Player Matchup

Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze II
 
Hun Batz
Bronze II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze I
AnarchyPreacher
Yemoja
Bronze I
Level 109
God Stats
13W - 12L
1,651 SR
Queue Stats
217W - 249L
461 MMR
Solo
Rama
Rama
Gold V
fhissmite
Rama
Gold V
Level 143
God Stats
1W - 4L
1,733 SR
Queue Stats
183W - 180L
1,220 MMR
Party 1
Vulcan
Vulcan
Bronze IV
juantiflas
Vulcan
Bronze IV
Level 125
God Stats
0W - 4L
1,494 SR
Queue Stats
8W - 8L
1,465 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,576 SR
1,229 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,541 SR
870 MMR
Osiris
Osiris
Gold I
MaxiFTW
Osiris
Gold I
Level 127
God Stats
2W - 2L
1,498 SR
Queue Stats
98W - 105L
1,473 MMR
Solo
Eset
Eset
Silver IV
Spankle
Eset
Silver IV
Level 147
God Stats
20W - 10L
1,849 SR
Queue Stats
168W - 196L
670 MMR
Solo
Athena
Athena
Silver IV
creppyclosc319
Athena
Silver IV
Level 115
God Stats
15W - 14L
1,514 SR
Queue Stats
492W - 486L
738 MMR
Solo
Chiron
Chiron
Silver IV
nirvana5506
Chiron
Silver IV
Level 139
God Stats
2W - 2L
1,328 SR
Queue Stats
412W - 449L
742 MMR
Solo
Mulan
Mulan
Silver IV
santipresto
Mulan
Silver IV
Level 111
God Stats
25W - 24L
1,514 SR
Queue Stats
286W - 295L
727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 5 / 2
8,786
439
10,551
18,586
14,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
 
Hun Batz
14
0 / 6 / 2
8,658
433
5,434
17,158
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 3
8,192
410
5,116
15,064
13,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
17
0 / 4 / 0
9,389
469
8,274
15,868
4,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
juantiflas
Vulcan
14
3 / 7 / 0
8,517
426
8,932
11,611
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FaySetJanusGilgameshTsukuyomi

VS

Bans
TiamatSobekFenrirYmirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MaxiFTW
Osiris
18
6 / 0 / 10
11,668
583
13,903
14,405
14,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
Spankle
Eset
17
6 / 1 / 11
11,730
587
13,096
12,414
5,705
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 12
10,159
508
8,359
15,859
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
19
7 / 1 / 7
11,674
584
12,158
13,165
5,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 9
10,348
517
12,116
18,585
15,662
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
5
Kills
26
26
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
2
0.6
L
Hun Batz
 
Hun Batz
0
6
2
0.17
L
0
4
3
0.38
W
Osiris
MaxiFTW
Osiris
6
0
10
11
W
Eset
Spankle
Eset
6
1
11
11.5
W
3
1
12
9
L
Rama
0
4
0
0
L
Vulcan
juantiflas
Vulcan
3
7
0
0.43
W
Chiron
7
1
7
10.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
59,632
78,287
Taken
74,428
41,944
Mitigated
55,809
14,354
Healing
28,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,551
1,038
0
4,670
18,586
14,319
0
5,260
13,326
0
41,175
L
Hun Batz
 
Hun Batz
5,434
990
0
500
17,158
5,825
0
4,502
12,656
0
65,041
L
5,116
1,106
898
1,374
15,064
13,335
0
5,499
9,565
15,499
0
W
Osiris
MaxiFTW
Osiris
13,903
5,269
0
4,641
14,405
14,949
689
2,106
12,172
8,770
87,403
W
Eset
Spankle
Eset
13,096
908
3,341
5,174
12,414
5,705
1,589
4,920
7,494
90,913
0
W
8,359
2,336
0
3,721
15,859
14,041
403
5,441
10,418
32,873
0
L
Rama
8,274
6,178
0
6,351
15,868
4,808
0
3,087
12,781
0
88,307
L
Vulcan
juantiflas
Vulcan
8,932
2,225
0
561
11,611
3,657
0
6,941
4,670
49,492
0
W
Chiron
12,158
3,263
808
4,183
13,165
5,452
2,063
1,188
11,957
0
88,219
W
12,116
621
0
6,538
18,585
15,662
261
5,690
12,790
10,123
45,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
55,579
464
Minions Killed
558
0
Camps Cleared
0
1,766,199
Distance Traveled
1,981,602
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,786
439
90
5
0
369,249
4
L
Hun Batz
8,658
433
113
6
0
362,202
6
L
Yemoja
8,192
410
21
1
0
347,729
4
W
Osiris
11,668
583
144
7
0
465,805
3
W
Eset
11,730
587
152
8
0
395,419
7
W
Athena
10,159
508
45
2
0
368,029
2
L
Rama
9,389
469
156
8
0
324,120
4
L
Vulcan
8,517
426
84
4
0
362,899
5
W
Chiron
11,674
584
137
7
0
375,536
6
W
Mulan
10,348
517
80
4
0
376,813
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role