Player Matchup

Baron Samedi
Baron Samedi
AnorakStrange
Baron Samedi
Level 7
God Stats
9W - 15L
1,395 SR
Queue Stats
139W - 159L
1,488 Elo+
Solo
Zeus
Zeus
CharlesXforce
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Thor
Thor
EduColombo2
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MatadorPago2016
Morgan Le Fay
Level 27
God Stats
18W - 11L
1,761 SR
Queue Stats
131W - 103L
1,610 Elo+
Solo
Artemis
Artemis
Zemphyt
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,511 Elo+

VS

Team Averages
Level 21
1,486 SR
1,520 Elo+
Chaac
Chaac
Borbonico
Chaac
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 175L
1,495 Elo+
Solo
Ra
Ra
Mannaz32
Ra
Level 28
God Stats
2W - 4L
1,276 SR
Queue Stats
71W - 66L
1,632 Elo+
Solo
Artemis
Artemis
OutLawKillerS2
Artemis
Level 11
God Stats
35W - 24L
1,622 SR
Queue Stats
61W - 56L
1,510 Elo+
Solo
Chronos
Chronos
brucewayne_migue
Chronos
Level 25
God Stats
1W - 4L
1,340 SR
Queue Stats
306W - 340L
1,511 Elo+
Solo
Danzaburou
Danzaburou
incafohls
Danzaburou
Level 15
God Stats
57W - 38L
1,690 SR
Queue Stats
134W - 130L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnorakStrange
Baron Samedi
19
2 / 5 / 8
12,212
939
14,330
17,751
7,030
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 11 / 7
11,321
871
9,449
18,225
5,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 7
12,262
943
11,639
18,385
6,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MatadorPago2016
Morgan Le Fay
20
8 / 7 / 4
14,596
1,123
16,803
18,216
7,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Zemphyt
Artemis
19
1 / 6 / 6
11,581
891
12,914
14,351
4,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Borbonico
Chaac
20
3 / 3 / 25
13,213
1,016
15,645
19,790
22,745
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 3 / 15
13,921
1,071
22,138
11,286
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 4 / 13
13,852
1,066
19,178
13,877
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 17
12,588
968
12,108
13,208
5,548
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
incafohls
Danzaburou
20
9 / 3 / 9
13,554
1,043
12,672
11,305
4,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
14
Kills
36
36
Deaths
14
32
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnorakStrange
Baron Samedi
2
5
8
1.2
W
Chaac
Borbonico
Chaac
3
3
25
5.17
L
1
11
7
0.41
L
2
7
7
0.79
W
10
3
15
5.83
L
Morgan Le Fay
MatadorPago2016
Morgan Le Fay
8
7
4
1.43
W
10
4
13
4.13
L
Artemis
Zemphyt
Artemis
1
6
6
0.67
W
4
1
17
12.5
W
Danzaburou
incafohls
Danzaburou
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,135
Damage
81,741
86,928
Taken
69,466
32,158
Mitigated
42,329
10,004
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnorakStrange
Baron Samedi
14,330
1,632
2,850
3,982
17,751
7,030
0
8,032
9,719
44,928
0
W
Chaac
Borbonico
Chaac
15,645
2,616
379
7,364
19,790
22,745
0
10,562
9,228
0
35,479
L
9,449
1,824
0
0
18,225
5,689
0
5,980
12,245
21,665
0
L
11,639
2,188
0
440
18,385
6,951
0
9,096
9,289
0
25,474
W
22,138
951
1,273
3,080
11,286
4,372
0
7,425
3,861
44,324
0
L
Morgan Le Fay
MatadorPago2016
Morgan Le Fay
16,803
4,043
0
1,626
18,216
7,574
0
4,259
13,957
44,147
0
W
19,178
10,405
135
3,317
13,877
5,349
0
9,020
4,857
0
34,832
L
Artemis
Zemphyt
Artemis
12,914
4,657
0
1,106
14,351
4,914
0
6,879
7,472
0
27,542
W
12,108
2,949
0
1,848
13,208
5,548
0
6,159
7,049
31,578
0
W
Danzaburou
incafohls
Danzaburou
12,672
7,907
0
832
11,305
4,315
0
7,416
3,889
0
29,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,972
Gold Earned
67,128
221
Minions Killed
216
5
Camps Cleared
7
1,047,131
Distance Traveled
1,140,018
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,212
939
64
5
1
208,703
1
W
Chaac
13,213
1,016
49
4
0
242,984
0
L
Zeus
11,321
871
27
2
1
199,821
0
L
Thor
12,262
943
30
2
0
233,719
1
W
Ra
13,921
1,071
58
4
0
234,007
0
L
Morgan Le Fay
14,596
1,123
58
4
3
203,057
0
W
Artemis
13,852
1,066
36
3
4
179,892
0
L
Artemis
11,581
891
42
3
0
201,831
1
W
Chronos
12,588
968
40
3
3
250,486
0
W
Danzaburou
13,554
1,043
33
3
0
232,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role