Player Matchup

King Arthur
King Arthur
AlexxElbb
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GaloMacaco
Cthulhu
Level 7
God Stats
12W - 14L
1,209 SR
Queue Stats
39W - 53L
1,107 Elo+
Solo
Thanatos
Thanatos
McSaltySalt
Thanatos
Level 108
God Stats
4W - 9L
1,402 SR
Queue Stats
389W - 456L
1,393 Elo+
Party 2
Chang'e
Chang'e
YourPsychoExGF
Chang'e
Level 23
God Stats
30W - 27L
1,455 SR
Queue Stats
36W - 36L
1,332 Elo+
Solo
Neith
Neith
mcata045
Neith
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 28
1,413 SR
1,367 Elo+

VS

Team Averages
Level 26
1,362 SR
1,304 Elo+
Agni
Agni
HamzahLikesYazin
Agni
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Terra
Terra
Jackisbeast1
Terra
Level 16
God Stats
6W - 8L
1,107 SR
Queue Stats
23W - 30L
1,305 Elo+
Solo
Ravana
Ravana
daiderike
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,368 Elo+
Solo
Mulan
Mulan
mateitopurmm
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,063 Elo+
Solo
Susano
Susano
ur_girl_love__me
Susano
Level 62
God Stats
2W - 3L
1,201 SR
Queue Stats
274W - 320L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexxElbb
King Arthur
6
1 / 5 / 0
5,729
337
950
6,044
2,109
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
GaloMacaco
Cthulhu
11
3 / 9 / 1
7,609
448
4,926
13,759
7,944
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
McSaltySalt
Thanatos
14
4 / 6 / 1
8,603
506
5,957
14,058
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 3
6,968
410
6,199
10,579
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
mcata045
Neith
11
2 / 4 / 2
8,319
489
5,071
10,910
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
9,941
585
12,899
6,253
2,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 7
10,165
598
3,847
13,997
13,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
daiderike
Ravana
15
9 / 4 / 7
9,727
572
10,011
7,670
3,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 3 / 2
9,352
550
5,749
8,684
6,217
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 0 / 6
10,220
601
9,110
11,539
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
11
Kills
29
29
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexxElbb
King Arthur
1
5
0
0.2
L
Cthulhu
GaloMacaco
Cthulhu
3
9
1
0.39
W
9
2
7
6.25
W
2
2
7
2.75
L
Thanatos
McSaltySalt
Thanatos
4
6
1
0.75
L
1
5
3
0.5
W
Ravana
daiderike
Ravana
9
4
7
3.13
W
2
3
2
1
L
Neith
mcata045
Neith
2
4
2
0.75
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
41,616
55,350
Taken
48,143
21,913
Mitigated
28,862
12,267
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexxElbb
King Arthur
950
455
0
250
6,044
2,109
0
2,109
3,935
0
6,188
L
Cthulhu
GaloMacaco
Cthulhu
4,926
746
0
587
13,759
7,944
132
8,622
5,137
22,447
0
W
12,899
3,448
0
1,607
6,253
2,201
3,886
3,093
3,120
48,664
0
W
3,847
838
724
4,253
13,997
13,227
1,047
2,736
11,013
41,512
0
L
Thanatos
McSaltySalt
Thanatos
5,957
1,898
0
7,228
14,058
4,441
0
1,137
12,921
0
34,694
L
6,199
729
1,173
2,253
10,579
2,560
442
2,800
7,779
27,310
0
W
Ravana
daiderike
Ravana
10,011
4,038
0
1,333
7,670
3,212
1,696
2,232
5,303
0
50,356
W
5,749
990
0
1,261
8,684
6,217
2,740
571
8,087
0
41,481
L
Neith
mcata045
Neith
5,071
2,573
0
776
10,910
4,859
268
2,078
8,832
0
33,092
W
9,110
2,804
0
5,527
11,539
4,005
487
1,871
9,495
0
63,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
49,405
230
Minions Killed
419
0
Camps Cleared
0
1,195,174
Distance Traveled
1,588,603
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,729
337
6
0
0
137,197
1
L
Cthulhu
7,609
448
32
2
0
271,629
2
W
Agni
9,941
585
77
5
0
290,533
1
W
Terra
10,165
598
71
4
0
283,496
0
L
Thanatos
8,603
506
79
5
0
279,337
0
L
Chang'e
6,968
410
61
4
0
274,859
1
W
Ravana
9,727
572
84
5
0
271,433
0
W
Mulan
9,352
550
82
5
0
323,918
3
L
Neith
8,319
489
52
3
0
232,152
1
W
Susano
10,220
601
105
6
0
419,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role