Player Matchup

Eset
Eset
FumetsuNoDoragon
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
HBRobbie
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,408 Elo+
Solo
Tiamat
Tiamat
OrigamiSnail
Tiamat
Level 7
God Stats
4W - 1L
1,391 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Bastet
Bastet
Rezzzlezzz
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,582 Elo+
Party 1
Neith
Neith
susanadistancia
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 103L
1,430 Elo+
Solo
Team Averages
Level 38
1,478 SR
1,507 Elo+

VS

Team Averages
Level 21
1,617 SR
1,443 Elo+
Arachne
Arachne
Craig_Joseph101
Arachne
Level 29
God Stats
7W - 11L
1,557 SR
Queue Stats
162W - 193L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Mental Nerf
Amaterasu
Level 17
God Stats
12W - 11L
1,527 SR
Queue Stats
120W - 119L
1,450 Elo+
Solo
Hel
Hel
Truewit2013
Hel
Level 16
God Stats
2W - 2L
1,816 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo
Chiron
Chiron
moneyhunterpapi
Chiron
Level 14
God Stats
35W - 35L
1,277 SR
Queue Stats
138W - 145L
1,455 Elo+
Solo
Ares
Ares
sLippydips x
Ares
Level 28
God Stats
9W - 6L
1,906 SR
Queue Stats
78W - 80L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 7
13,737
687
22,092
9,426
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
HBRobbie
Xing Tian
15
2 / 5 / 11
11,357
568
3,891
17,603
17,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
16
2 / 1 / 9
10,401
520
9,288
8,310
4,685
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Rezzzlezzz
Bastet
15
3 / 3 / 15
10,516
526
6,053
10,798
3,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 1 / 2
12,953
648
14,774
10,445
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,173
459
6,320
18,123
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Mental Nerf
Amaterasu
16
2 / 6 / 2
9,660
483
7,207
16,502
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 13 / 0
7,192
360
2,405
13,985
6,293
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 5 / 2
8,153
408
10,609
14,327
3,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 2
7,420
371
2,509
15,353
11,346
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
38
Kills
9
11
Deaths
38
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
21
1
7
24.5
W
Xing Tian
HBRobbie
Xing Tian
2
5
11
1.5
L
Amaterasu
Mental Nerf
Amaterasu
2
6
2
0.5
W
Tiamat
2
1
9
6.5
W
Bastet
Rezzzlezzz
Bastet
3
3
15
3.5
L
0
13
0
0
L
4
5
2
1
L
1
7
2
0.29
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,098
Damage
29,050
56,582
Taken
78,290
33,337
Mitigated
36,748
14,611
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
4,718
0
3,142
18,123
6,301
0
6,511
11,500
0
56,455
W
22,092
2,526
467
2,454
9,426
3,919
3,225
1,189
8,096
100,881
0
W
Xing Tian
HBRobbie
Xing Tian
3,891
478
0
3,529
17,603
17,153
901
2,331
15,272
27,187
0
L
Amaterasu
Mental Nerf
Amaterasu
7,207
2,384
0
4,005
16,502
9,032
0
10,533
5,421
0
42,707
W
Tiamat
9,288
322
151
2,451
8,310
4,685
3,072
87
7,896
49,858
0
W
Bastet
Rezzzlezzz
Bastet
6,053
1,792
0
1,739
10,798
3,656
423
888
9,770
0
55,205
L
2,405
569
130
360
13,985
6,293
806
7,887
6,098
28,544
0
L
10,609
3,559
620
3,045
14,327
3,776
0
4,803
9,490
0
41,454
L
2,509
33
0
410
15,353
11,346
0
4,794
10,510
28,708
0
W
14,774
6,333
0
3,820
10,445
3,924
3,810
487
9,958
0
114,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,964
Gold Earned
41,598
570
Minions Killed
325
0
Camps Cleared
0
1,862,094
Distance Traveled
1,667,569
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,173
459
96
5
0
394,790
2
W
Eset
13,737
687
180
9
0
400,699
0
W
Xing Tian
11,357
568
37
2
0
367,535
0
L
Amaterasu
9,660
483
84
4
0
371,038
4
W
Tiamat
10,401
520
94
5
0
350,080
0
W
Bastet
10,516
526
82
4
0
419,966
2
L
Hel
7,192
360
43
2
0
239,349
0
L
Chiron
8,153
408
71
4
0
317,023
0
L
Ares
7,420
371
31
2
0
345,369
0
W
Neith
12,953
648
177
9
0
323,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role