Player Matchup

Kuzenbo
Kuzenbo
ChillerNiller
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,288 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JaenSSS
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,288 Elo+
Party 1
Amaterasu
Amaterasu
TykkeLeif
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,288 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,288 Elo+

VS

Team Averages
Level 37
1,562 SR
1,399 Elo+
Ymir
Ymir
Aaron2069
Ymir
Level 15
God Stats
5W - 1L
1,680 SR
Queue Stats
23W - 12L
1,370 Elo+
Solo
Hera
Hera
Amasa17
Hera
Level 46
God Stats
9W - 8L
1,457 SR
Queue Stats
106W - 154L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Ragerok
Danzaburou
Level 49
God Stats
1W - 0L
1,549 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
7 / 3 / 15
13,230
662
11,484
28,348
55,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
JaenSSS
Tsukuyomi
17
12 / 10 / 10
14,087
704
24,392
21,148
11,017
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
TykkeLeif
Amaterasu
17
5 / 4 / 18
13,046
652
15,210
30,739
30,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 3 / 11
13,860
693
20,237
26,249
31,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Amasa17
Hera
19
6 / 9 / 9
14,521
726
24,121
15,326
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ragerok
Danzaburou
16
7 / 13 / 6
14,888
744
15,761
21,912
9,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
24
Kills
17
17
Deaths
25
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
11
3.17
W
Hera
Amasa17
Hera
6
9
9
1.17
L
Kuzenbo
7
3
15
4.83
L
Tsukuyomi
JaenSSS
Tsukuyomi
12
10
10
1.7
W
Danzaburou
Ragerok
Danzaburou
7
13
6
0.77
L
Amaterasu
TykkeLeif
Amaterasu
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,086
Damage
60,119
80,235
Taken
63,487
97,536
Mitigated
47,111
8,474
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
20,237
6,112
0
4,279
26,249
31,701
66
5,271
20,978
51,533
0
W
Hera
Amasa17
Hera
24,121
9,486
484
1,729
15,326
6,011
248
2,498
12,828
67,267
0
L
Kuzenbo
11,484
4,744
0
710
28,348
55,706
380
13,797
14,059
29,665
0
L
Tsukuyomi
JaenSSS
Tsukuyomi
24,392
9,480
0
2,156
21,148
11,017
609
8,671
12,155
0
68,262
W
Danzaburou
Ragerok
Danzaburou
15,761
8,458
0
3,834
21,912
9,399
2,308
3,715
18,197
0
42,141
L
Amaterasu
TykkeLeif
Amaterasu
15,210
7,322
0
5,608
30,739
30,813
485
20,697
9,663
0
36,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
43,269
124
Minions Killed
198
0
Camps Cleared
0
1,037,149
Distance Traveled
918,838
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,860
693
43
2
0
374,184
3
W
Hera
14,521
726
98
5
0
293,710
1
L
Kuzenbo
13,230
662
25
1
0
347,507
1
L
Tsukuyomi
14,087
704
70
4
0
333,850
2
W
Danzaburou
14,888
744
57
3
0
250,944
0
L
Amaterasu
13,046
652
29
1
0
355,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role