Player Matchup

Tsukuyomi
Tsukuyomi
Baticoche
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,409 Elo+
Party 2
Thoth
Thoth
Hitsugu
Thoth
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,376 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Maesoc
Cu Chulainn
Level 6
God Stats
1W - 1L
1,227 SR
Queue Stats
14W - 7L
1,440 Elo+
Party 2
Medusa
Medusa
NorPPaa
Medusa
Level 15
God Stats
2W - 1L
1,584 SR
Queue Stats
9W - 7L
1,347 Elo+
Solo
Cabrakan
Cabrakan
Параша123
Cabrakan
Level 7
God Stats
2W - 4L
1,126 SR
Queue Stats
5W - 10L
1,353 Elo+
Solo
Team Averages
Level 10
1,387 SR
1,385 Elo+

VS

Team Averages
Level 14
1,355 SR
1,352 Elo+
Nike
Nike
 
Nike
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Idonotknow0909
Loki
Level 27
God Stats
13W - 23L
1,400 SR
Queue Stats
88W - 81L
1,564 Elo+
Party 1
Anubis
Anubis
SirLenzALot
Anubis
Level 9
God Stats
0W - 6L
1,317 SR
Queue Stats
5W - 18L
1,167 Elo+
Party 1
Yemoja
Yemoja
TobiNV21
Yemoja
Level 4
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Jing Wei
Jing Wei
Yeezus0099
Jing Wei
Level 3
God Stats
8W - 12L
1,317 SR
Queue Stats
20W - 29L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baticoche
Tsukuyomi
20
16 / 3 / 10
14,752
615
22,252
20,766
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Hitsugu
Thoth
17
3 / 4 / 14
11,536
481
12,847
9,624
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Maesoc
Cu Chulainn
19
2 / 4 / 12
12,205
509
12,027
15,739
15,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
NorPPaa
Medusa
20
13 / 0 / 6
14,562
607
16,856
19,529
10,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
17
2 / 2 / 17
11,885
495
9,410
15,724
24,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 8 / 0
10,362
432
12,639
23,681
17,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 7 / 1
11,832
493
17,768
20,382
9,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
13
0 / 11 / 2
8,389
350
3,425
17,171
7,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
TobiNV21
Yemoja
13
0 / 6 / 7
10,311
430
6,687
14,383
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Yeezus0099
Jing Wei
15
0 / 5 / 4
9,569
399
6,611
14,178
5,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
36
Kills
13
13
Deaths
37
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
8
0
0.63
W
Tsukuyomi
Baticoche
Tsukuyomi
16
3
10
7
W
Thoth
Hitsugu
Thoth
3
4
14
2.5
L
8
7
1
1.21
W
Cu Chulainn
Maesoc
Cu Chulainn
2
4
12
2
W
Medusa
NorPPaa
Medusa
13
0
6
16
L
Anubis
0
11
2
0.09
L
Yemoja
TobiNV21
Yemoja
0
6
7
0.58
L
Jing Wei
Yeezus0099
Jing Wei
0
5
4
0.4
W
Cabrakan
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,392
Damage
47,130
81,382
Taken
89,795
62,834
Mitigated
48,295
22,722
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,639
1,077
0
3,000
23,681
17,006
224
4,804
18,605
11,136
53,271
W
Tsukuyomi
Baticoche
Tsukuyomi
22,252
7,962
0
8,691
20,766
8,715
1,179
3,171
17,348
0
97,784
W
Thoth
Hitsugu
Thoth
12,847
845
0
908
9,624
3,279
935
2,932
6,558
57,071
0
L
17,768
4,044
0
1,517
20,382
9,908
2,520
4,276
15,969
0
90,560
W
Cu Chulainn
Maesoc
Cu Chulainn
12,027
2,511
0
94
15,739
15,633
438
2,348
13,391
16,363
61,080
W
Medusa
NorPPaa
Medusa
16,856
11,934
0
11,546
19,529
10,321
6,163
2,539
16,990
0
127,622
L
Anubis
3,425
859
0
1,068
17,171
7,444
557
7,094
9,990
23,499
0
L
Yemoja
TobiNV21
Yemoja
6,687
753
1,011
17
14,383
8,840
0
4,157
10,121
23,713
0
L
Jing Wei
Yeezus0099
Jing Wei
6,611
6,063
0
4,567
14,178
5,097
270
3,958
10,220
0
58,129
W
Cabrakan
9,410
1,247
0
1,483
15,724
24,886
62
2,086
13,638
23,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,940
Gold Earned
50,463
545
Minions Killed
422
0
Camps Cleared
0
2,162,506
Distance Traveled
1,938,201
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,362
432
115
5
0
398,492
2
W
Tsukuyomi
14,752
615
148
6
0
435,572
1
W
Thoth
11,536
481
88
4
0
433,071
0
L
Loki
11,832
493
126
5
0
386,071
1
W
Cu Chulainn
12,205
509
121
5
0
416,689
0
W
Medusa
14,562
607
152
6
0
423,945
0
L
Anubis
8,389
350
44
2
0
348,218
3
L
Yemoja
10,311
430
40
2
0
375,774
0
L
Jing Wei
9,569
399
97
4
0
429,646
6
W
Cabrakan
11,885
495
36
2
0
453,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role