Player Matchup

Pele
Pele
DarkDreamRider
Pele
Level 151
God Stats
18W - 15L
1,629 SR
Queue Stats
261W - 265L
1,572 Elo+
Solo
Chiron
Chiron
GamerDreams1700
Chiron
Level 109
God Stats
17W - 22L
1,627 SR
Queue Stats
352W - 225L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
Oncille
Baron Samedi
Level 159
God Stats
5W - 3L
1,427 SR
Queue Stats
232W - 216L
1,681 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Spargeus
Kumbhakarna
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,600 Elo+
Solo
Achilles
Achilles
TDS288
Achilles
Level 53
God Stats
15W - 25L
1,221 SR
Queue Stats
316W - 311L
1,534 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,607 Elo+

VS

Team Averages
Level 108
1,589 SR
1,582 Elo+
Tiamat
Tiamat
Gemogemo
Tiamat
Level 55
God Stats
37W - 36L
1,541 SR
Queue Stats
177W - 209L
1,510 Elo+
Solo
Ra
Ra
Gryphonsha
Ra
Level 160
God Stats
3W - 4L
1,510 SR
Queue Stats
330W - 305L
1,609 Elo+
Party 1
Achilles
Achilles
Miniamba
Achilles
Level 87
God Stats
49W - 59L
1,543 SR
Queue Stats
453W - 417L
1,580 Elo+
Solo
Heimdallr
Heimdallr
saiDeo
Heimdallr
Level 160
God Stats
3W - 1L
1,853 SR
Queue Stats
715W - 655L
1,590 Elo+
Party 1
Odin
Odin
t0peb0y
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 244L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 10
10,537
555
9,407
18,696
7,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 7
11,399
600
11,847
10,851
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Oncille
Baron Samedi
17
3 / 0 / 12
10,585
557
12,612
9,677
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Spargeus
Kumbhakarna
14
0 / 0 / 12
9,635
507
2,392
17,429
17,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
TDS288
Achilles
17
5 / 1 / 7
11,371
598
12,922
17,036
13,018
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gemogemo
Tiamat
13
0 / 7 / 1
8,625
454
9,281
15,901
7,236
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 1
9,235
486
7,027
9,190
5,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Miniamba
Achilles
10
1 / 4 / 0
8,397
442
4,054
16,436
14,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
saiDeo
Heimdallr
17
0 / 4 / 0
10,053
529
7,346
13,837
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
t0peb0y
Odin
15
1 / 4 / 0
9,497
500
8,299
13,725
12,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
4
21
Kills
2
2
Deaths
21
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
7
0
7
10.5
L
Tiamat
Gemogemo
Tiamat
0
7
1
0.07
L
0
2
1
0.25
L
Achilles
Miniamba
Achilles
1
4
0
0.25
W
Baron Samedi
Oncille
Baron Samedi
3
0
12
9
W
Kumbhakarna
Spargeus
Kumbhakarna
0
0
12
6
W
Achilles
TDS288
Achilles
5
1
7
8.5
L
Heimdallr
saiDeo
Heimdallr
0
4
0
0
L
Odin
t0peb0y
Odin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
36,007
73,689
Taken
69,089
47,382
Mitigated
45,771
34,183
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,407
2,628
0
10,470
18,696
7,564
256
5,376
13,320
0
74,686
W
11,847
5,129
1,380
6,165
10,851
4,360
1,025
1,963
8,888
0
101,670
L
Tiamat
Gemogemo
Tiamat
9,281
2,003
0
2,408
15,901
7,236
315
2,495
13,406
57,926
0
L
7,027
172
1,562
3,681
9,190
5,635
231
3,383
5,807
74,266
0
L
Achilles
Miniamba
Achilles
4,054
530
262
2,023
16,436
14,724
212
3,624
12,812
0
12,204
W
Baron Samedi
Oncille
Baron Samedi
12,612
2,200
2,298
4,431
9,677
5,112
299
2,590
7,087
79,629
0
W
Kumbhakarna
Spargeus
Kumbhakarna
2,392
643
0
1,799
17,429
17,328
165
3,580
13,849
21,879
0
W
Achilles
TDS288
Achilles
12,922
3,504
0
7,640
17,036
13,018
514
6,920
10,116
0
64,345
L
Heimdallr
saiDeo
Heimdallr
7,346
3,521
0
3,589
13,837
6,109
482
3,065
10,772
0
106,377
L
Odin
t0peb0y
Odin
8,299
1,672
266
3,683
13,725
12,067
106
2,636
11,089
0
53,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
45,807
580
Minions Killed
565
0
Camps Cleared
0
2,043,970
Distance Traveled
1,805,314
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,537
555
116
6
0
447,352
10
W
Chiron
11,399
600
161
8
0
379,564
2
L
Tiamat
8,625
454
118
6
0
330,364
3
L
Ra
9,235
486
147
8
0
397,688
14
L
Achilles
8,397
442
17
1
0
362,920
8
W
Baron Samedi
10,585
557
133
7
0
394,318
8
W
Kumbhakarna
9,635
507
30
2
0
430,535
7
W
Achilles
11,371
598
140
7
0
392,201
5
L
Heimdallr
10,053
529
158
8
0
353,582
6
L
Odin
9,497
500
125
7
0
360,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role