Player Matchup

Hel
Hel
Cousinvinny5681
Hel
Level 20
God Stats
16W - 10L
1,171 SR
Queue Stats
137W - 143L
1,316 Elo+
Solo
Skadi
Skadi
HORIB9scP
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,291 Elo+
Solo
King Arthur
King Arthur
LuciferTigerS
King Arthur
Level 8
God Stats
0W - 4L
1,144 SR
Queue Stats
27W - 44L
1,177 Elo+
Solo
Baron Samedi
Baron Samedi
OrangeHolmes
Baron Samedi
Level 14
God Stats
5W - 3L
1,812 SR
Queue Stats
40W - 54L
1,301 Elo+
Solo
Sobek
Sobek
RevengerAD
Sobek
Level 6
God Stats
4W - 4L
1,461 SR
Queue Stats
7W - 17L
1,261 Elo+
Solo
Team Averages
Level 11
1,418 SR
1,269 Elo+

VS

Team Averages
Level 22
1,307 SR
1,324 Elo+
Kukulkan
Kukulkan
Brianvandehei110
Kukulkan
Level 8
God Stats
3W - 9L
1,211 SR
Queue Stats
7W - 15L
1,260 Elo+
Solo
Ymir
Ymir
Otiz_Bambii
Ymir
Level 19
God Stats
29W - 27L
1,460 SR
Queue Stats
34W - 36L
1,342 Elo+
Solo
Pele
Pele
Synder_Reigns
Pele
Level 29
God Stats
1W - 1L
1,102 SR
Queue Stats
48W - 54L
1,363 Elo+
Solo
Chang'e
Chang'e
YourGrandmaGamin
Chang'e
Level 29
God Stats
108W - 143L
1,394 SR
Queue Stats
293W - 403L
1,303 Elo+
Solo
Neith
Neith
dreadheaded_mess
Neith
Level 24
God Stats
20W - 26L
1,367 SR
Queue Stats
25W - 33L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 4
15,545
972
21,134
27,112
16,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
HORIB9scP
Skadi
20
3 / 8 / 9
15,283
955
20,166
20,398
7,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
LuciferTigerS
King Arthur
20
1 / 12 / 5
13,319
832
9,216
37,602
27,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
OrangeHolmes
Baron Samedi
19
1 / 2 / 6
12,703
794
7,632
10,075
7,265
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
19
1 / 10 / 3
12,614
788
9,058
28,056
34,533
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
15,776
986
30,157
11,614
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 1 / 7
12,219
764
2,834
5,470
4,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
21 / 5 / 3
16,744
1,047
34,080
24,710
10,791
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 1 / 24
14,895
931
17,898
14,563
9,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 20
15,803
988
26,433
16,686
7,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
12
Kills
37
37
Deaths
12
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
2
22
8.5
L
6
5
4
1.6
L
Skadi
HORIB9scP
Skadi
3
8
9
0.94
L
King Arthur
LuciferTigerS
King Arthur
1
12
5
0.29
L
Baron Samedi
OrangeHolmes
Baron Samedi
1
2
6
2
W
1
1
7
4.5
L
Sobek
1
10
3
0.25
W
21
5
3
4.5
W
1
1
24
13
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,206
Damage
111,402
123,243
Taken
73,043
93,209
Mitigated
38,206
23,905
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,157
4,686
0
839
11,614
5,779
0
5,677
5,937
63,887
0
L
21,134
2,588
4,279
9,623
27,112
16,956
0
11,327
15,551
59,875
0
L
Skadi
HORIB9scP
Skadi
20,166
12,071
0
2,005
20,398
7,305
0
6,834
13,316
0
70,698
L
King Arthur
LuciferTigerS
King Arthur
9,216
1,781
0
4,892
37,602
27,150
0
14,415
22,635
498
24,453
L
Baron Samedi
OrangeHolmes
Baron Samedi
7,632
693
870
938
10,075
7,265
0
5,801
4,111
13,085
0
W
2,834
1,313
0
0
5,470
4,820
0
2,945
2,525
4,247
0
L
Sobek
9,058
1,057
0
1,298
28,056
34,533
0
11,022
16,424
23,918
0
W
34,080
15,099
0
1,622
24,710
10,791
0
10,499
14,211
0
45,837
W
17,898
938
4,248
5,531
14,563
9,801
0
9,218
5,345
51,625
0
W
26,433
14,394
0
5,095
16,686
7,015
0
9,933
6,753
0
63,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,464
Gold Earned
75,437
262
Minions Killed
273
4
Camps Cleared
8
1,184,587
Distance Traveled
1,258,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,776
986
66
4
0
264,392
0
L
Hel
15,545
972
118
7
1
283,098
0
L
Skadi
15,283
955
89
6
0
252,807
0
L
King Arthur
13,319
832
28
2
1
243,539
0
L
Baron Samedi
12,703
794
6
0
2
167,517
0
W
Ymir
12,219
764
8
1
0
116,994
0
L
Sobek
12,614
788
21
1
0
237,626
0
W
Pele
16,744
1,047
14
1
6
302,957
0
W
Chang'e
14,895
931
90
6
1
337,206
0
W
Neith
15,803
988
95
6
1
236,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role