Player Matchup

Raijin
Raijin
CCC_Like_
Raijin
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 24L
1,266 Elo+
Solo
Guan Yu
Guan Yu
FoxyTheMaster
Guan Yu
Level 17
God Stats
5W - 5L
1,402 SR
Queue Stats
15W - 23L
1,292 Elo+
Solo
Nemesis
Nemesis
Lusthammer
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anhur
Anhur
M Bigjuice
Anhur
Level 27
God Stats
11W - 7L
1,795 SR
Queue Stats
331W - 256L
1,477 Elo+
Solo
Hera
Hera
ZeldaG2
Hera
Level 26
God Stats
5W - 5L
1,339 SR
Queue Stats
41W - 50L
1,259 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,359 Elo+

VS

Team Averages
Level 13
1,377 SR
1,262 Elo+
Cthulhu
Cthulhu
BoricMeteor2
Cthulhu
Level 16
God Stats
6W - 4L
998 SR
Queue Stats
105W - 129L
1,150 Elo+
Party 1
Vulcan
Vulcan
ElbCoastNative
Vulcan
Level 26
God Stats
15W - 8L
1,589 SR
Queue Stats
61W - 45L
1,342 Elo+
Solo
Nemesis
Nemesis
NeVo1990
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
966 Elo+
Solo
Kukulkan
Kukulkan
Schorschi97
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
dangerkiller140
Bakasura
Level 17
God Stats
15W - 17L
1,295 SR
Queue Stats
184W - 228L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CCC_Like_
Raijin
15
5 / 14 / 7
11,878
495
11,738
19,531
6,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
18
17 / 4 / 15
14,070
586
21,100
22,885
29,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Lusthammer
Nemesis
16
6 / 6 / 8
12,068
503
5,894
15,501
6,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
20
19 / 4 / 6
16,346
681
22,062
24,963
9,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
ZeldaG2
Hera
16
4 / 4 / 10
12,090
504
11,084
9,384
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoricMeteor2
Cthulhu
15
3 / 14 / 5
10,144
423
11,043
28,814
9,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 4
10,891
454
13,791
11,894
3,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NeVo1990
Nemesis
16
0 / 19 / 10
10,161
423
6,968
25,936
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Schorschi97
Kukulkan
8
3 / 2 / 2
7,638
318
2,435
4,812
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
17 / 12 / 1
14,045
585
20,309
24,722
8,562
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
51
Kills
29
32
Deaths
53
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoricMeteor2
Cthulhu
3
14
5
0.39
W
Raijin
CCC_Like_
Raijin
5
14
7
0.61
L
6
6
4
1.33
W
Guan Yu
17
4
15
6.13
W
Nemesis
Lusthammer
Nemesis
6
6
8
1.67
W
Anhur
19
4
6
5.5
L
Nemesis
NeVo1990
Nemesis
0
19
10
0.26
L
Kukulkan
Schorschi97
Kukulkan
3
2
2
2
W
Hera
ZeldaG2
Hera
4
4
10
2.25
L
Bakasura
17
12
1
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,878
Damage
54,546
92,264
Taken
96,178
54,997
Mitigated
30,978
28,218
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoricMeteor2
Cthulhu
11,043
2,392
139
2,886
28,814
9,738
108
7,120
21,344
48,552
0
W
Raijin
CCC_Like_
Raijin
11,738
2,298
0
833
19,531
6,211
1,696
2,572
15,328
52,534
0
L
13,791
2,527
0
470
11,894
3,746
0
2,641
9,066
51,102
0
W
Guan Yu
21,100
4,295
564
8,017
22,885
29,511
927
7,760
14,124
0
57,633
W
Nemesis
Lusthammer
Nemesis
5,894
2,407
0
4,666
15,501
6,728
599
4,708
10,051
0
45,859
W
Anhur
22,062
13,578
0
13,372
24,963
9,525
8,657
7,488
16,835
0
135,274
L
Nemesis
NeVo1990
Nemesis
6,968
2,572
0
2,702
25,936
7,907
0
4,894
20,607
0
55,818
L
Kukulkan
Schorschi97
Kukulkan
2,435
434
0
0
4,812
1,025
0
1,696
3,067
11,333
0
W
Hera
ZeldaG2
Hera
11,084
2,613
0
766
9,384
3,022
4,998
4,741
4,304
51,104
0
L
Bakasura
20,309
12,539
0
1,759
24,722
8,562
0
6,471
17,832
0
41,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,452
Gold Earned
52,879
513
Minions Killed
297
0
Camps Cleared
0
2,043,944
Distance Traveled
1,692,706
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,144
423
77
3
0
370,428
0
W
Raijin
11,878
495
75
3
0
361,793
2
L
Vulcan
10,891
454
67
3
0
343,367
2
W
Guan Yu
14,070
586
94
4
0
421,824
0
W
Nemesis
12,068
503
58
2
0
414,102
1
W
Anhur
16,346
681
197
8
0
376,894
1
L
Nemesis
10,161
423
71
3
0
359,094
0
L
Kukulkan
7,638
318
18
1
0
156,601
0
W
Hera
12,090
504
89
4
0
469,331
1
L
Bakasura
14,045
585
64
3
0
463,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role