Player Matchup

Raijin
Raijin
AsUHateMe
Raijin
Level 25
God Stats
6W - 0L
1,819 SR
Queue Stats
56W - 42L
1,599 Elo+
Solo
Thor
Thor
Kid Lopes
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,469 Elo+
Solo
Artemis
Artemis
StoppingAlloy74
Artemis
Level 7
God Stats
3W - 2L
1,526 SR
Queue Stats
3W - 5L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
WizardPath49189
Sun Wukong
Level 29
God Stats
9W - 7L
1,443 SR
Queue Stats
71W - 66L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
gonalons
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,426 Elo+

VS

Team Averages
Level 20
1,552 SR
1,464 Elo+
Yemoja
Yemoja
Caue_Simoes
Yemoja
Level 27
God Stats
3W - 1L
1,863 SR
Queue Stats
150W - 147L
1,537 Elo+
Solo
Scylla
Scylla
DAAAAAARIO
Scylla
Level 7
God Stats
1W - 3L
1,537 SR
Queue Stats
31W - 29L
1,651 Elo+
Solo
Cu Chulainn
Cu Chulainn
LGD_Sagaz
Cu Chulainn
Level 29
God Stats
21W - 21L
1,423 SR
Queue Stats
287W - 356L
1,336 Elo+
Solo
Nemesis
Nemesis
PhenrirJade
Nemesis
Level 18
God Stats
3W - 6L
1,436 SR
Queue Stats
142W - 140L
1,383 Elo+
Solo
Cupid
Cupid
ReiRuge
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AsUHateMe
Raijin
20
22 / 4 / 14
20,703
592
53,169
26,670
14,748
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
4
0 / 0 / 0
9,433
270
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 10 / 10
14,333
410
6,436
23,453
8,336
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
WizardPath49189
Sun Wukong
20
4 / 3 / 17
18,043
516
22,926
32,287
22,187
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
gonalons
Ao Kuang
20
17 / 5 / 8
19,745
564
24,583
39,318
17,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 8 / 10
15,850
453
13,163
32,954
49,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
DAAAAAARIO
Scylla
20
4 / 13 / 5
16,347
467
19,079
26,514
10,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
LGD_Sagaz
Cu Chulainn
20
3 / 7 / 8
15,508
443
14,156
42,108
37,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
PhenrirJade
Nemesis
20
8 / 11 / 5
15,884
454
18,604
31,778
20,257
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
ReiRuge
Cupid
14
2 / 5 / 4
11,773
336
8,655
13,305
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
44
Kills
19
22
Deaths
44
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
AsUHateMe
Raijin
22
4
14
7.25
L
Yemoja
2
8
10
0.88
L
Scylla
DAAAAAARIO
Scylla
4
13
5
0.5
W
Thor
0
0
0
0
L
Cu Chulainn
LGD_Sagaz
Cu Chulainn
3
7
8
1
L
Nemesis
PhenrirJade
Nemesis
8
11
5
0.95
L
Cupid
ReiRuge
Cupid
2
5
4
0.8
W
1
10
10
0.6
W
Sun Wukong
WizardPath49189
Sun Wukong
4
3
17
4.17
W
Ao Kuang
gonalons
Ao Kuang
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,114
Damage
73,657
121,728
Taken
146,659
62,355
Mitigated
121,871
49,122
Healing
31,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AsUHateMe
Raijin
53,169
4,307
1,108
8,284
26,670
14,748
5,641
10,133
16,233
179,750
0
L
Yemoja
13,163
2,087
3,292
2,379
32,954
49,187
534
20,282
12,672
76,108
0
L
Scylla
DAAAAAARIO
Scylla
19,079
708
0
5,585
26,514
10,546
324
14,687
11,827
128,242
0
W
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
LGD_Sagaz
Cu Chulainn
14,156
1,579
0
12,023
42,108
37,626
369
16,267
25,841
10,941
83,035
L
Nemesis
PhenrirJade
Nemesis
18,604
7,115
0
4,135
31,778
20,257
604
17,942
13,836
0
121,622
L
Cupid
ReiRuge
Cupid
8,655
4,399
368
3,267
13,305
4,255
491
8,574
4,731
0
37,477
W
6,436
2,709
0
4,328
23,453
8,336
1,274
5,808
17,587
0
75,154
W
Sun Wukong
WizardPath49189
Sun Wukong
22,926
3,508
255
14,344
32,287
22,187
1,253
10,666
21,493
0
125,750
W
Ao Kuang
gonalons
Ao Kuang
24,583
4,131
0
20,803
39,318
17,084
5,484
13,033
26,003
135,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,257
Gold Earned
75,362
667
Minions Killed
655
0
Camps Cleared
0
2,271,481
Distance Traveled
2,648,523
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
20,703
592
216
6
0
523,657
2
L
Yemoja
15,850
453
81
2
0
568,472
6
L
Scylla
16,347
467
204
6
0
538,571
3
W
Thor
9,433
270
0
0
0
0
0
L
Cu Chulainn
15,508
443
140
4
0
564,797
3
L
Nemesis
15,884
454
165
5
0
623,326
15
L
Cupid
11,773
336
65
2
0
353,357
1
W
Artemis
14,333
410
105
3
0
497,264
0
W
Sun Wukong
18,043
516
184
5
0
623,510
3
W
Ao Kuang
19,745
564
162
5
0
627,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role