Player Matchup

Ra
Ra
AlphaSmash12
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,274 Elo+
Solo
Heimdallr
Heimdallr
Galondhar
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Solo
Amaterasu
Amaterasu
MasterCronic
Amaterasu
Level 28
God Stats
9W - 9L
1,305 SR
Queue Stats
104W - 121L
1,388 Elo+
Solo
Nemesis
Nemesis
NewruJR
Nemesis
Level 17
God Stats
28W - 16L
1,577 SR
Queue Stats
30W - 30L
1,370 Elo+
Solo
Ymir
Ymir
gordoxmd5
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,284 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,342 Elo+

VS

Team Averages
Level 16
1,495 SR
1,285 Elo+
Ao Kuang
Ao Kuang
DanNieL834
Ao Kuang
Level 11
God Stats
5W - 2L
1,485 SR
Queue Stats
10W - 13L
1,304 Elo+
Party 1
Artemis
Artemis
Douchou9487
Artemis
Level 7
God Stats
1W - 0L
1,259 SR
Queue Stats
5W - 7L
923 Elo+
Party 1
Hercules
Hercules
ElBlanco622
Hercules
Level 28
God Stats
8W - 0L
2,015 SR
Queue Stats
107W - 90L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Xsqxsq
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,285 Elo+
Party 1
Ymir
Ymir
Zenr0
Ymir
Level 28
God Stats
1W - 1L
1,217 SR
Queue Stats
197W - 234L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,097
476
6,283
10,066
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Galondhar
Heimdallr
11
1 / 6 / 3
7,420
436
7,280
11,902
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MasterCronic
Amaterasu
16
1 / 5 / 0
8,893
523
5,954
16,496
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NewruJR
Nemesis
10
0 / 3 / 0
6,703
394
970
9,241
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
4 / 8 / 0
7,159
421
7,678
18,607
13,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DanNieL834
Ao Kuang
15
11 / 0 / 3
10,109
595
9,193
13,623
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Douchou9487
Artemis
13
4 / 6 / 7
9,048
532
10,776
11,776
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ElBlanco622
Hercules
18
6 / 0 / 1
11,552
680
10,859
9,133
8,167
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Xsqxsq
Kukulkan
15
5 / 2 / 3
9,719
572
10,476
7,107
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Zenr0
Ymir
13
3 / 1 / 7
9,449
556
5,007
15,432
6,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
9
Kills
29
30
Deaths
9
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Ao Kuang
DanNieL834
Ao Kuang
11
0
3
12.5
W
Artemis
Douchou9487
Artemis
4
6
7
1.25
W
Hercules
ElBlanco622
Hercules
6
0
1
6.5
L
Heimdallr
Galondhar
Heimdallr
1
6
3
0.42
L
Amaterasu
MasterCronic
Amaterasu
1
5
0
0.2
L
Nemesis
NewruJR
Nemesis
0
3
0
0
W
Kukulkan
Xsqxsq
Kukulkan
5
2
3
3.25
W
Ymir
Zenr0
Ymir
3
1
7
6.5
L
Ymir
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
46,311
66,312
Taken
57,071
34,565
Mitigated
26,208
13,765
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,283
1,348
163
840
10,066
3,454
120
7,020
3,046
34,534
0
W
Ao Kuang
DanNieL834
Ao Kuang
9,193
2,683
0
3,064
13,623
4,726
0
2,100
11,523
74,343
0
W
Artemis
Douchou9487
Artemis
10,776
5,923
0
3,534
11,776
4,125
1,537
4,031
7,745
0
40,046
W
Hercules
ElBlanco622
Hercules
10,859
4,534
0
4,415
9,133
8,167
400
434
8,699
0
71,245
L
Heimdallr
Galondhar
Heimdallr
7,280
2,837
0
2,287
11,902
3,832
0
5,233
6,669
0
30,869
L
Amaterasu
MasterCronic
Amaterasu
5,954
2,382
0
6,371
16,496
10,487
0
786
15,710
0
61,968
L
Nemesis
NewruJR
Nemesis
970
371
0
100
9,241
3,291
0
3,123
6,118
0
45,800
W
Kukulkan
Xsqxsq
Kukulkan
10,476
1,359
0
783
7,107
2,670
1,827
4,308
2,799
51,465
0
W
Ymir
Zenr0
Ymir
5,007
1,856
0
4,245
15,432
6,520
443
3,088
12,344
21,450
0
L
Ymir
7,678
1,098
0
4,004
18,607
13,501
312
8,514
10,093
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
49,877
341
Minions Killed
423
0
Camps Cleared
0
1,324,553
Distance Traveled
1,490,296
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,097
476
62
4
0
289,880
5
W
Ao Kuang
10,109
595
83
5
0
370,691
0
W
Artemis
9,048
532
51
3
0
218,181
0
W
Hercules
11,552
680
142
8
0
292,587
0
L
Heimdallr
7,420
436
56
3
0
244,470
0
L
Amaterasu
8,893
523
119
7
0
328,203
4
L
Nemesis
6,703
394
73
4
0
238,194
2
W
Kukulkan
9,719
572
109
6
0
298,732
0
W
Ymir
9,449
556
38
2
0
310,105
0
L
Ymir
7,159
421
31
2
0
223,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role