38L
1,604 SR
Queue Stats
422W - 385L
1,564 Elo+
Solo
Janus
Janus
Jhethio
Janus
Level 149
God Stats
2W - 3L
1,584 SR
Queue Stats
23W - 26L
1,552 Elo+
Solo
Cupid
Cupid
Shiku Hikan
Cupid
Level 160
God Stats
14W - 18L
1,568 SR
Queue Stats
282W - 331L
1,520 Elo+
Solo
Team Averages
Level 144
1,585 SR
1,545 Elo+

VS

Team Averages
Level 85
1,720 SR
1,584 Elo+
Zeus
Zeus
GentleEmpress
Zeus
Level 69
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Neith
Neith
HeloItsKiwi
Neith
Level 125
God Stats
2W - 1L
1,772 SR
Queue Stats
8W - 9L
1,648 Elo+
Party 1
Sylvanus
Sylvanus
KreoA
Sylvanus
Level 62
God Stats
3W - 0L
1,686 SR
Queue Stats
3W - 1L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AMCdogeGME
Guan Yu
13
3 / 5 / 2
9,793
612
9,428
21,177
25,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Jhethio
Janus
14
2 / 9 / 3
9,884
618
9,646
16,654
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 8 / 4
9,711
607
8,143
15,718
7,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 9
13,476
842
28,039
12,966
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 4 / 13
11,266
704
14,364
11,473
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KreoA
Sylvanus
17
6 / 0 / 12
11,630
727
6,869
13,034
18,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
22
22
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AMCdogeGME
Guan Yu
3
5
2
0.8
W
13
2
9
8.75
W
3
4
13
2.38
L
Janus
Jhethio
Janus
2
9
3
0.39
W
Sylvanus
KreoA
Sylvanus
6
0
12
12
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
49,272
53,549
Taken
37,473
37,080
Mitigated
28,349
11,969
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AMCdogeGME
Guan Yu
9,428
239
1,747
5,857
21,177
25,120
9
13,802
6,892
0
19,318
W
28,039
2,520
394
2,622
12,966
5,711
1,220
2,546
10,032
85,162
0
W
14,364
6,790
0
1,438
11,473
4,445
1,137
3,230
7,940
0
60,842
L
Janus
Jhethio
Janus
9,646
130
0
514
16,654
4,914
18
9,570
6,726
42,707
0
W
Sylvanus
KreoA
Sylvanus
6,869
1,625
5,124
5,481
13,034
18,193
498
3,870
8,796
19,922
0
L
8,143
3,753
1,181
2,670
15,718
7,046
0
10,148
5,023
0
35,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
36,372
171
Minions Killed
227
0
Camps Cleared
0
889,384
Distance Traveled
882,161
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,793
612
22
1
0
329,208
1
W
Zeus
13,476
842
99
6
0
305,083
1
W
Neith
11,266
704
104
7
0
268,881
1
L
Janus
9,884
618
75
5
0
298,673
3
W
Sylvanus
11,630
727
24
2
0
308,197
2
L
Cupid
9,711
607
74
5
0
261,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role