Player Matchup

Xing Tian
Xing Tian
DrNokkte
Xing Tian
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Igris501
Danzaburou
Level 23
God Stats
3W - 9L
1,106 SR
Queue Stats
74W - 75L
1,432 Elo+
Solo
Chaac
Chaac
KLMEN02
Chaac
Level 27
God Stats
5W - 2L
1,700 SR
Queue Stats
38W - 28L
1,392 Elo+
Solo
Agni
Agni
Kriskne666
Agni
Level 7
God Stats
2W - 3L
1,339 SR
Queue Stats
4W - 6L
1,271 Elo+
Solo
Arachne
Arachne
Trolleur-steevy
Arachne
Level 29
God Stats
34W - 26L
1,597 SR
Queue Stats
175W - 187L
1,480 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,393 Elo+

VS

Team Averages
Level 34
1,489 SR
1,437 Elo+
Vulcan
Vulcan
Allott93
Vulcan
Level 27
God Stats
7W - 6L
1,566 SR
Queue Stats
37W - 43L
1,431 Elo+
Solo
Tiamat
Tiamat
Farkastalin
Tiamat
Level 88
God Stats
1W - 1L
1,321 SR
Queue Stats
85W - 53L
1,621 Elo+
Party 1
Neith
Neith
ZenzoGames
Neith
Level 14
God Stats
3W - 2L
1,560 SR
Queue Stats
9W - 4L
1,536 Elo+
Solo
Ymir
Ymir
akujaku
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 99L
1,228 Elo+
Party 1
Erlang Shen
Erlang Shen
manuel_lj2006
Erlang Shen
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 53L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrNokkte
Xing Tian
12
2 / 8 / 1
9,441
410
3,041
19,946
13,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Igris501
Danzaburou
15
2 / 5 / 1
9,887
430
8,391
17,768
5,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
KLMEN02
Chaac
16
2 / 3 / 1
10,353
450
10,330
14,279
13,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 16 / 1
8,424
366
3,026
16,285
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 7 / 3
11,043
480
15,707
21,657
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Allott93
Vulcan
17
10 / 2 / 7
11,946
519
20,487
9,065
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
21 / 1 / 5
15,231
662
28,102
14,536
14,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
16
5 / 1 / 8
11,078
482
8,066
10,580
3,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
akujaku
Ymir
16
0 / 3 / 15
12,347
537
5,305
21,346
25,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
manuel_lj2006
Erlang Shen
16
2 / 7 / 7
10,730
467
8,250
19,978
8,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
12
Kills
38
39
Deaths
14
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Allott93
Vulcan
10
2
7
6.75
L
Xing Tian
DrNokkte
Xing Tian
2
8
1
0.31
W
Tiamat
21
1
5
23.5
L
Danzaburou
Igris501
Danzaburou
2
5
1
0.5
L
Chaac
KLMEN02
Chaac
2
3
1
0.83
L
0
16
1
0.03
L
6
7
3
1.07
W
Neith
5
1
8
9
W
Ymir
akujaku
Ymir
0
3
15
2.5
W
Erlang Shen
manuel_lj2006
Erlang Shen
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
70,210
89,935
Taken
75,505
47,094
Mitigated
56,164
14,965
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Allott93
Vulcan
20,487
7,047
0
2,469
9,065
3,392
2,110
1,248
7,657
72,460
0
L
Xing Tian
DrNokkte
Xing Tian
3,041
282
0
1,870
19,946
13,931
87
13,843
5,722
11,687
0
W
Tiamat
28,102
2,412
439
9,677
14,536
14,676
4,529
1,223
13,313
120,500
0
L
Danzaburou
Igris501
Danzaburou
8,391
4,613
0
5,856
17,768
5,555
302
11,777
5,689
0
60,947
L
Chaac
KLMEN02
Chaac
10,330
1,980
0
2,131
14,279
13,506
152
10,552
3,687
0
58,834
L
3,026
564
0
1,728
16,285
4,693
0
7,423
8,718
42,743
0
L
15,707
12,411
0
3,380
21,657
9,409
234
9,320
12,225
0
94,367
W
Neith
8,066
2,902
0
4,948
10,580
3,843
2,627
1,843
8,627
0
65,706
W
Ymir
akujaku
Ymir
5,305
1,793
0
0
21,346
25,883
1,587
1,276
19,986
37,453
0
W
Erlang Shen
manuel_lj2006
Erlang Shen
8,250
4,464
171
5,891
19,978
8,370
0
248
19,730
0
72,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
61,332
432
Minions Killed
610
0
Camps Cleared
0
2,017,225
Distance Traveled
2,002,444
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,946
519
112
5
0
425,855
1
L
Xing Tian
9,441
410
7
0
0
432,002
0
W
Tiamat
15,231
662
216
9
0
444,754
0
L
Danzaburou
9,887
430
106
5
0
365,270
0
L
Chaac
10,353
450
122
5
0
419,783
1
L
Agni
8,424
366
69
3
0
380,871
2
L
Arachne
11,043
480
128
6
0
419,299
4
W
Neith
11,078
482
103
4
0
345,189
2
W
Ymir
12,347
537
74
3
0
357,757
0
W
Erlang Shen
10,730
467
105
5
0
428,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role