Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IAmWizardSleeve
Sylvanus
Level 124
God Stats
3W - 1L
1,921 SR
Queue Stats
112W - 119L
1,507 Elo+
Party 1
Set
Set
PetrieSchmoo1
Set
Level 148
God Stats
5W - 2L
1,627 SR
Queue Stats
58W - 59L
1,505 Elo+
Party 1
Sol
Sol
PinchyUchiha
Sol
Level 141
God Stats
8W - 3L
1,923 SR
Queue Stats
121W - 116L
1,510 Elo+
Party 1
Neith
Neith
terrabubbles1
Neith
Level 18
God Stats
12W - 6L
1,646 SR
Queue Stats
17W - 11L
1,520 Elo+
Party 1
Team Averages
Level 115
1,723 SR
1,508 Elo+

VS

Team Averages
Level 51
1,475 SR
1,488 Elo+
Neith
Neith
Doom_Nacken
Neith
Level 61
God Stats
2W - 4L
1,420 SR
Queue Stats
54W - 78L
1,311 Elo+
Party 3
Gilgamesh
Gilgamesh
MyAimIsToSavage
Gilgamesh
Level 29
God Stats
73W - 77L
1,506 SR
Queue Stats
101W - 108L
1,424 Elo+
Party 3
Susano
Susano
YoRockCancelThat
Susano
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 22L
1,647 Elo+
Party 2
Chronos
Chronos
aIVegasZ
Chronos
Level 113
God Stats
1W - 1L
1,501 SR
Queue Stats
71W - 51L
1,678 Elo+
Party 2
Jormungandr
Jormungandr
positiv447
Jormungandr
Level 24
God Stats
23W - 29L
1,446 SR
Queue Stats
35W - 41L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 0 / 2
14,357
718
7,781
16,512
5,382
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
1 / 0 / 7
10,311
516
4,088
10,086
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
13 / 4 / 3
13,234
662
13,744
18,369
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 7
13,215
661
15,748
15,427
11,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 3 / 7
10,969
548
12,270
10,887
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,120
406
5,732
13,993
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
MyAimIsToSavage
Gilgamesh
15
1 / 3 / 0
8,805
440
4,534
9,966
3,650
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 11 / 0
9,091
455
10,852
17,304
5,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
aIVegasZ
Chronos
15
4 / 7 / 2
9,578
479
17,323
18,536
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
positiv447
Jormungandr
8
0 / 6 / 2
6,979
349
1,381
13,531
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
33
Kills
8
8
Deaths
33
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
2
7
L
0
6
2
0.17
W
Sylvanus
1
0
7
4.5
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
1
3
0
0.33
W
13
4
3
3.63
W
8
1
7
11.5
L
3
11
0
0.27
L
Chronos
aIVegasZ
Chronos
4
7
2
0.71
L
Jormungandr
positiv447
Jormungandr
0
6
2
0.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
39,822
71,281
Taken
73,330
42,507
Mitigated
25,995
26,254
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,781
994
0
5,645
16,512
5,382
400
1,243
15,269
122,470
0
L
5,732
1,596
436
3,516
13,993
3,945
780
4,436
9,557
0
44,981
W
Sylvanus
4,088
1,493
737
2,101
10,086
12,309
1,825
3,619
6,467
36,382
8,494
L
Gilgamesh
MyAimIsToSavage
Gilgamesh
4,534
1,103
0
182
9,966
3,650
312
7,001
2,965
0
35,971
W
13,744
5,323
0
6,429
18,369
8,172
262
3,642
14,727
0
97,134
W
15,748
3,629
0
9,365
15,427
11,679
6,729
6,846
8,581
84,889
0
L
10,852
2,170
0
6
17,304
5,585
0
6,080
11,220
0
56,021
L
Chronos
aIVegasZ
Chronos
17,323
5,332
0
5,819
18,536
6,274
98
6,611
11,812
70,305
0
L
Jormungandr
positiv447
Jormungandr
1,381
325
127
2,599
13,531
6,541
9
3,010
10,521
11,709
0
W
12,270
5,352
0
1,977
10,887
4,965
3,991
3,647
7,240
0
51,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,086
Gold Earned
42,573
648
Minions Killed
374
0
Camps Cleared
0
1,782,795
Distance Traveled
1,512,668
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,357
718
168
8
0
408,672
3
L
Neith
8,120
406
85
4
0
337,199
2
W
Sylvanus
10,311
516
90
5
0
291,006
4
L
Gilgamesh
8,805
440
82
4
0
330,212
2
W
Set
13,234
662
152
8
0
374,253
0
W
Sol
13,215
661
144
7
0
379,087
4
L
Susano
9,091
455
90
5
0
287,504
0
L
Chronos
9,578
479
104
5
0
327,481
2
L
Jormungandr
6,979
349
13
1
0
230,272
0
W
Neith
10,969
548
94
5
0
329,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role