Player Matchup

King Arthur
King Arthur
LordApolloJJPX
King Arthur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
298W - 440L
1,276 Elo+
Party 2
Neith
Neith
RennanSilvaCB17
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,098 Elo+
Solo
Set
Set
RustKiller22
Set
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 373L
1,109 Elo+
Party 2
Ymir
Ymir
Wesleyslvz
Ymir
Level 25
God Stats
65W - 39L
1,423 SR
Queue Stats
343W - 357L
1,401 Elo+
Solo
Loki
Loki
rocha-chan
Loki
Level 12
God Stats
2W - 8L
1,283 SR
Queue Stats
16W - 35L
1,145 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,206 Elo+

VS

Team Averages
Level 44
1,524 SR
1,452 Elo+
Merlin
Merlin
Garbensayys
Merlin
Level 14
God Stats
3W - 1L
1,692 SR
Queue Stats
23W - 14L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Packluck
Guan Yu
Level 3
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Hel
Hel
bmartins101
Hel
Level 22
God Stats
2W - 5L
1,256 SR
Queue Stats
20W - 28L
1,341 Elo+
Solo
Izanami
Izanami
phoenixitu
Izanami
Level 26
God Stats
7W - 8L
1,419 SR
Queue Stats
20W - 14L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
zDestroyer19
Gilgamesh
Level 154
God Stats
4W - 3L
1,528 SR
Queue Stats
72W - 68L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordApolloJJPX
King Arthur
18
3 / 8 / 2
12,140
419
8,026
17,725
6,245
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 6
9,954
343
6,710
12,769
3,274
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 4 / 2
11,513
397
5,510
15,716
7,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 2 / 3
16,782
579
21,929
27,402
29,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 5 / 2
11,570
399
5,435
16,321
5,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 5 / 5
13,120
452
9,943
11,168
4,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Packluck
Guan Yu
17
2 / 6 / 5
12,366
426
4,313
18,001
20,649
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 1
14,805
511
13,025
17,382
6,030
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
phoenixitu
Izanami
19
4 / 7 / 2
14,276
492
12,592
20,906
7,451
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
zDestroyer19
Gilgamesh
20
12 / 1 / 4
16,720
577
21,261
23,719
14,409
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
20
Kills
26
26
Deaths
22
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
5
5
0.9
L
King Arthur
LordApolloJJPX
King Arthur
3
8
2
0.5
W
Guan Yu
Packluck
Guan Yu
2
6
5
0.75
L
1
7
6
0.57
L
1
4
2
0.5
L
14
2
3
7.75
W
6
3
1
2.17
W
Izanami
phoenixitu
Izanami
4
7
2
0.71
L
1
5
2
0.4
W
Gilgamesh
zDestroyer19
Gilgamesh
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
61,134
89,933
Taken
91,176
52,030
Mitigated
52,616
9,068
Healing
21,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,943
600
0
2,261
11,168
4,077
1,098
5,472
5,696
61,843
0
L
King Arthur
LordApolloJJPX
King Arthur
8,026
1,002
0
986
17,725
6,245
797
3,341
14,384
0
52,681
W
Guan Yu
Packluck
Guan Yu
4,313
1,332
447
2,748
18,001
20,649
592
3,356
14,645
0
29,510
L
6,710
2,997
0
1,715
12,769
3,274
1,050
3,716
9,053
0
42,037
L
5,510
2,217
0
81
15,716
7,206
958
6,084
9,632
0
64,866
L
21,929
4,252
0
3,077
27,402
29,329
318
7,601
19,801
71,579
0
W
13,025
1,672
1,941
4,373
17,382
6,030
3,895
3,434
13,948
77,343
0
W
Izanami
phoenixitu
Izanami
12,592
8,787
0
6,111
20,906
7,451
3,436
12,043
8,863
0
99,365
L
5,435
682
0
3,209
16,321
5,976
0
2,443
13,878
0
95,298
W
Gilgamesh
zDestroyer19
Gilgamesh
21,261
8,050
0
3,560
23,719
14,409
2,715
4,736
18,983
0
182,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
71,287
513
Minions Killed
655
0
Camps Cleared
0
2,233,886
Distance Traveled
2,402,519
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,120
452
96
3
0
524,792
4
L
King Arthur
12,140
419
115
4
0
380,299
0
W
Guan Yu
12,366
426
47
2
0
388,726
1
L
Neith
9,954
343
73
3
0
317,664
0
L
Set
11,513
397
111
4
0
508,283
2
L
Ymir
16,782
579
89
3
0
442,025
1
W
Hel
14,805
511
124
4
0
481,591
0
W
Izanami
14,276
492
178
6
0
443,385
1
L
Loki
11,570
399
125
4
0
585,615
0
W
Gilgamesh
16,720
577
210
7
0
564,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role